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Author Topic: How did you last die?  (Read 2399752 times)

itisnotlogical

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Re: How did you last die?
« Reply #15210 on: July 30, 2015, 02:03:38 am »

IMO, HL2 fell down where it was trying to add characters other than the enemies and Gordon himself. The antlion allies were frustrating, the resistance fighters exist solely to get killed, ignore your commands and get in your way, and Alyx and co.'s characterization was basic at best. The sections that don't feature friendly NPCs play much like the latter parts of the first game did (which is a good thing).

The physics puzzles are gimmicky in hindsight, but not especially annoying. They're just a product of the time it was made, when complex physics in games were possible for the first time.

I find Half-Life's story is best when you don't think about it too hard.
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EnigmaticHat

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Re: How did you last die?
« Reply #15211 on: July 30, 2015, 02:25:29 am »

Excuse you, the antlions were amazing.  There is one point where there are enemies on a catwalk high above you and if you throw the bugbait at them the Antlions will leap 100 feet up up a sheer cliff to maul them.  Glorious.

The first game holds up well because it relied on core ideas for even modern FPSs.  Which is the immersive first person perspective, a high density of interesting objects many of which can be interacted with, and run and gun shooting (which in my opinion is the only kind of shooting that gives good a SP experience).  These things can still make a shooter interesting to this day (see: the first Bioshock).

HL 2 still has the density of interesting stuff, but in a different way: each section of the game relies on something different.  This doesn't work as well because a lot of the sections of the game are based on uninteresting stuff like car driving or long ranged Combine firefights.  A lot of the new stuff is also gimmicky; the human allies are fine but you can't command them well and they're only there in environments they have difficulty navigating, the physics puzzles seem sort of pathetic now that physics is casually integrated into every game even those that don't need it.  The main problem is that with the new environments are so large that the Xen enemies are not threatening at all so too much of the game is firefights where both sides have hitscan weapons.  And you can also go far too long without seeing anything of interest *cough vehicle scenes cough*.

BUT, because so much of HL2 is giving each area a new mechanic to see what sticks, there are some really great sections.  The turret sections in the prison.  The points where your resistance allies are actually working with you instead of getting stuck on the environment.  The guided missile dance to hit gunships.  The joy of sicing alien monsters on your enemies for once.  The fact that Vortigaunts and a giant pet robot are your friends now.  The super-powered rampage.  I also like the art style, it tells you much more about the world than the actual dialogue does.

It also has the immeasurable advantage of, you know, not having an entire quarter of the game be unworthy of the series' name.
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Execute/Dumbo.exe

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Re: How did you last die?
« Reply #15212 on: July 30, 2015, 03:00:37 am »

*Snip*
I agree with that, really, I only didn't complete HL1 because of the Air vent passageway.
Yeah, yeah I'll be a big boy, I suck with directions.
And HL2 was only soured for me because of the BOAT VS GUNSHIP SECTION GODDAMMIT and a couple of confusingly obtuse map layouts (One in particular was odd, I believe when you first park your boat and It took me a long while before I figured out to bomb those storage containers to open their backs, I can't recall if I tried explosive barrels and they didn't work at first, though.)
They're good games, no doubt about that, I just came into them with the expectation of a second coming.
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itisnotlogical

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Re: How did you last die?
« Reply #15213 on: July 30, 2015, 03:16:53 am »

Excuse you, the antlions were amazing.  There is one point where there are enemies on a catwalk high above you and if you throw the bugbait at them the Antlions will leap 100 feet up up a sheer cliff to maul them.  Glorious.

It was like that for like, the first five minutes of that level. Then once you get inside the building, they're like the resistance fighters, but twice as wide so they get doubly in your way. I distinctly remember trying to run away from a turret, only to be blocked by the horde of antlions charging in to get killed by that same turret.

BOAT VS GUNSHIP SECTION GODDAMMIT

That part kinda grew on me when I played it for a second time. It drags on entirely too long, but I have to admire the flow. It feels like you're playing the climax of an intense action movie.

Of the two I feel like the first game was the strongest, though. The ever-so-slightly cartoony graphics and emphasis on loudness in sound design made the action feel very satisfying, which the realistic style of the second game kind of detracted from.
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Rince Wind

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Re: How did you last die?
« Reply #15214 on: July 30, 2015, 03:26:25 am »

The first game also had better and more interesting weapons.
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Urist McScoopbeard

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Re: How did you last die?
« Reply #15215 on: July 30, 2015, 03:39:19 am »

HL2 is probably the best single player experience I have ever gotten... and then with episodes 1 and 2, never have I been more satisfied and yet still excited after playing a game, never have I gone back and replayed a game so many times.

EDIT: I also died a lot. So did many people, RIP Father Grigori
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Tiruin

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Re: How did you last die?
« Reply #15216 on: July 30, 2015, 03:47:49 am »

HL2 is probably the best single player experience I have ever gotten... and then with episodes 1 and 2, never have I been more satisfied and yet still excited after playing a game, never have I gone back and replayed a game so many times.

EDIT: I also died a lot.
Spoiler (click to show/hide)
Y u spoiler :I
I was just getting to know him! D: (And then reloaded the...whole zone entirely when I saw there was an achievement with it >_>).

But yeah. Jumping straight out from memory in HL1 to 2...that's a ton of very minute differences which add to the big picture. Very nice differences.

Though I still love that I can 'e + crate' slide. Just like the ol' games! :3
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itisnotlogical

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Re: How did you last die?
« Reply #15217 on: July 30, 2015, 04:32:15 am »

I was out of time. I had gotten nothing but warehouses; warehouses have 100% equipment, absolutely no clues. Every mission had been a waste of time, every random encounter had resulted in the worst possible outcome. I even failed to unlock a hidden character, because not a single shop on the entire map had the item I needed.

With seven hours left and having two possible invaders, I clawed myself to the end of Stonehenge with five HP and zero sanity left. The rift was there, I just had to pick the correct god.

I picked the wrong one. Chzo was the invader in this run, not Yushg.

The Consuming Shadow. Probably my favorite randomly-generated roguelike-ish indie thing, despite the bugs and often unintuitive combat.
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birdy51

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Re: How did you last die?
« Reply #15218 on: July 30, 2015, 05:04:04 am »

I couldn't play Ravenholme my first time through. It freaked me out just a little too much and I was younger. So I instead moved up an episode to HL2: Episode 1 and having Alyx as an ally helped the process of actually playing the game significantly. Watching her as a badass enabled me to become one!
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BIRDS.

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blazing glory

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Re: How did you last die?
« Reply #15219 on: July 30, 2015, 06:27:22 am »

I didn't like the dark sections with headcrabs, it annoyed me a lot more then freaking me out, all I'd think was "hoboy, here comes another one."

In the first (or was it second?) episode, I got to shoot crabs with my 'battle gnome', so that was fun.

I carried that gnome through the whole game because it annoyed my friend. (who kept urging me to play HL2 until I finally gave in.)
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hops

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Re: How did you last die?
« Reply #15220 on: July 30, 2015, 06:38:00 am »

Oh god, I just realized. Boone. Realistic headshots. Previously mention anti-mat rifle...
I use that mod. Can confirm that Boone kills everything in 2 seconds.
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Re: How did you last die?
« Reply #15221 on: July 30, 2015, 01:50:57 pm »

1st Attempt:
Goddammit Stahl.

2nd Attempt:
Goddammit Vaike.

3rd Attempt:
Fuck, I killed Gaius with a counterattack.


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JimboM12

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Re: How did you last die?
« Reply #15222 on: July 30, 2015, 04:00:23 pm »

Head of McSecurity: "YOU WILL RESPECT MAH AUTHOR-AY-TAY!"

*Tasers a known felon in the middle of the bar who's being very disruptive*
*The felon is left in his cell with the rest of the convicts when large bombs goes off in both security and main engine*
*Sings "American Pie" in his cell until the lack of oxygen kills him*

....That convict was me. Was left to die because I stole the detectives lighter and a coat. The station was cold.

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hops

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Re: How did you last die?
« Reply #15223 on: July 31, 2015, 07:09:46 am »

Ah, yes, I wasn't there for Frost Station 13, but from what I've heard that was a beautiful bug.
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Trapezohedron

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Re: How did you last die?
« Reply #15224 on: July 31, 2015, 10:19:46 am »

Dungeon Guardian, 518/19998

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