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Author Topic: You are all Kobolds - Goodbye, Cave  (Read 31383 times)

Stealtharcadia

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Re: You are all Kobolds - THEY BE TROLLIN'!
« Reply #360 on: December 06, 2010, 08:55:20 pm »

Can I maybe sign up for wave 3? :1
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Yeah yeah yeah!

MaximumZero

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Re: You are all Kobolds - THEY BE TROLLIN'!
« Reply #361 on: December 06, 2010, 08:58:56 pm »

Seeing the wounds that the others came home with, and fearing the worst for his new tribe, Mahtkii begins making thick leather cloaks (with hobnailed pauldrons!) for protection for everyone.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Labs

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Re: You are all Kobolds - THEY BE TROLLIN'!
« Reply #362 on: December 06, 2010, 09:30:23 pm »

I'll go searching for small, feathery creatures to capture. We shall have messenger pigeons! Or bats. Or parrots. Or hawks.
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I like to slip into bear caves around midnight and gently caress the carnivore inside before leaving a small cut of fresh fish and sneaking out.

lemon10

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Re: You are all Kobolds - THEY BE TROLLIN'!
« Reply #363 on: December 06, 2010, 09:37:14 pm »

Me take a bone dagger, so i can deal weild if i need too, and take additional arrows. After that me go and collect some berries.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Jabberwock

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Re: You are all Kobolds - THEY BE TROLLIN'!
« Reply #364 on: December 06, 2010, 09:39:21 pm »

Waking after dreaming about the troll she fought during the night Rjien was interested about this new kill. It also dawned on her she hardly knows anything of the surrounding area. "Maybe I should explore the surroundings. Ya."

Rjien examines the troll corpse, and then explores the towards the east.
« Last Edit: December 07, 2010, 01:18:18 am by Jabberwock »
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filiusenox

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Re: You are all Kobolds - THEY BE TROLLIN'!
« Reply #365 on: December 07, 2010, 12:00:03 am »

Replying so i have it on my update list.
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"No, I'm being obstinate for the sake of I hate you."

mainiac

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Re: You are all Kobolds - THEY BE TROLLIN'!
« Reply #366 on: December 07, 2010, 12:36:03 am »

Tiggi urges the others to stop wandering every which way and get packing.  The plan was to move camp today after all!
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Ancient Babylonian god of RAEG
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« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Ochita

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Re: You are all Kobolds - THEY BE TROLLIN'!
« Reply #367 on: December 07, 2010, 03:01:07 am »

see to any injurys and then get ready to move camp, say that it would be good if we were near the sea. A dream told me.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Stealtharcadia

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Re: You are all Kobolds - THEY BE TROLLIN'!
« Reply #368 on: December 07, 2010, 09:53:45 am »

Oh snap my bad I meant wave 2
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Knave

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Re: You are all Kobolds - THEY BE TROLLIN'!
« Reply #369 on: December 07, 2010, 12:06:55 pm »

Grum'Tuck wakes and sees confusion among the Kobolds, some are badly injured, some are off wandering and others are busy packing. Seeing an oppurtunity for guidance, Grum'Tuck lifts himself up unto a big rock and waves his staff around.

"Today, I be talking with the spirits, and they be letting me know where we have to be heading. Tend to the wounds and pack the objects, we should be leaving this cursed ground by tommorow morning!"

Seeing the Baboon totem, he nods his head and agrees to bless it later in the evening during a larger ceremony, for now he heads to the nearby brush to find as many mind altering substances (roots, plants, toads) to help him and his tribe communicate with the spirits.

Collect "mystical" herbs nearby
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Dwarmin

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Re: You are all Kobolds - THEY BE TROLLIN'!
« Reply #370 on: December 07, 2010, 12:22:05 pm »

OOC: 6 days without a computer sucks :(
Wish I could of taken part in the Troll Hunt!

Why no one wake Kweed for big hunt?!  Kweed could of killed Troll with one claw tied behind back, blind eyed and coughing sick!

Kweed goes exploring with Rijen!

Ohkay, heres my idea for our marching orders btw...if anyone disagrees speak up!

We loads supplies, food first, onto the pony and every Kobold with a bag-puny ones exempted first. Any personal items can be brought, but way that against much food you would of carried in its place...
Kweed and Rijen march up front in defense, with Gromtuck slightly behind in case we have need for a diplomat
Ichi who will use the map to guide us to our new camps destination-which is halfway between the big water and the farm.
Likesfighting and Schlakal bring up the rear.
Kurtulmak will stay mounted on his beak dog, scouting out ahead of us and avoiding combat if able.
All other Kobolds gather round the pony, which is lead by Nreelrroi, she'll keep it from running wild in case of combat.

Samthere, I suggest you make the mass move an auto action after everyone are done with this turn, to synch up everyone.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Samthere

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Re: You are all Kobolds - THEY BE TROLLIN'!
« Reply #371 on: December 07, 2010, 05:26:40 pm »

If everyone says they want to start travelling/they're ready, I'll have everyone do it automatically. Until that point you have some persuading of players to do, or they might just be doing other actions :D

lemon10

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Re: You are all Kobolds - THEY BE TROLLIN'!
« Reply #372 on: December 07, 2010, 05:31:15 pm »

Why are we moving, and where to? i think our current spot is pretty nice personally, and unless someone knows where a dwarf fortress is (cause of all the awesome armor and metal things), then i don't really see a benefit from moving.
In character:Me not like move, me like here, sure trolls are mean, but trolls everywhere
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

FuzzyZergling

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Re: You are all Kobolds - THEY BE TROLLIN'!
« Reply #373 on: December 07, 2010, 05:34:20 pm »

I'm okay with moving, but I'd like to get this troll butchered first.

When/if we do move, I'll be taking the remaining skins and miscellanious items (honey, salt, fangs, etc.) before packing food.
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Hubris Incalculable

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Re: You are all Kobolds - THEY BE TROLLIN'!
« Reply #374 on: December 07, 2010, 06:51:37 pm »

Me say: "What?! You want move different place? Me just got here! ... .. . Oh, okay, me will go if me has to..."
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