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Author Topic: Nuclear Diplomacy: Round 2 over. (Sign-ups for future rounds always open)  (Read 10274 times)

Nirur Torir

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Re: Nuclear Diplomacy: Round 1 over! (Sign-ups for future rounds always open)
« Reply #45 on: November 23, 2010, 02:25:32 pm »

Round 1 end!


As the irradiated dust settles, the remaining governments re-establish contact and share data on the conflict. Curiously, the person who started the war, zombie Napoleon, hadn't even fired any of his own nukes. France is now completely below sea level.

Napoleon: Hit nine times
Shade-o: Hit three times
FuzzyZergling: Hit three times
Jetsquirrel: Hit three times
Lemon: Hit twice
Nuke9.13: Hit once

Survivors:
Nuke9.13: 1 infrastructure - 2 points
Toaster: 2 infrastructure - 7 points
USEC_OFFICER: 2 infrastructure - 7 points


Suggestions for alternative rules for round 2 are welcome.
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Jetsquirrel

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Re: Nuclear Diplomacy: Round 1 over! (Sign-ups for future rounds always open)
« Reply #46 on: November 23, 2010, 02:35:36 pm »

In for the next round and for the points we may be able to buy stuff like?

10? points = 1 Counter missile (flys at 1 incoming nuke) for 1 round
5? points = espoinage (target a random person and see who he will target his nukes at)
15-20? points = 1 extra infrastructure forever
2? points = name your nukes for 1 round, Like big Bertha, Skinny John and Uncle sam have hit Dead napoleon!
35? points = 1 bigger nuke for a round, Destroys 2 infrastructure instead of 1 ( does not add to nuke count, so you will not gain +1 extra nuke it just replaces 1 nuke)
70? points = 1 big nuke each NEW round

....add more ideas here

Toaster

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Re: Nuclear Diplomacy: Round 1 over! (Sign-ups for future rounds always open)
« Reply #47 on: November 23, 2010, 03:23:20 pm »

Do we have to re-in if we survived?

Hopefully we can be more peaceful the next go-around!
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Caesar

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Re: Nuclear Diplomacy: Round 1 over! (Sign-ups for future rounds always open)
« Reply #48 on: November 23, 2010, 03:24:59 pm »

The magnificent and majestic country of Irrumabo would like to be involved in the next conflict.
« Last Edit: November 23, 2010, 05:41:33 pm by Caesar »
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Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
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nbonaparte

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Re: Nuclear Diplomacy: Round 1 over! (Sign-ups for future rounds always open)
« Reply #49 on: November 23, 2010, 03:30:39 pm »

Oops, I was asleep. Oh well. I'm not going to participate in round 2.
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lemon10

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Re: Nuclear Diplomacy: Round 1 over! (Sign-ups for future rounds always open)
« Reply #50 on: November 23, 2010, 04:08:43 pm »

dangnabbit.
We can't join any future rounds right?
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Nirur Torir

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Re: Nuclear Diplomacy: Round 1 over! (Sign-ups for future rounds always open)
« Reply #51 on: November 23, 2010, 04:21:01 pm »

Everyone in round 1 is probably automatically in round 2, unless they don't want to play anymore.
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Johnfalcon99977

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Re: Nuclear Diplomacy: Round 1 over! (Sign-ups for future rounds always open)
« Reply #52 on: November 23, 2010, 05:09:17 pm »

The great nation of gussia would like to join!

Time to nuke! Sign me up!

Edit: When I think of this thread this song and this song come to mind.

I demand they be the theme songs of this thread.
« Last Edit: November 23, 2010, 05:13:44 pm by Johnfalcon99977 »
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Please excuse my horrible awful linguistic skills.

lemon10

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Re: Nuclear Diplomacy: Round 1 over! (Sign-ups for future rounds always open)
« Reply #53 on: November 23, 2010, 05:20:12 pm »

I'll join round two then, what will the round two rule change be?
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

FuzzyZergling

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Re: Nuclear Diplomacy: Round 1 over! (Sign-ups for future rounds always open)
« Reply #54 on: November 23, 2010, 05:21:01 pm »

I'm still here, you can't get rid of me that easily!
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Sheb

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Re: Nuclear Diplomacy: Round 1 over! (Sign-ups for future rounds always open)
« Reply #55 on: November 23, 2010, 05:24:15 pm »

Don't forget I'm on the waitning list!
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USEC_OFFICER

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Re: Nuclear Diplomacy: Round 1 over! (Sign-ups for future rounds always open)
« Reply #56 on: November 23, 2010, 05:37:04 pm »

I shall be in round 2, of course.
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Caesar

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Re: Nuclear Diplomacy: Round 1 over! (Sign-ups for future rounds always open)
« Reply #57 on: November 23, 2010, 05:41:18 pm »

It does not matter. The great country of Irrumabo will screw you all!
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Adding realistic spiders to Dwarf Fortress. (Discontinued.)

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The latest installment in the Godhood roleplaying game series.

Johnfalcon99977

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Re: Nuclear Diplomacy: Round 1 over! (Sign-ups for future rounds always open)
« Reply #58 on: November 23, 2010, 05:46:54 pm »

It does not matter. The great country of Irrumabo will screw you all!

Ok then.

I decree that we all nuke Caesar for his treson!

(Gussia Forever)
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Also known as the Knowlagable, the Forgetful, and/or the Ignored

Please excuse my horrible awful linguistic skills.

Caesar

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Re: Nuclear Diplomacy: Round 1 over! (Sign-ups for future rounds always open)
« Reply #59 on: November 23, 2010, 05:50:02 pm »

Static.
Shots are fired.

Excuse me. Our translators made a slight mistake.
We meant to 'hug' you all, not 'screw' you.

Irrumabo does not even have nuclear weaponry, right, lads?!

Nervous laughter is heard.
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.
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