-snip-
And now I'm feeling a little
because I failed to realize that the rocks hit a few choice spots of damaged terrain on the map. It wasn't random at all, I just made the biggest tactical screwup of my life and failed to see the connection between two obviously related events.
In a cheap attempt to shift the blame I'd like to state that the animation makes no sense at all as it involves rocks flying out of the lava forming the level borders and somehow hitting the exact same areas every time, which would be, to say the least, a gigantic probability anomaly.
After nabbing a
Anachronistic-Product-Placement-Mate Calorie-Mate from the nearby food shed I move to Sokrovenno and brace myself for impact. I hit the ground after the cutscene, get out the directional microphone, and listen for the old geezer's trademark huffing and puffing. After tracking it I pull out my binoculars and spot him on a cliff, aiming at nothing in particular and hoping I come ambling through with anything less than 90% camo. I see this as my chance to hold him up and nab his camo early.
I sneak up to his cliff. It starts raining, so I put on the Raindrop camo and become borderline invisible. I get over to where he was situated...
...and suddenly see myself through a rifle scope. The End lets loose a pun about his own name and pumps me full of tranqs.
Metal Gear Solid: Snake Eater 3D.
Does waiting until he dies of old age count as killing him? I'm doing a strictly no alerts/no kills run, see.