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Author Topic: Graphics set grumble  (Read 543 times)

ScriptWolf

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Graphics set grumble
« on: November 15, 2010, 06:09:34 pm »

Im getting annoyed at how complex it is just to put in the graphics set for a new version of DF :/. Also it does not help when the Graphics set modders take 2 months just to bring out one tile-set for one update and by the time its out thees been like 5 updates already ¬¬/ im still playing maydays 31.14 set because hes not brought out 31,17 :P and Cba to get 31.16 and not 31.17

 and i would like to go to IronHands tileset but a cant be bothered to get an external Zip extractor. i wish it was easier to add graphics into the game :P.
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Deon

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Re: Graphics set grumble
« Reply #1 on: November 15, 2010, 06:32:59 pm »

Actually it takes no work to put the graphic set in a new version. Just copy it and fix a few tile mapping if some new tiles were used.

P.S. And Mayday is updated to 0.31.16 for a looong time, and there's a 0.31.17 update in the thread too. If you're lazy to check you shouldn't make new threads about that.
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ScriptWolf

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Re: Graphics set grumble
« Reply #2 on: November 15, 2010, 06:40:19 pm »

what whaa?? O.o theres a thread? i go onto maydays main website :/
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Deon

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Re: Graphics set grumble
« Reply #3 on: November 15, 2010, 06:41:46 pm »

Every mod has a thread.
http://www.bay12forums.com/smf/index.php?topic=53649.msg1712082#msg1712082
This post has an update for 0.31.17.

P.S. There's a small issue: your bogeymen and night creatures will look like flies and spiders. But I guess it's okay.
« Last Edit: November 15, 2010, 06:43:29 pm by Deon »
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository