It's a really solid game and pretty game, I've replayed it twice! Just on normal though, that was hard enough for me despite having played plenty of Metroid 3, 4 and 0.
Certainly better than Environmental Station Alpha IMHO. Nice style but the grappling mechanic is too janky for how much it's necessary.
random I know
Today's Heat Signature daily was... kinda weird! The middle sub-mission had a giant room with a Defender between me and the target, but the teleporter was on my side. And the alarm response was for the target to flee. I tried to do things the hard way, but it would have been an easy mission... though there was also a crate on the far side. I ended up getting the target but not the crate. But surely I could skip *one* equipment crate, right?
Final sub-mission had entirely armored enemies and I had no anti-armor capability. I HOPE there was an acid trap in that crate, because otherwise this set was kinda crap!
I did my best but there were a *lot*, and a tracker with life-link (contractors can have life-link??), and pretty soon the alarm was raised despite my strategic crash-trap usage. Contractors kept 'porting in, making things... difficult, particularly since I couldn't even bumrush them with all the armored guards around.
(it's still crap that crashed Defenders still give everyone else uncrashable shields)
SORRY here's the funky part: Eventually the ship suffered some explosions despite my no-kills goal. *I* didn't shoot any fuel tanks. I ended up in a weird situation of docking with a breach, only to stare down three very upset guards.
It turns out that if you get shot in your pod, you recover almost immediately
which got a little dark
but I managed to escape and re-dock with 0 bleedout left. My next mortal wound would kill me. oops got shot, whatever this is crap
*spaced*
...
Wait, am I in my pod? No...
I'm... standing in space... alive? Indefinitely?
... help?
Heat Signature
This is likely due to the spoooooky Space Halloween
but this mission is a wash anyway
Edit:
OH SHIT I'M A SKELLINGTON