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Confiscation of Sandow's Property

Nothing
- 4 (36.4%)
A little
- 0 (0%)
Some
- 1 (9.1%)
A bit
- 1 (9.1%)
A bunch
- 0 (0%)
A lot
- 1 (9.1%)
A ton
- 1 (9.1%)
All of it
- 3 (27.3%)

Total Members Voted: 11


Pages: 1 ... 164 165 [166] 167 168 ... 249

Author Topic: Cobalt Fortress: Days 48 onward: This is the spring of our discontent  (Read 148687 times)

FuzzyZergling

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2475 on: November 29, 2010, 11:59:05 am »

Day 5
am:
24-10: Stuff happened.
10-12: Treat wounds.
pm:
12-13: "Breakfast" of chicken meat and dwarven rum.
13-19: Mine out river hole/tunnel, if that is finished go to the southern rooms.
19-20: Supper of stew and dwarven rum.
20-21: Pray to Oggez.
21-24: Sleep.
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dragonshardz

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2476 on: November 29, 2010, 01:20:04 pm »

I'm gonna rest my wounds.

Rolan7

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2477 on: November 29, 2010, 02:16:29 pm »

Edit: DUMB DUMB DUMB

Norrec, could you make me a plank for the butcher's shop?
« Last Edit: November 29, 2010, 02:48:14 pm by Rolan7 »
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Ochita

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2478 on: November 29, 2010, 02:39:08 pm »

00:00-10:00 PLOT, plus all of this shit
10:00-14:00 Breakfast aswell as lots of time with norrec.
14:00-17:00 Make some new bowls, try to engrave.
17:00-20:00 Rest
20:00-21:00 Have a big dinner
21:00-00:00 Sleep  with norrec.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Nirur Torir

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2479 on: November 29, 2010, 04:14:39 pm »

Eat: Cooked food
Drink: Wine
Sleep: In tent

0000-1000: Roll for san loss.
1000-1200: Ignore reality.
1200-1300: Breakfast. Discuss exact size of tunnel for floodgate-sealing stone.
1300-1400: Worship Medtobolil.
1400-1800: Make stone seals for the floodgate.
1800-1900: Lunch.
1900-2200: Make stone seals for the floodgate.
2200-2300:  Play with kitten. Encourage vermin-chasing.
2300-2400: Dinner.
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IronyOwl

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2480 on: November 29, 2010, 04:59:47 pm »

12-10 Stuff!
10-11 Eat breakfast. Sunscale Salmon and Dwarven Rum.
11-3 Help set up forge
3-4 Lunch Dinner. Sandow Stew and Dwarven Wine.
4-5 Play with puppies.
5-6 Sing something happy.
6-12 Sleep
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2481 on: November 29, 2010, 05:59:59 pm »

10AM-4PM - Remain asleep, try to forget this all ever happened.
4PM-5PM - Wake up, eat Sandow Stew and Brine Ale.
5PM-9PM - Turn as many logs into Beams of Wood as possible.
9PM-10PM - Eat Lobster and Rum
10PM-12PM - Too paranoid to go to sleep, I first check on the Trail Spirits, to make sure they're coming along nicely, then sit with the horse I found and brush it/perform other maintenance activities to keep it in good shape.
« Last Edit: November 29, 2010, 07:28:36 pm by V-Norrec »
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Rolan7

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2482 on: November 29, 2010, 07:45:04 pm »

0000-1000: Stuff goes down in Iron town
1000-1100: Breakfast: Sandow Stew and Rum
1100-1200: Lunch: Num Num Rolls and water
1200-1700: Milk maggots, rest leg
1700-1800: Start constructing the butcher's shop with a plank
1800-1900: Watch sunset (with Urist), rest
1900-2300: Finish the butcher's shop
2300-2400: ZZZZZZZZ
Logged
She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

FuzzyZergling

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2483 on: November 29, 2010, 08:06:24 pm »

You're going to eat both meals one after the other?
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V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2484 on: November 29, 2010, 11:03:10 pm »

I think we're waiting for the official schedule from Dragonshardz and Hastur.

Rolan7

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2485 on: November 29, 2010, 11:39:58 pm »

You're going to eat both meals one after the other?
I am going to eat both meals one after the other.  :D

(Simpler than breaking the milking activity into a pre-lunch and post-lunch.  I guess it's like resting and comfort eating to recover from the trauma.)
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Hastur

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2486 on: November 30, 2010, 12:45:25 am »

0000-700 cook food, make more sandow stew
700-800 eat. Have my golem looked at.

800-1500 Dig my room
1500-1600 eat, check for chicken eggs

1600-0000 sleep.
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CoughDrop

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2487 on: November 30, 2010, 12:55:35 am »

800-1500 Dig my room

Where? WHAT MINING PLAN ARE WE USING?! (goes off to make a compilation of all the plans so we can better figure out what our best plan of action will be)
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"It's one thing to feel that you are on the right path, but it's another to think yours is the only path."

Hastur

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2488 on: November 30, 2010, 01:01:27 am »

Its the 3 squares in a line by the entrance. you can expand it into a guard bunker later but for now its my room

I set my stone toys/figurines in my room.
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CoughDrop

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2489 on: November 30, 2010, 01:38:38 am »

A compilation of digging plans:

I'm guessing this is the default as Shade-o posted it
______

My Personal plan (not yet updated for the superior cistern)
Spoiler (click to show/hide)
______

Going to update it using this plan for the cistern:
Spoiler (click to show/hide)
______

This could easily be placed 1 z-level above or below the entrance level:
Spoiler (click to show/hide)
______

And a plan that I very much like for defense as posted by Nirur:
Spoiler (click to show/hide)

So which are we going to actually work on? Or is everyone going to do a little bit of their own thing so that we have a whole bunch of unfinished projects?
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"It's one thing to feel that you are on the right path, but it's another to think yours is the only path."
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