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Author Topic: Wrestling dragon  (Read 4026 times)

Kamamura

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Wrestling dragon
« on: November 14, 2010, 06:33:42 am »

Hello, I am new to this game, but I became quickly charmed by its Monty-Pythonesque absurdity and open-worldly goodness. I admit I am a bit discouraged by the extremely steep learning curve of the fortress mode, so I decided to have a little fun as adventurer. What I can't get enough is the combat system - it's amazingly detailed, combining ridiculous and brutal in a surreal, bizarre way. I think whips are a bit off now (after all, no army ever used them in battle), but I think everyone knows that.

Anyway, back to the topic - after a few short and very unsuccessful tries (starting as an elf swordsman with wooden sword is appropriately airy-fairy Avatarish, but extremely impractical, I must tell you), I managed to get a good start as human outsider spearman. I managed to wipe out a small gang of 5 goblins, leaving my useless copper knife in someone's belly, stealing a nice bronze shield as well as appropriate attire (almost full cat/warthog skin battlesuit, nicely complemented with left copper glove, right iron sandal and a bronze cap). I must say spears are nice against unskilled humanoids, turning them into bleeding Swiss cheese imitation with satisfying speed.

This encounter left me a bit overconfident, which lead to my fatal error - accepting a challenge of some giant eagle. It all started quite nicely with me stabbing him into a leg, then grabbing his wing... when that damned beast latched onto my right leg with his beak, tearing some nerves in the process, making me an instant invalid. Fighting prone is a bit difficult, and indeed, that feathered terrorist immobilized also my right arm (I lost my first toe to the goblin already - I wonder how one manages to wield a spear without a thumb?) when I kicked him in the belly with my remaining leg, sending him flying (literally).

After this encounter, I consulted the map and began crawling towards the nearest human settlement (but I guess medical service for hire is not implemented, right?). When suddenly, voila!, a dragon! Later, I read in the legends that the beast was over 500 years old, fed on steady diet of elves and humans. The beast was upon me soon enough, but I managed to roll away from his initial barrage of attacks. Then I spotted an opportunity and bashed his belly with my bronze shield, bruising his pancreas. I think that was the moment he went mad. To my surprise, the dragon proceeded to grabbing my neck with his left wing(!), and choking me to death. I laughed so hard I nearly suffered a heart attack. Now that's something you don't read in Tolkien!

A few questions:
1) Can nerve and tendon damage be healed in the game? Will medical service be implemented for adventurers?
2) Does bleeding weaken you in combat?
3) Does grabbing opponent's limbs modify your chances to hit in combat? for example, after grabbing someone's head, I should have a better chance to slit his throat, no?

Generally, I think trauma is a bit underwhelmed in the game. I am amazed about combatants losing a leg and nose and finger and still being able to fight back.

Anyway, superb game, amazing complexity under the seemingly obsolete ascii-based interface! 
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The entire content consists of senseless murder, a pile of faceless naked women and zero regard for human life in general, all in the service of the protagonist's base impulses. It is clearly a cry for help from a neglected, self absorbed and disempowered juvenile badly in need of affectionate guidance. What a sad, sad display.

silhouette

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Re: Wrestling dragon
« Reply #1 on: November 14, 2010, 07:11:04 am »

NO
NO
NO
DO NOT MAKE ADVENTURE MODE MORE "FUN" THAN IT ALREADY IS!
Serriously!
It is a GOOD thing trauma is under whelmed, shit, everything in the world of dwarf fortress is dangerous already! (except the elves, they dont count, freaking pansies.)
Now imagine that danger and lethality being damn QUADRUPLED! 
That is what would happend if trauma was "normal"!

And you can get a tile set if you want, though some people dislike that...

Im not sure for nerve and tendon damage but so far my adventurers are having luck as their damn hearts are healing...
I dont think bleeding does, just makes you faint or pale, or eventually die of bloodloss.
Nausea, however, does, i know that for a fact...
dunno bout the last one, though you can just gouge their eyes and that out if you grab their head with a hand.
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# PowerGoal49, SCREAM BALL, (Future): Trolls take the captives and see if they can throw them all the way over the chasm to each other.
---
SCREW EVERYTHING ELSE! I WANT THIS!

Deon

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Re: Wrestling dragon
« Reply #2 on: November 14, 2010, 07:17:27 am »

I think that "severed motor nerve" is not a real damage, it's rather a state which is "toggled" and never heals, because I've made my nerves being able to regenerate and still it does nothing.

You can already increase all the trauma by simple modding. For example, I've increased bleeding 10x times on internal organs and amount of pain receptors by 10x in many tissues in my Genesis mod, and it really leads to very brutal fights.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Shrugging Khan

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Re: Wrestling dragon
« Reply #3 on: November 14, 2010, 07:24:59 am »

Remember: More FUN brutality goes both ways. You die more easily, but so do your enemies.

Personally, I say yea to it! Make it hurt!
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Not a troll, not some basement-dwelling neckbeard, but indeed a hateful, rude little person. On the internet.
I'm actually quite nice IRL, but you people have to pay the price for that.

Now stop being distracted by the rudeness, quit your accusations of trollery, and start arguing like real men!

Funk

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Re: Wrestling dragon
« Reply #4 on: November 14, 2010, 07:26:12 am »

1) Can nerve and tendon damage be healed in the game? Will medical service be implemented for adventurers?
2) Does bleeding weaken you in combat?
3) Does grabbing opponent's limbs modify your chances to hit in combat? for example, after grabbing someone's head, I should have a better chance to slit his throat, no?

1)nerve dont heal but tendons do heal over time,medical services are not in adventure mode but will be add.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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metime00

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Re: Wrestling dragon
« Reply #5 on: November 14, 2010, 08:01:16 am »

There's some sort of raw setting, I think it's for every specific creature, that has the healing rate of different tissue types. Nerves have a healing rate of 0, as they don't heal in real life either. Find the healing rate tag in your preferred race and make the number not zero, and then enjoy!
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He who plays with dwarves must take care that he does not become a dwarf.  And when you stare into DwarfFort, Dwarffort stares back into you.

NewSheoth

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Re: Wrestling dragon
« Reply #6 on: November 14, 2010, 08:37:32 am »

There's some sort of raw setting, I think it's for every specific creature, that has the healing rate of different tissue types. Nerves have a healing rate of 0, as they don't heal in real life either. Find the healing rate tag in your preferred race and make the number not zero, and then enjoy!

They actually do, just, y'know, not as fast as skin/muscles/the rest.

Hello, I am new to this game, but I became quickly charmed by its Monty-Pythonesque absurdity and open-worldly goodness. I admit I am a bit discouraged by the extremely steep learning curve of the fortress mode, so I decided to have a little fun as adventurer. What I can't get enough is the combat system - it's amazingly detailed, combining ridiculous and brutal in a surreal, bizarre way. I think whips are a bit off now (after all, no army ever used them in battle), but I think everyone knows that.

Anyway, back to the topic - after a few short and very unsuccessful tries (starting as an elf swordsman with wooden sword is appropriately airy-fairy Avatarish, but extremely impractical, I must tell you), I managed to get a good start as human outsider spearman. I managed to wipe out a small gang of 5 goblins, leaving my useless copper knife in someone's belly, stealing a nice bronze shield as well as appropriate attire (almost full cat/warthog skin battlesuit, nicely complemented with left copper glove, right iron sandal and a bronze cap). I must say spears are nice against unskilled humanoids, turning them into bleeding Swiss cheese imitation with satisfying speed.

This encounter left me a bit overconfident, which lead to my fatal error - accepting a challenge of some giant eagle. It all started quite nicely with me stabbing him into a leg, then grabbing his wing... when that damned beast latched onto my right leg with his beak, tearing some nerves in the process, making me an instant invalid. Fighting prone is a bit difficult, and indeed, that feathered terrorist immobilized also my right arm (I lost my first toe to the goblin already - I wonder how one manages to wield a spear without a thumb?) when I kicked him in the belly with my remaining leg, sending him flying (literally).

After this encounter, I consulted the map and began crawling towards the nearest human settlement (but I guess medical service for hire is not implemented, right?). When suddenly, voila!, a dragon! Later, I read in the legends that the beast was over 500 years old, fed on steady diet of elves and humans. The beast was upon me soon enough, but I managed to roll away from his initial barrage of attacks. Then I spotted an opportunity and bashed his belly with my bronze shield, bruising his pancreas. I think that was the moment he went mad. To my surprise, the dragon proceeded to grabbing my neck with his left wing(!), and choking me to death. I laughed so hard I nearly suffered a heart attack. Now that's something you don't read in Tolkien!

A few questions:
1) Can nerve and tendon damage be healed in the game? Will medical service be implemented for adventurers?
2) Does bleeding weaken you in combat?
3) Does grabbing opponent's limbs modify your chances to hit in combat? for example, after grabbing someone's head, I should have a better chance to slit his throat, no?

Generally, I think trauma is a bit underwhelmed in the game. I am amazed about combatants losing a leg and nose and finger and still being able to fight back.

Anyway, superb game, amazing complexity under the seemingly obsolete ascii-based interface! 

Trauma is alright. It's just that DF is a World of Badass and everyone is awesome enough to keep on fighting even as they're being dismembered by a mob of goblins.

And regarding the wrestling dragon, way to show your superiority. You can breathe fire and bite enemies in two but you STRANGLE THEM WITH A FUCKING WING.
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" It... it's finally over. Oh Armok it was like the end of days in some kind of gristly death bathtub of untold horror and wow that is a nice waterfall."
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Naes Draw

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Re: Wrestling dragon
« Reply #7 on: November 14, 2010, 08:13:33 pm »

On a hunch, I think the OP may have a future here writing stories of their DF adventures.
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NewSheoth

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Re: Wrestling dragon
« Reply #8 on: November 14, 2010, 08:29:26 pm »

On a hunch, I think the OP may have a future here writing stories of their DF adventures.

True that. Maybe even well-detailed ones.
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" It... it's finally over. Oh Armok it was like the end of days in some kind of gristly death bathtub of untold horror and wow that is a nice waterfall."
Embarked on a haunted volcano. I am currently terrorized by skeletal alligators.

toupz

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Re: Wrestling dragon
« Reply #9 on: November 14, 2010, 08:35:20 pm »

Kobold archer was shooting me like mad i avoided two bolts then threw a peat (he was across the river at the other side of where i was) then the peat hit him in the right eye and bruised it lol it was so funny
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Vicid

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Re: Wrestling dragon
« Reply #10 on: November 14, 2010, 08:50:34 pm »

How you deal with trauma depends on your toughness skills. For example my demi-gods with maxed out toughness tend to keep fighting until their bodies are completely inoperable (like the fricken terminator) while one of my companions got a finger smashed open and gave into the pain   
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Vi Et Armis

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Re: Wrestling dragon
« Reply #11 on: November 14, 2010, 09:33:24 pm »

I think it's important to note that a lot of (at least well made) combat adventurers are super tough, and this means they remain viable combatants long after a regular person would have given in to pain (going into shock). A person can actually keep fighting for about 15-30 seconds after their heart is ruined, most just don't.
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TheyTarget

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Re: Wrestling dragon
« Reply #12 on: November 15, 2010, 12:11:28 am »

A few questions:
1) Can nerve and tendon damage be healed in the game? Will medical service be implemented for adventurers?
2) Does bleeding weaken you in combat?
3) Does grabbing opponent's limbs modify your chances to hit in combat? for example, after grabbing someone's head, I should have a better chance to slit his throat, no?
1) No. I've been paralyzed from the waist down, and still had quite a good adventuring life though. As for medical, the only thing I know works is, crutchs. I've lost a leg, and the ability to stand, and I equipped a crutch like I would a shield, and I could stand and fight like normal, and I still had "ability to stand lost".
2) Kinda?  If you lose enough blood to passout, you're pretty much dead, unless you got a lot of back up
3) It can if done right. I don't know about take downs, but if you grab a throat with you're lower arm, then move to choke hold, then strangle, they will usually passout, giving a guarantee hit where ever you want. Then comes decapitation!
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This is a platinum warhammer. All craftsdwarfship is of the highest quality. it menaces with spikes of platinum.
there is an image of the goblin Utes Gozrusrozsnus and dwarves in elf bone. The goblin is making a plaintive gesture. the dwarves are striking a menacing pose.
this image relates to the slaying of Utes Gozrusroz