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Author Topic: Europa Universalis III  (Read 22098 times)

Hyo

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Re: Europe Universalis III
« Reply #45 on: November 14, 2010, 05:02:33 pm »

We didn't even reply yet, sheesh, you bloodthirsty warmonger. xD
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Simmura McCrea

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Re: Europe Universalis III
« Reply #46 on: November 14, 2010, 05:20:08 pm »

Mij said annex. Not to worry, there's 2 wars in this update, although both fairly short.

EDIT: Sorry, now for a third.
« Last Edit: November 14, 2010, 05:23:10 pm by Simmura McCrea »
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Simmura McCrea

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Re: Europe Universalis III
« Reply #47 on: November 14, 2010, 05:45:43 pm »

Okay, update time.

It seems the people weren't happy with our country becoming more centralised, so we had to put down a small rebellion in the start of the year.
Spoiler (click to show/hide)
England asked for a royal marriage, which I accepted. I sent 5000 cavalry after the rebels, and we quickly won, although celebrations were muted as England broke their alliance with us shortly after the battle.

In October, Brittany requested an alliance. I agreed, since they're also allied with Aragon.

In April, 1412, I entered a royal marriage with the Palitinate. They still refuse to vote for us.

In July, I enacted a land reform in Zeeland.

In October, our land tech reached level 5, allowing us to use Men at Arms or Longbowmen. I chose Men at Arms, as they're more balanced.
Spoiler (click to show/hide)

In March, 1413, the king of Austria was elected to the Imperial throne, and the Palitinate started voting for us. Our new mission was to gain a royal marriage with France.
Spoiler (click to show/hide)

In March, 1414, France finally agreed to the marriage, so it seems the bribery paid off. Our next mission was to make Mainz vote for us. Enough of these missions and we might end up as Emperor.
Spoiler (click to show/hide)

In May, our naval tech reached level 5.

In November, we entered into a royal marriage with Oldenburg.

In June, 1415, the Hanseatic trade league opened a trading station in Zeeland.

In January, 1416, our trade tech reached level 5.

In May, our government tech reched level 5.

In October, our production tech reached level 5.

In February, 1419, one of our advisors died. I hired another to help increase our land tech investment.
Spoiler (click to show/hide)

In April, our land tech reached level 6.

In April, 1420, I used the military as a workforce to help improve the capital.

In May, one of our advisors died.

In June, I centralised the country again, leading to a temporary drop in stability.
Spoiler (click to show/hide)

In August, I claimed the throne of Friesland. If their monarch dies without an heir, it could result in a personal union, and we could inherit the country.

In September, I declared war on Friesland, using the claim as an excuse to avoid getting Asutria invovled.

In December, our naval tech reached level 6.

In January, 1421, we gained control of Friesland. I annexed the province, so we're one step closer to forming the Netherlands.
Spoiler (click to show/hide)
Now to finish off Brabant.

In March, Mainz decided to vote for us. Our next mission was to make Saxony do the same.

In April, we lost our first battle, as I was forced to retreat from a large Brabant force. We shall reinforce, then attack them again. They haven't yet moved to break our siege on their capital.

In June, Breda fell to us.
Spoiler (click to show/hide)

In March, 1422, Limburg, Brabant's last province fell to us. I forced them to cede it to us and become our vassal.
Spoiler: Peace! (click to show/hide)
Aragon also declared war on England, inviting us to join in. I regretfully declined.

In June, the French controlled Pope excommunicated us. This isn't good, so I've started bribing the Papal States in order to avoid a repetition, assuming we survive.
Spoiler: Excommunicated! (click to show/hide)

In May, 1423, I hired an advisor to help lower our infamy faster.

In December, I began to bribe France. Hopefully they will lift the excommunication. I also built a glorious momument in Holland.
Spoiler (click to show/hide)

In May, 1424, our trade tech increased to level 6.

In June, our government tech increased to level 6.

In July, a revolt sprang up in Friesland.
Spoiler (click to show/hide)
I'd stationed troops there in case of that, but there simply weren't enough. The rebels have begun to siege the province. I don't plan on letting them take it.

In January, 1425, Burgundy declared war on us, while our armies were fighting the rebels. This will likely go badly.
Spoiler: War! (click to show/hide)

In May, our production tech increased to level 6.

In July, Hainaut fell to Burgundy. In order to end the war, I ceded it to them, along with 475 ducats. I can make the money back.
Spoiler (click to show/hide)

In July, 1426, I entered a royal marriage with Brunswick.

In October, tradegy struck, and our heir died.
Spoiler (click to show/hide)

In January, 1427, our land tech reached level 7.

In November, England laid claim to our throne. I also enacted a land reform in Friesland,
Spoiler (click to show/hide)

In May, 1428, I recruited another 2000 troops.

In June, Utrecht attacked Gelre. Due to the fact that we had warned them, we were called into the war. This could net us Utrecht, or could go badly.
Spoiler (click to show/hide)

In December, the war ended, with Gelre annexing Utrecht. Bastards.
Spoiler (click to show/hide)

In January, 1429, some rebels sprang up in Limburg. They were quickly defeated.

In August, I commissioned another tapestry.

In September, more rebels appeared in Limburg. They were quickly defeated.

In October, our naval tech reached level 7.

In April, 1430, our whole nation breathed a sigh of relief as a new hier was produced.
Spoiler (click to show/hide)

So, a mixed two decades, on the whole. What's our next slider movement then?
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Heron TSG

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Re: Europe Universalis III
« Reply #48 on: November 14, 2010, 07:39:17 pm »

I don't know about sliders, but I'm liking the writing so far, as well as the abundant pictures.
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Simmura McCrea

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Re: Europe Universalis III
« Reply #49 on: November 14, 2010, 09:06:10 pm »

I don't know about sliders, but I'm liking the writing so far, as well as the abundant pictures.
I can't tell if you're being sarcastic.
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Heron TSG

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Re: Europe Universalis III
« Reply #50 on: November 14, 2010, 09:58:51 pm »

I don't know about sliders because I've never played the game.

I like the writing.

I like the pictures.

See, no sarcasm. Seriously.
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Est Sularus Oth Mithas
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Cheese

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Re: Europe Universalis III
« Reply #51 on: November 15, 2010, 03:50:28 pm »

Plutocracy for trade or centralisation.
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Hyo

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Re: Europe Universalis III
« Reply #52 on: November 15, 2010, 04:15:29 pm »

Nah, Plutocracy is good, but you need Aristocracy more. Plutocracy's usually only good if you're desperate for spies.

Also, with Plutocracy high, you'll be getting those annoying noble rebels if you aren't careful, which are *such* a pain.
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theMij

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Re: Europe Universalis III
« Reply #53 on: November 15, 2010, 06:44:39 pm »

I vote for aristocracy.  This isn't an informed decision, as i have no clue what the sliders really do, but that other person above made a good case (Spies?  Rebels?  Pshh!).  By the way, what's our population and army size?
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Simmura McCrea

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Re: Europe Universalis III
« Reply #54 on: November 15, 2010, 07:03:51 pm »

For the sliders, see here. As for army size, we have 6000 infantry and 6000 cavalry. Population, I've no idea, since it doesn't matter that much.
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mainiac

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Re: Europe Universalis III
« Reply #55 on: November 15, 2010, 11:52:18 pm »

Max out on free trade.  As a small nation, trading in foreign COTs is essential for getting a load of money and becoming important.  Free Trade rivals centralized for most valuable slider position in the game.  Unlike centralized, you don't have any slider limits keeping you away from free trade.  If you want spies, go for plutocracy or get the espionage national idea.  But you don't really need spies for your position.
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Ancient Babylonian god of RAEG
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"Don't tell me what you value. Show me your budget and I will tell you what you value"
« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Hyo

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Re: Europe Universalis III
« Reply #56 on: November 16, 2010, 07:08:27 am »

No, no, don't let those words tempt you now.

Mercantilism in its own way is just as good as free trade; though it's true that that free trade would be much more useful in this situation. However, unlike Centralization, in which even one slider move and you can notice the effects, Free Trade's effects are only visible once you go past 0; which depending on slider settings, can be a long endeavor to accomplish.

And Aristocracy = Cheaper Calvary + Diplomats. Diplomats, in my opinion, are more often used and so more valuable than spies, which are used only rarely so can be stockpiled over time.
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Simmura McCrea

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Re: Europe Universalis III
« Reply #57 on: November 16, 2010, 07:44:17 am »

We're maxed on free trade, and we started past the centralisation restriction. I probably should have posted our current sliders, I'll do that shortly.

EDIT:
« Last Edit: November 16, 2010, 07:52:10 am by Simmura McCrea »
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Hyo

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Re: Europe Universalis III
« Reply #58 on: November 16, 2010, 08:33:14 am »

Why did you keep with the Feudal Monarchy? I usually switch straight to Despotic Monarchy because of the centralization cap. That and I usually feel I need the 10 rep more but.. o.o
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Simmura McCrea

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Re: Europe Universalis III
« Reply #59 on: November 16, 2010, 09:39:54 am »

Feudal has a higher land forcelimits. I need all the men I can get, and the centralisation cap doesn't matter any more.
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