Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: What was this  (Read 1726 times)

Namfuak

  • Bay Watcher
    • View Profile
What was this
« on: November 12, 2010, 08:10:30 pm »

I just noticed a creature represented by an Ñ flit in and out of view, but there are just groundhogs on the unit list.  Any idea what that was?
Logged

Internet Kraken

  • Bay Watcher
    • View Profile
Re: What was this
« Reply #1 on: November 12, 2010, 08:14:11 pm »



Actually, I think it really is a ghost. They were added to the new version.
Logged
Picture a dwarf, warrior, mechanic, or some other incredibly useful profession. Now picture him dead. That's what infections do.
[NOPAIN] no gain.
Escapist Reveredtour Let's Play.

Namfuak

  • Bay Watcher
    • View Profile
Re: What was this
« Reply #2 on: November 12, 2010, 08:14:52 pm »



Actually, I think it really is a ghost. They were added to the new version.

OK, I knew I had a ghost but I didn't know that was what they looked like.  Thanks!
Logged

Hokan

  • Bay Watcher
    • View Profile
Re: What was this
« Reply #3 on: November 12, 2010, 08:52:30 pm »

They're called night creatures. Read the old blog posts before the version .17 update for more info.
Logged
Valuing life seems too close to an aesthetic rule for me, I think.
Only in Dwarf Fortress is the value of life placed as "aesthetic."

NewsMuffin

  • Bay Watcher
    • View Profile
Re: What was this
« Reply #4 on: November 12, 2010, 11:34:14 pm »

In fortress mode, they're ghosts.
In adventure mode, they're night creatures.
There is a difference between modes.
Logged

freeformschooler

  • Bay Watcher
    • View Profile
Re: What was this
« Reply #5 on: November 12, 2010, 11:45:22 pm »

In fortress mode, they're ghosts.
In adventure mode, they're night creatures.
There is a difference between modes.

How is that possible? Unless you don't mean that they're the same creatures.
Night creatures are beasts that take refuge in usually underground hide-y-holes and then wait for their victims. Ghost seem to be smaller, slightly less terrible half-incorporeal entities that come as a result of corpses.
Logged

Namfuak

  • Bay Watcher
    • View Profile
Re: What was this
« Reply #6 on: November 13, 2010, 12:29:06 am »

In fortress mode, they're ghosts.
In adventure mode, they're night creatures.
There is a difference between modes.

How is that possible? Unless you don't mean that they're the same creatures.
Night creatures are beasts that take refuge in usually underground hide-y-holes and then wait for their victims. Ghost seem to be smaller, slightly less terrible half-incorporeal entities that come as a result of corpses.

I think he means the Ñ is used for different things in different modes.
Logged

darkflagrance

  • Bay Watcher
  • Carry on, carry on
    • View Profile
Re: What was this
« Reply #7 on: November 13, 2010, 01:00:55 am »

Was your world created in a world generated in a non-31.17 version? Or is it a new fort made using the latest release?
Logged
...as if nothing really matters...
   
The Legend of Tholtig Cryptbrain: 8000 dead elves and a cyclops

Tired of going decades without goblin sieges? Try The Fortress Defense Mod

Namfuak

  • Bay Watcher
    • View Profile
Re: What was this
« Reply #8 on: November 13, 2010, 01:01:55 am »

Was your world created in a world generated in a non-31.17 version? Or is it a new fort made using the latest release?

New.  But we already figured out it was a ghost.
Logged

darkflagrance

  • Bay Watcher
  • Carry on, carry on
    • View Profile
Re: What was this
« Reply #9 on: November 13, 2010, 01:03:18 am »

I asked because I wanted to know if there were sightings of ghosts in worlds made in older versions.

But it seems fairly confirmed that only new forts get them.
Logged
...as if nothing really matters...
   
The Legend of Tholtig Cryptbrain: 8000 dead elves and a cyclops

Tired of going decades without goblin sieges? Try The Fortress Defense Mod