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Author Topic: IsoWorld - An Isometric worldmap viewer: Now at version 2.1! New map names!  (Read 397051 times)

Rose

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Re: IsoWorld - And Isometric worldmap viewer: Now at version 0.9
« Reply #120 on: November 11, 2012, 08:33:39 am »

I am. Next release will support every type of biome in the game, but there may not necessarily be separate sprites for all of them.
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CLA

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Re: IsoWorld - And Isometric worldmap viewer: Now at version 0.9
« Reply #121 on: November 11, 2012, 09:11:53 am »

Oh boy, color me excited.
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CLA - an ASCII-like Graphic Pack with simplified letter-like creature graphics. The simple and clean looks of ASCII with distinct creature graphics - best of both worlds!

http://www.bay12forums.com/smf/index.php?topic=105376.0

Rose

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« Last Edit: November 11, 2012, 12:56:00 pm by Japa »
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Draco18s

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Re: IsoWorld - And Isometric worldmap viewer: Now at version 0.9
« Reply #123 on: November 11, 2012, 02:26:43 pm »

Cool beans.
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Rose

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Re: IsoWorld - And Isometric worldmap viewer: Now at version 0.9
« Reply #124 on: November 13, 2012, 03:02:37 pm »

Spoiler: Ho hum (click to show/hide)
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Intrinsic

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Re: IsoWorld - And Isometric worldmap viewer: Now at version 0.9
« Reply #125 on: November 13, 2012, 04:16:06 pm »

Sexy!
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CLA

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CLA - an ASCII-like Graphic Pack with simplified letter-like creature graphics. The simple and clean looks of ASCII with distinct creature graphics - best of both worlds!

http://www.bay12forums.com/smf/index.php?topic=105376.0

Raul

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Re: IsoWorld - And Isometric worldmap viewer: Now at version 0.9
« Reply #127 on: November 13, 2012, 09:34:38 pm »

Sweet!
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BigD145

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Re: IsoWorld - And Isometric worldmap viewer: Now at version 0.9
« Reply #128 on: November 13, 2012, 11:28:32 pm »

It's good to see you still working on this. It's part of how I find sites.
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Draco18s

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Re: IsoWorld - And Isometric worldmap viewer: Now at version 0.9
« Reply #129 on: November 14, 2012, 12:04:45 am »

Spoiler: Ho hum (click to show/hide)

Question: along the left edge there, any reason why the gradient of blue gets progressively lighter as the top surface gets progressively darker?
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Rose

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Re: IsoWorld - And Isometric worldmap viewer: Now at version 0.9
« Reply #130 on: November 14, 2012, 12:46:03 am »

Spoiler: Ho hum (click to show/hide)

Question: along the left edge there, any reason why the gradient of blue gets progressively lighter as the top surface gets progressively darker?
Nothing to see here, move along...
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Talvieno

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Re: IsoWorld - And Isometric worldmap viewer: Now at version 0.9
« Reply #131 on: November 14, 2012, 12:22:41 pm »

Looks pretty awesome so far.
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Mephansteras

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Re: IsoWorld - And Isometric worldmap viewer: Now at version 0.9
« Reply #132 on: November 14, 2012, 12:43:05 pm »

How did I not know about this???
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Rose

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Re: IsoWorld - And Isometric worldmap viewer: Now at version 1.0
« Reply #133 on: November 15, 2012, 10:18:01 am »

New update is out.
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dennislp3

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Re: IsoWorld - And Isometric worldmap viewer: Now at version 1.0
« Reply #134 on: November 15, 2012, 10:57:33 am »

Yay
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