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Author Topic: RTD Homeworld (Waiting on bowdown2q and Nimitz)  (Read 7011 times)

Burnt Pies

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Re: RTD Homeworld (Turn2)
« Reply #60 on: November 16, 2010, 09:57:55 pm »

I look around, see why the little disagreement has ended.
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bowdown2q

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Re: RTD Homeworld (Turn2)
« Reply #61 on: November 16, 2010, 10:02:07 pm »

I nod at Magus. "Yeah; I hate to see a fight on our own team, you know?" I stand to attention.

SHAD0Wdump

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Re: RTD Homeworld (Turn2)
« Reply #62 on: November 17, 2010, 07:04:59 am »

By the power of meta...

Let off a slight smirk at the blue guys and stand at attention.
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Keita

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Re: RTD Homeworld (Turn1 up)
« Reply #63 on: November 17, 2010, 10:37:39 am »

Turn 3
Before anyone can act, the man standing next to the female Teiba family member sighs whilst she mutters under her breath "So this is what we have to work with." After that comment the Captain raises his voice "LISTEN UP!" his tone easily carries over the arguing.
  Squad leaders shout orders to their pilots to line up behind them. As everyone files up the Captain begins to say a few words expressing his disappointment but the Female cuts him off "I'll handle this Davan." Her tone is low and cold, not aggressive but carried a certain undertone of authority. She stands up straight and addresses the mass of pilots, "As you all well know I am Miranda Tieba, one of the few true family members of Tieba." She lets this information sink in before continuing "My presence here signifies that you are not here for a simple run into space. I have gained permission to lead this flotilla on a rescue mission of one of our carriers, the Silridor. Why? I cannot say at this time but they found something that is of great importance and can possibly put Kiith Tieba back into a position of power with the other Kiith."
  Saying this she nods to Davan and walks through the crowd to the door into the carrier followed by the four guards. Davan then shouts commands to squad leaders who lead the pilots to the dorms. They explain the crewquarter areas as thusly:
-8 different crew sections which pilots are housed in (bomber pilots in one section, interceptors in another etc)
-Communal area, a  area which the crew sectors lead off. This area is shared with all the pilots and contains a rec area, mess hall, announcing area and boards containing shifts and training drills.
  Lastly are shown the medical wing and the launch bays, everywhere else is off bounds to unauthorised personal.

You are all in your respective crew sections with your fellow pilots.
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SHAD0Wdump

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Re: RTD Homeworld (TURN3)
« Reply #64 on: November 17, 2010, 10:45:41 am »

So we have access to the launch bay eh?

I go to take a look at my defender.
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Nimitz

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Re: RTD Homeworld (TURN3)
« Reply #65 on: November 17, 2010, 01:24:49 pm »

Wonder why our captain has a normal name instead of a more exotic one...

My eyes widen. "By S'jet," I whisper, turning back to Magus. "This is big, sir."

Then we're lead to our crew sections. I don't have any duties to carry out right now, so I'll head to the rec room to unwind.
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Jetsquirrel

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Re: RTD Homeworld (TURN3)
« Reply #66 on: November 17, 2010, 01:49:07 pm »

go to the bays and look at my baby (interceptor)

Keita

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Re: RTD Homeworld (TURN3)
« Reply #67 on: November 17, 2010, 02:06:50 pm »

Wonder why our captain has a normal name instead of a more exotic one...

Davan? Well I'm not really good with names. Might go into google translation and put some words into different languages and see what I get.
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MagusBlack

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Re: RTD Homeworld (TURN3)
« Reply #68 on: November 17, 2010, 06:40:37 pm »

"You're not kidding, kid."
Go take a look at my Bomber.
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Nimitz

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Re: RTD Homeworld (TURN3)
« Reply #69 on: November 17, 2010, 06:55:43 pm »

Or you could use one of these: http://www.seventhsanctum.com/index-name.php
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ragnarok97071

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Re: RTD Homeworld (TURN3)
« Reply #70 on: November 17, 2010, 09:59:34 pm »

"Something big? Sounds fun! Or deadly. Though it may be just as fun even if it is deadly. More, even!" I check with my superior officer to see if he has anything to do before heading to the rec room to do... something.
Hmm... I don't like my name so much anymore, can I change it?
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Keita

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Re: RTD Homeworld (TURN3)
« Reply #71 on: November 18, 2010, 03:59:03 am »

Or you could use one of these: http://www.seventhsanctum.com/index-name.php

OOH! I like!

At college at the moment so I'll be uploading turn when bowdown2q & Burnt Pies posts turns.
« Last Edit: November 18, 2010, 04:41:47 am by Metal Militia »
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Keita

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Re: RTD Homeworld (Turn1 up)
« Reply #72 on: November 18, 2010, 04:52:04 am »

Turn 4

SHAD0Wdump:Looking at Defender
You go to the giant hanger bay of the Carrier, the size of the floor is immenes, big engough infact for at least two squadrens of fighters to take off similtaniously. Of course fleet protocole prohibits this. You walk over to the back of the launch bay were the hangers are to inspect you ship. (?) As you spot the Defenders and strole over your stopped by a techniction "Sorry but we're doing some work on these ships and I don't want people getting in the way." You recognise him as a first class technician and that he outranks you by a long way.

Jetsquirrel:Looking at Intercepter
You also head to the hanger to inspect your vessel, you see other pilots doing the same. (?) You walk over to were the Interceptors are kept, remembering your designated craft number RE756 and find the craft. You see your 'Blade Mk.5' Interceptor before you in it's flight restraint.

Nimitz:In the Rec Room
Walking into the rec room you see variouse tables and and chairs but not a hell of a lot else. (3) You spot a few gabbels of defender pilots around the place.

bowdown2q:Looking at defender
As you walk into the hanger bay you meet the group of other defender pilots huddeld around a Technician explaining they are refitting all the defenders and they are off limits to non-techs.

MagusBlack: Looking at Bomber
(?) Finding your bomber you see that a bunch of techies are standing around it and have most of the hull plates off. Ones fiddeling with the engine outlet, another is looking over the plasma outlet whilst three are tackeling the plasma bomb launchers from the hull.

Burnt Pies: Walking over to other scouter pilots
(5) Making your way into the hanger you navigate inbetween the docking cradels to the front were the scouts are. Kiith Tieba primarily use the old 'Arrow' Scout class which was developt on Kharak in favor of the newer models but it has been fitted with much better sensors made by Teiba hands as well as a general upgrade to all software and hardware. (3) Climbing into the cockpit you run a general diognostics on the sensor systems, they are masterworks on technological thinking but can have some bugs in the system. (?) But everything seems to be ok.

ragnarok97071: Walking over to other scouter pilots
(6) You find one of the scout squadren leaders and ask if he has anything for you to do. "There's nothing to do in till we exit hyperspace so you have free time in till then. Want to join me and some of the others for some cards?"
« Last Edit: November 19, 2010, 04:34:06 am by Metal Militia »
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bowdown2q

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Re: RTD Homeworld (TURN3)
« Reply #73 on: November 18, 2010, 12:46:09 pm »

sry; here. Missed the update email :P 
I head over to my ship and inspect it.

Burnt Pies

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Re: RTD Homeworld (TURN3)
« Reply #74 on: November 18, 2010, 06:29:35 pm »

I nod to my fellow scout pilots, and head off to my ship, quickly checking my scanners for any bugs that may have crept in while I was away.
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