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Poll

What game are we playing next week?

Allegiance
- 5 (20.8%)
Battle for Wesnoth
- 1 (4.2%)
Toribash
- 0 (0%)
Infiniminer
- 0 (0%)
M.U.L.E.
- 1 (4.2%)
OpenTTD
- 1 (4.2%)
Smokin' Guns
- 0 (0%)
Tribes 2
- 0 (0%)
TripleA
- 0 (0%)
Urban Terror
- 1 (4.2%)
Warzone 2100
- 1 (4.2%)
Hedgewars
- 0 (0%)
Scorched 3D
- 0 (0%)
Alien Swarm
- 0 (0%)
WebDiplomacy
- 0 (0%)
Freeciv
- 0 (0%)
Savage 2
- 0 (0%)
Mechwarrior 4
- 0 (0%)
Subvein
- 0 (0%)
Infiniminer
- 0 (0%)
Minecraft
- 4 (16.7%)
BYOND (Mitadake High, SS13, etc.)
- 5 (20.8%)
Mega Man 8-bit
- 1 (4.2%)
C&C: Tiberian Sun
- 0 (0%)
iSketch
- 0 (0%)
Transformice
- 1 (4.2%)
A New Zero
- 0 (0%)
Men of War
- 1 (4.2%)
UFO: Alien Invasion
- 1 (4.2%)
Unreal Tournament
- 0 (0%)
Other
- 1 (4.2%)

Total Members Voted: 24


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Author Topic: Bay12 Games Night! (Allegiance!)  (Read 25465 times)

breadbocks

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Re: Bay12 Games Night! - Sundays, at the moment. (Current Game:Warzone 2100)
« Reply #135 on: November 14, 2010, 04:01:27 pm »

So... Is there anyone who has actually managed to get a server running?
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Jusman

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Re: Bay12 Games Night! - Sundays, at the moment. (Current Game:Warzone 2100)
« Reply #136 on: November 14, 2010, 04:22:58 pm »

Add iSketch to the list of games
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I heard your like sieges so I put a Goblin fortress in your fortress so you could siege while besieged.

Shadowlord

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Re: Bay12 Games Night! - Sundays, at the moment. (Current Game:Warzone 2100)
« Reply #137 on: November 14, 2010, 04:26:49 pm »

How about FreeOrion next week? Its pretty much MoO with a shinier interface and possibly new features that hasn't been eaten by GoG by the looks of it.

Aren't they still stuck in development hell? They're still at 0.3.something, which is pre-combat and pre-ship-design in their roadmap.
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MasterFancyPants

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Re: Bay12 Games Night! - Sundays, at the moment. (Current Game:Warzone 2100)
« Reply #138 on: November 14, 2010, 05:05:08 pm »

Is another game of Warzone going to be played, I just spent 2 hours learning how to play.
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Flailing people to death with empty socks, though, that takes a lot of effort. Less so if the sock's made out of something interesting, but generally quite difficult.

Jusman

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Re: Bay12 Games Night! - Sundays, at the moment. (Current Game:Warzone 2100)
« Reply #139 on: November 14, 2010, 05:10:19 pm »

I'm still up for playing if someone hosts a game
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I heard your like sieges so I put a Goblin fortress in your fortress so you could siege while besieged.

PenguinOverlord

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Re: Bay12 Games Night! - Sundays, at the moment. (Current Game:Warzone 2100)
« Reply #140 on: November 14, 2010, 05:15:13 pm »

So... Is there anyone who has actually managed to get a server running?
I did, at 5 O'Clock GMT.
12 O'Clock EST.
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breadbocks

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Re: Bay12 Games Night! - Sundays, at the moment. (Current Game:UNDECIDED BLARGH)
« Reply #141 on: November 14, 2010, 05:17:25 pm »

Could you set up another server for us Yankees?
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PenguinOverlord

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Re: Bay12 Games Night! - Sundays, at the moment. (Current Game:UNDECIDED BLARGH)
« Reply #142 on: November 14, 2010, 05:19:02 pm »

Could you set up another server for us Yankees?
Eh? Now? Let me see.
I'll start a poll up for the game next week.
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Frajic

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Re: Bay12 Games Night! - Sundays, at the moment. (Current Game:UNDECIDED BLARGH)
« Reply #143 on: November 14, 2010, 05:44:20 pm »

Nevermind that Toribash vote; I want to try out Urban Terror.
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MasterFancyPants

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Re: Bay12 Games Night! - Sundays, at the moment. (Current Game:UNDECIDED BLARGH)
« Reply #144 on: November 14, 2010, 05:52:29 pm »

Hmm... My game crashed when the match started...  :-\
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Quote from: Frumple
Flailing people to death with empty socks, though, that takes a lot of effort. Less so if the sock's made out of something interesting, but generally quite difficult.

Jusman

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Re: Bay12 Games Night! - Sundays, at the moment. (Current Game:UNDECIDED BLARGH)
« Reply #145 on: November 14, 2010, 05:56:54 pm »

What match, did you guys start the Warzone?  ???
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I heard your like sieges so I put a Goblin fortress in your fortress so you could siege while besieged.

Hugehead

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Re: Bay12 Games Night! - Sundays, at the moment. (Current Game:UNDECIDED BLARGH)
« Reply #146 on: November 14, 2010, 06:04:15 pm »

I think we should play TripleA, simple game with a lot of depth and tons of community made maps.
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
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PenguinOverlord

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Re: Bay12 Games Night! - Sundays, at the moment. (Current Game:UNDECIDED BLARGH)
« Reply #147 on: November 14, 2010, 06:15:42 pm »

We'll probably be playing TripleA. It looks neat.
Barring that, either Infiniminer or Toribash.
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breadbocks

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Re: Bay12 Games Night! - Sundays, at the moment. (Current Game:UNDECIDED BLARGH)
« Reply #148 on: November 14, 2010, 06:16:18 pm »

Comp curbstomped. :'(
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Frumple

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Re: Bay12 Games Night! - Sundays, at the moment. (Current Game:UNDECIDED BLARGH)
« Reply #149 on: November 14, 2010, 06:16:23 pm »

Yeah, started another round of WZ. Learned a fairly swift lesson: Hard AI is hard. The comps being used to fill in promptly allied with each other and buried what humans were there in vtol swarms. BAD END.
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