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Poll

Confiscation of Sandow's Property

Nothing
- 4 (36.4%)
A little
- 0 (0%)
Some
- 1 (9.1%)
A bit
- 1 (9.1%)
A bunch
- 0 (0%)
A lot
- 1 (9.1%)
A ton
- 1 (9.1%)
All of it
- 3 (27.3%)

Total Members Voted: 11


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Author Topic: Cobalt Fortress: Days 48 onward: This is the spring of our discontent  (Read 146811 times)

Twi

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2370 on: November 25, 2010, 12:54:32 am »

What? There's no trait for exceptional creativity?
*looks over list again*
*continues changing ideas*
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IronyOwl

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2371 on: November 25, 2010, 01:01:13 am »

You don't necessarily have to be a skilled miner, just not being a softy fumble-fingers like all these artisans and merchants and nobles clogging the site will be enough.

No offence intended, IronyOwl, Samthere, Hastur, CoughDrop, Nirur Torir.
This explains our situation pretty well, I think. :P
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Twi

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2372 on: November 25, 2010, 01:06:48 am »

It seems like it.
Also, I need to remedy the situation I last posted about.
Also, question: do we start with one 'focused' skill or two of them?
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Shade-o

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2373 on: November 25, 2010, 01:11:46 am »

I'll talk you through it via PM.
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Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2374 on: November 25, 2010, 01:14:59 am »

I'm exhausted, I'm going to bed now.  No sleep last night.  Later.

FuzzyZergling

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2375 on: November 25, 2010, 01:25:09 am »

I'm exhausted, I'm going to bed now.  No sleep last night.  Later.
Same here.
Try not to kill anybody while I'm gone.

Spoiler (click to show/hide)
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Twi

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2376 on: November 25, 2010, 05:16:31 am »

I'm sure I missed something or messed something up, but I'll wait and see. In the meantime, character. Yay.
Spoiler (click to show/hide)

EDIT: When he has strange moods, etc, he'll make artifact alcohol recipes.
And then he will drink it, and see that it is good, and declare that the world must share this taste.
 :D
« Last Edit: December 03, 2010, 09:51:27 pm by Twi »
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V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2377 on: November 25, 2010, 12:03:55 pm »

*sigh* Now I'm going to have competition when it comes time to open my tavern.  Oh well, guess I'll just have to beat you in the free market system once I find my life-bringing artifact.

Twi

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2378 on: November 25, 2010, 01:28:49 pm »

That you will.

I'd probably have some edge in that department (Social Drinker, plus making up various alcoholic beverages), but who knows.
Alternatively, we could join forces and proceed to make the best tavern the Iron Cliffs have ever seen.
I'm not sure which is better...
:P
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Shade-o

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2379 on: November 25, 2010, 02:18:44 pm »

Don't worry about a lack of day progress, we are resolving some RP events.
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Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

Twi

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2380 on: November 25, 2010, 02:29:02 pm »

So I hear...
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IronyOwl

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2381 on: November 25, 2010, 02:54:31 pm »

Don't worry about a lack of day progress, we are resolving some RP events.
"Brrraaaaaaiiiiinnnnsssss...."
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2382 on: November 25, 2010, 04:24:43 pm »

Well, I'm not really aiming for brains, if I was I don't think it would have taken nearly this long lol.

V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2383 on: November 25, 2010, 06:21:41 pm »

So how close is the RP bit to being done now then?

CoughDrop

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2384 on: November 25, 2010, 06:46:44 pm »

Returning to camp, Litast asks Tholtig to pray to Aexiesoen, asking to help Norrec in her quest to restore her body to its former self. "I am not as known to Aexiesoen as you are, and Oggez has explained that she has reason to believe he would be willing to help us." She explains, "Please help Norrec, as her death was an injustice."
« Last Edit: November 25, 2010, 06:52:03 pm by CoughDrop »
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"It's one thing to feel that you are on the right path, but it's another to think yours is the only path."
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