Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 27 28 [29] 30 31 ... 33

Author Topic: You are all Kobolds - Goodbye, Cave  (Read 30786 times)

Happerry

  • Bay Watcher
    • View Profile
Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #420 on: December 13, 2010, 06:32:44 pm »

Kiyl-Kiyl, given a bit more time before leaving this time, tries to arrange some branches and leaves and cloth and stuff into a dragable transport thing. This time he isn't going to leave any goodies behind, even if he has to drag it all himself!
Logged
Forenia Forever!
GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

mainiac

  • Bay Watcher
  • Na vazeal kwah-kai
    • View Profile
Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #421 on: December 13, 2010, 07:48:42 pm »

Seeing as drinking that stuff the first time was so much fun, Tiggi is going to try to see if she can make some more by putting stuff back into the bottles and shaking them up.  Some berries and worms and water...
Logged
Ancient Babylonian god of RAEG
--------------
[CAN_INTERNET]
[PREFSTRING:google]
"Don't tell me what you value. Show me your budget and I will tell you what you value"
« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Labs

  • Bay Watcher
  • This aggresion will not stand, man.
    • View Profile
Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #422 on: December 13, 2010, 07:59:30 pm »

B'lyk has an idea! He will use bait to trap these feathery little jerks! B'lyk will gather some assorted berries from the cave and fashion a makeshift trap from his cage. He will then set and wait.
Logged
I like to slip into bear caves around midnight and gently caress the carnivore inside before leaving a small cut of fresh fish and sneaking out.

Samthere

  • Bay Watcher
  • RRRRRAAAAAAOR! <3
    • View Profile
Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #423 on: December 14, 2010, 07:12:42 am »

Upcoming actions:
Quote
Fuzz:
   troll bones + nails + leather:
   cart frame to go onto skis

Mahtkii:
   wood:
   cart base + wheels

SEE BELOW FOR QUESTION >>
Ungbuktu:
   jarate + bashing weapon:
   with Kweed + Nree
Kweed:
   with Ung + Nree
   gather berries
   haul
Nreelrroi:
   meat + berries + HOLY CHALK + vines + cloth (Q>>+ shovel?):
   with Ung + Kweed
   seek big critter (ideally pack animal)
   attempt train
<< QUESTION FOR YOU THREE: do you want to spend all three hours travelling away from the camp and not return at the end of the update?

LF:
   train

KK:
   [get] branches + cloth + stuff:
   mini cart

Tiggi:
   berries + worms + water + empty glass bottle:
   shakey booze?

B'lyk:
   cage + berries + stuff:
   trap for birds (Q>>any particular design?)

Yet to post:
Schlakal
Kurtulmak
Ichi
Grum'tuck
Umg'lux
Rjien

Weirdsound

  • Bay Watcher
  • Whoosh!
    • View Profile
Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #424 on: December 14, 2010, 11:20:27 am »

Upcoming actions:

SEE BELOW FOR QUESTION >>
Ungbuktu:
   jarate + bashing weapon:
   with Kweed + Nree
Kweed:
   with Ung + Nree
   gather berries
   haul
Nreelrroi:
   meat + berries + HOLY CHALK + vines + cloth (Q>>+ shovel?):
   with Ung + Kweed
   seek big critter (ideally pack animal)
   attempt train
<< QUESTION FOR YOU THREE: do you want to spend all three hours travelling away from the camp and not return at the end of the update?

Nreelrroi intends to split off from the group once the animal is found or we give up on tameing somthing. She will send the creature back with the other two and go ahead to find a site for the new camp/cave/ect, using the chalk to mark a trail so the other can find me. I'm guessing Ung + Kweed will want to start heading back as soon as we catch something, but if they want to give up early to go back to the cave and prepare the move, that's fine with me. Nreelrroi will probably never return to the old cave.

Edit: The Shovel is for starting to dig out a cave/basement at whatever new site I find, if it is necessary. 
« Last Edit: December 14, 2010, 05:16:36 pm by Weirdsound »
Logged

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #425 on: December 14, 2010, 04:34:06 pm »

Yeah, we will return at the end of the update.
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Jabberwock

  • Bay Watcher
  • International Man of Mystery
    • View Profile
Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #426 on: December 15, 2010, 02:29:47 am »

Thinking to herself,"East land has funny feel. Place not right, not safe either. Maybe poison. Maybe poison spread around. Me should check more places. Make sure not poison."

Explore northward all this turn unless really injured.
Logged

lemon10

  • Bay Watcher
  • Citrus Master
    • View Profile
Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #427 on: December 16, 2010, 05:13:45 pm »

Me explore southward this turn.
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Ochita

  • Bay Watcher
  • Doofus ghostus
    • View Profile
Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #428 on: December 16, 2010, 07:11:36 pm »

I guess I look for things that can be plant fibers or healing herbs.
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Labs

  • Bay Watcher
  • This aggresion will not stand, man.
    • View Profile
Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #429 on: December 16, 2010, 09:06:26 pm »

No particular designs. A live trap incorporating a cage door design will do.
Logged
I like to slip into bear caves around midnight and gently caress the carnivore inside before leaving a small cut of fresh fish and sneaking out.

maxicaxi

  • Bay Watcher
  • Why? I have no idea.
    • View Profile
Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #430 on: December 17, 2010, 04:59:58 am »

MJAOV?
Logged
I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

FuzzyZergling

  • Bay Watcher
  • Zergin' erry day.
    • View Profile
Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #431 on: December 20, 2010, 02:21:34 pm »

Hello?
You guy's still there?
Logged

Ahra

  • Bay Watcher
  • Immoveable, Indestuctible
    • View Profile
Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #432 on: December 20, 2010, 02:23:20 pm »

*FALCON PUNCH* live live dammit
Logged
And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

MaximumZero

  • Bay Watcher
  • Stare into the abyss.
    • View Profile
Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #433 on: December 20, 2010, 04:28:40 pm »

Well, samthere was active today, so...hopefully something comes of this.
Logged
  
Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Samthere

  • Bay Watcher
  • RRRRRAAAAAAOR! <3
    • View Profile
Re: You are all Kobolds - Life in an Uncanny Valley
« Reply #434 on: December 20, 2010, 05:04:49 pm »

Sorry; not dead, but home for Christmas and have been either super busy or super tired. I'll get on it when I'm neither of these :D
Pages: 1 ... 27 28 [29] 30 31 ... 33