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Author Topic: Haven't seen anyone else ask... what's new with 31.17?  (Read 27672 times)

monk12

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Re: Haven't seen anyone else ask... what's new with 31.17?
« Reply #225 on: November 16, 2010, 08:43:49 pm »

Well that would make sense.  Embarking in on electric-emerald layer and realizing you didn't bring any food because coach-leather spawn didn't look like a plant and the only native plant, narrow orchids are inedible, so all your Cats of Flame starve wouldn't be Fun so much as Dadaism.
Now I really, really...really want to play Dadaist Fortress.  "Electric-emerald layer" had me hooked right away.  It might not be generable, but if you made this as a mod, by golly I'd play it.

It sits at the foot of your bed, mewling pitifully.
The room goes cold, frost forming on the stone walls.
Your candle flickers, you pull the blanket tighter around you.
The ghost kittens have arrived.
I'm picturing ghost kittens in the style of Supernatural, seeming to flicker in and out of existance like a TV with intermittant reception, moving across the room in a flash.  Woah.
And a murderous ghost kitten would be more like Paranormal Activity. Wierd shit keeps happening around the room, strange pressure on your chest as you try to sleep. It can't quite kill you, it's too small, but it is trying.

So like a normal cat, then?

forsaken1111

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Re: Haven't seen anyone else ask... what's new with 31.17?
« Reply #226 on: November 16, 2010, 08:45:53 pm »

And a murderous ghost kitten would be more like Paranormal Activity. Wierd shit keeps happening around the room, strange pressure on your chest as you try to sleep. It can't quite kill you, it's too small, but it is trying.
So like a normal cat, then?
Yes, now I think about it.
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monk12

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Re: Haven't seen anyone else ask... what's new with 31.17?
« Reply #227 on: November 16, 2010, 09:18:27 pm »

So, when ghosts appear, does the game pause and zoom, or is this something that might surprise me? I have a fair number of corpses I can't inter suddenly...

(name here)

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Re: Haven't seen anyone else ask... what's new with 31.17?
« Reply #228 on: November 16, 2010, 09:20:04 pm »

So, when ghosts appear, does the game pause and zoom, or is this something that might surprise me? I have a fair number of corpses I can't inter suddenly...

It's just a normal announcement, and they actually show up before the announcement sometimes.

You can engrave a slab for them, it'll quiet the ghost.
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Internet Kraken

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Re: Haven't seen anyone else ask... what's new with 31.17?
« Reply #229 on: November 16, 2010, 09:59:02 pm »

So I was thinking, if a ghost can organize parties and have pets, that must mean the game still treats them as a living creature to seem degree. Perhaps this includes a variety of other social interactions, including the ability for a ghostly dwarf to become mayor?
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Urist Imiknorris

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Re: Haven't seen anyone else ask... what's new with 31.17?
« Reply #230 on: November 16, 2010, 10:03:23 pm »

I think they would still make mandates.
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Internet Kraken

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Re: Haven't seen anyone else ask... what's new with 31.17?
« Reply #231 on: November 16, 2010, 10:15:44 pm »

I think they would still make mandates.

Who cares? You'd have a ghost for a mayor. That invalidates any ridiculous mandates he makes due to how awesome it is.
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Urist Imiknorris

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Re: Haven't seen anyone else ask... what's new with 31.17?
« Reply #232 on: November 16, 2010, 10:17:56 pm »

Maybe they're still under Dwarven jurisdiction due to a bug. If so, I want to see a ghost get beaten for violating a production order.
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rephikul

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Re: Haven't seen anyone else ask... what's new with 31.17?
« Reply #233 on: November 16, 2010, 11:15:47 pm »

is there any way to get bogey man invasion in fortress mode? I'd very much like bogeyman ambushers in the cavern and bogeyman "assassins" materializing next to dwarves who sleep in the mud
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darkflagrance

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Re: Haven't seen anyone else ask... what's new with 31.17?
« Reply #234 on: November 16, 2010, 11:17:19 pm »

Maybe they're still under Dwarven jurisdiction due to a bug. If so, I want to see a ghost get beaten for violating a production order.

Poor Goden died after receiving only 3 of his 5 hammer strokes, but he came back as a ghost. Ever since then, the hammerer has constantly followed his apparition whenever it appeared, attempting to deal to it the remaining 2 strokes.
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forsaken1111

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Re: Haven't seen anyone else ask... what's new with 31.17?
« Reply #235 on: November 16, 2010, 11:19:06 pm »

Maybe they're still under Dwarven jurisdiction due to a bug. If so, I want to see a ghost get beaten for violating a production order.

Poor Goden died after receiving only 3 of his 5 hammer strokes, but he came back as a ghost. Ever since then, the hammerer has constantly followed his apparition whenever it appeared, attempting to deal to it the remaining 2 strokes.
What an admirable sense of duty!
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Dante

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Re: Haven't seen anyone else ask... what's new with 31.17?
« Reply #236 on: November 17, 2010, 01:18:50 am »

Maybe they're still under Dwarven jurisdiction due to a bug. If so, I want to see a ghost get beaten for violating a production order.

Poor Goden died after receiving only 3 of his 5 hammer strokes, but he came back as a ghost. Ever since then, the hammerer has constantly followed his apparition whenever it appeared, attempting to deal to it the remaining 2 strokes.
Haunting him, if you will.

TherosPherae

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Re: Haven't seen anyone else ask... what's new with 31.17?
« Reply #237 on: November 17, 2010, 02:16:29 am »

Maybe they're still under Dwarven jurisdiction due to a bug. If so, I want to see a ghost get beaten for violating a production order.

Poor Goden died after receiving only 3 of his 5 hammer strokes, but he came back as a ghost. Ever since then, the hammerer has constantly followed his apparition whenever it appeared, attempting to deal to it the remaining 2 strokes.
Imagine if Goden came back as a murderous ghost.

"This is for using a silver hammer instead of the adamantine one the Overseer so generously gave you!"

Urist McHammerer has been scared to death!
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Sowelu

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Re: Haven't seen anyone else ask... what's new with 31.17?
« Reply #238 on: November 17, 2010, 07:39:29 pm »

Ghostly Hammerer.  Locking him in a small room won't work.
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monk12

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Re: Haven't seen anyone else ask... what's new with 31.17?
« Reply #239 on: November 17, 2010, 09:40:37 pm »

Well this is interesting.

Had a glassmaker go beserk and die because I couldn't fulfill his Strange Mood. He came back as a violent ghost and started beating on dorfs. Looking at the ghost, it says he is the creator of adol Orrun, (male sign). Presumably, this is the artifact he failed to create in life. GHOST ARTIFACTS!
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