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Author Topic: You are all Kobolds - Goodbye, Cave  (Read 31504 times)

Happerry

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Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #420 on: December 13, 2010, 06:32:44 pm »

Kiyl-Kiyl, given a bit more time before leaving this time, tries to arrange some branches and leaves and cloth and stuff into a dragable transport thing. This time he isn't going to leave any goodies behind, even if he has to drag it all himself!
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mainiac

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Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #421 on: December 13, 2010, 07:48:42 pm »

Seeing as drinking that stuff the first time was so much fun, Tiggi is going to try to see if she can make some more by putting stuff back into the bottles and shaking them up.  Some berries and worms and water...
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Labs

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Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #422 on: December 13, 2010, 07:59:30 pm »

B'lyk has an idea! He will use bait to trap these feathery little jerks! B'lyk will gather some assorted berries from the cave and fashion a makeshift trap from his cage. He will then set and wait.
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I like to slip into bear caves around midnight and gently caress the carnivore inside before leaving a small cut of fresh fish and sneaking out.

Samthere

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Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #423 on: December 14, 2010, 07:12:42 am »

Upcoming actions:
Quote
Fuzz:
   troll bones + nails + leather:
   cart frame to go onto skis

Mahtkii:
   wood:
   cart base + wheels

SEE BELOW FOR QUESTION >>
Ungbuktu:
   jarate + bashing weapon:
   with Kweed + Nree
Kweed:
   with Ung + Nree
   gather berries
   haul
Nreelrroi:
   meat + berries + HOLY CHALK + vines + cloth (Q>>+ shovel?):
   with Ung + Kweed
   seek big critter (ideally pack animal)
   attempt train
<< QUESTION FOR YOU THREE: do you want to spend all three hours travelling away from the camp and not return at the end of the update?

LF:
   train

KK:
   [get] branches + cloth + stuff:
   mini cart

Tiggi:
   berries + worms + water + empty glass bottle:
   shakey booze?

B'lyk:
   cage + berries + stuff:
   trap for birds (Q>>any particular design?)

Yet to post:
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Umg'lux
Rjien

Weirdsound

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Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #424 on: December 14, 2010, 11:20:27 am »

Upcoming actions:

SEE BELOW FOR QUESTION >>
Ungbuktu:
   jarate + bashing weapon:
   with Kweed + Nree
Kweed:
   with Ung + Nree
   gather berries
   haul
Nreelrroi:
   meat + berries + HOLY CHALK + vines + cloth (Q>>+ shovel?):
   with Ung + Kweed
   seek big critter (ideally pack animal)
   attempt train
<< QUESTION FOR YOU THREE: do you want to spend all three hours travelling away from the camp and not return at the end of the update?

Nreelrroi intends to split off from the group once the animal is found or we give up on tameing somthing. She will send the creature back with the other two and go ahead to find a site for the new camp/cave/ect, using the chalk to mark a trail so the other can find me. I'm guessing Ung + Kweed will want to start heading back as soon as we catch something, but if they want to give up early to go back to the cave and prepare the move, that's fine with me. Nreelrroi will probably never return to the old cave.

Edit: The Shovel is for starting to dig out a cave/basement at whatever new site I find, if it is necessary. 
« Last Edit: December 14, 2010, 05:16:36 pm by Weirdsound »
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Dwarmin

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Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #425 on: December 14, 2010, 04:34:06 pm »

Yeah, we will return at the end of the update.
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Jabberwock

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Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #426 on: December 15, 2010, 02:29:47 am »

Thinking to herself,"East land has funny feel. Place not right, not safe either. Maybe poison. Maybe poison spread around. Me should check more places. Make sure not poison."

Explore northward all this turn unless really injured.
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lemon10

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Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #427 on: December 16, 2010, 05:13:45 pm »

Me explore southward this turn.
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Ochita

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Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #428 on: December 16, 2010, 07:11:36 pm »

I guess I look for things that can be plant fibers or healing herbs.
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Labs

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Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #429 on: December 16, 2010, 09:06:26 pm »

No particular designs. A live trap incorporating a cage door design will do.
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I like to slip into bear caves around midnight and gently caress the carnivore inside before leaving a small cut of fresh fish and sneaking out.

maxicaxi

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Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #430 on: December 17, 2010, 04:59:58 am »

MJAOV?
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FuzzyZergling

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Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #431 on: December 20, 2010, 02:21:34 pm »

Hello?
You guy's still there?
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Ahra

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Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #432 on: December 20, 2010, 02:23:20 pm »

*FALCON PUNCH* live live dammit
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MaximumZero

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Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #433 on: December 20, 2010, 04:28:40 pm »

Well, samthere was active today, so...hopefully something comes of this.
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Samthere

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Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #434 on: December 20, 2010, 05:04:49 pm »

Sorry; not dead, but home for Christmas and have been either super busy or super tired. I'll get on it when I'm neither of these :D
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