Sooo, decided to install a few mods for Witcher 3. After screwing up the merges for the fifth time, just decided to get Witcher 3 EE, which looked like exactly what I wanted.
I get in, after reading it was unleveled. Even the player. So I of course decide to make my first target the noonwraith at the well, because I figured it would be a good test of my reflexes and how well I could handle the new combat mechanics, and even on death march in the default game at starting level I could generally take it with a bit of effort. Cue death montage.
Eventually I turn on enemy health bars. And determine that even the most progress I had made, would likely have been between a quarter and half of it's health. And that while I likely could beat the wraith in a reasonable amount of time. It would be a task that required perfection as every hit taken reduces stamina regen. Something that is super important in EE. And the wraiths hits at current shaved off about 40% of my health. Which basically means 40% slower stamina regen. Gonna reload to a save before I alchemied up wraith fighting gear and go around doing the usual witcher 3 stuff.
On the other hand, however, I did accomplish my goal of shaking the rust off, and getting more in tune with the whole dealey doodle the mod has going on. Which is basically about controlled aggression with adjusting the range of your attacks.
The time before this was the fist fight outside the inn, which was where I really realized I needed to absolutely shake the rust off. Because I kept getting launched onto the roof from physics glitches with failed counters.
Witcher 3 with EE, ImmersiveCam and Quest Objectives on Map Full Version.
EDIT: Oh Vesemir, it'd be nice if I could carry this crossbow without it making me go overweight. So that I could y'know do the fancy ballet dodges that a witcher fighting a griffin might require. Ah well, gonna have to just fat roll through the fight and let vesemir take care of most of it.