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Confiscation of Sandow's Property

Nothing
- 4 (36.4%)
A little
- 0 (0%)
Some
- 1 (9.1%)
A bit
- 1 (9.1%)
A bunch
- 0 (0%)
A lot
- 1 (9.1%)
A ton
- 1 (9.1%)
All of it
- 3 (27.3%)

Total Members Voted: 11


Pages: 1 ... 142 143 [144] 145 146 ... 249

Author Topic: Cobalt Fortress: Days 48 onward: This is the spring of our discontent  (Read 142799 times)

Cheddarius

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2145 on: November 23, 2010, 10:00:00 pm »

Hey guys, do you think I should just set up a farm plot at the end of the hallway?
We have a lot of side-mining to do, and the sooner the farm is up, the better.
Didn't Shade-o say that farming on mud was better or something? I haven't been here for 30 pages, so I wouldn't know.

And fine, Rolan and I will go out and check out the cave again, I swear if I get teleported again though, ain't nothing keeping me from inquisitioning until I get answers.
Oh, go ahead. Just keep in mind that, firstly, none of us have any answers, and secondly, if you inquisition, we'll kill you.
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Lillipad

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2146 on: November 23, 2010, 10:02:03 pm »

What all can't we butcher for bones?
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Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

FuzzyZergling

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2147 on: November 23, 2010, 10:03:32 pm »

Please, nobody kill anybody else.

What all can't we butcher for bones?
Right now, everything.
We lack a butcher's workshop.
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Hastur

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2148 on: November 23, 2010, 10:13:14 pm »

Sandow "Hey my Golem is having problems. can a mechanic examine it?"

0000 -700;7hour; Continue digging my sideroom. As always Sandow digs, not the golem, the golem assists with some bucketwork and cooling me off by fanning me.
700-800;1hour; Eat the best around.

800-1500-7hours; Train my skirmish chicken into a battle rooster. care for animals, befriend the cats.
1500-1600;1hour; eat the best available

1600-0000;8hour; sleep;zzzzzzzzzzzzzzzzzzzzzzzzzzzz
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Cheddarius

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2149 on: November 23, 2010, 10:13:47 pm »

I will not attempt to kill anyone in the foreseeable future except to save a fellow dwarf from torture.
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Lillipad

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2150 on: November 23, 2010, 10:15:01 pm »

Hastur once you make a battle rooster can we keep calling it skirmish chicken?
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Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

Hastur

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2151 on: November 23, 2010, 10:16:59 pm »

"Im ok with that. I can make you your own too"

I train it to remain docile while in my arms and to attack once I toss it at an opponent and say the command word.
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V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2152 on: November 23, 2010, 10:18:34 pm »

We've already went over this, chickens/roosters are too stupid to learn how to be battle animals.  We learned this before we entered the Necropolis, how many times must we have the same failed action?

Lillipad

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2153 on: November 23, 2010, 10:22:44 pm »

It doesn't have to learn how to do complicated things, it just needs to learn when to be aggressive, and when to be passive. He can train it to react a certain way to key words and phrases as well. It doesn't have to be a soldier. It just has to know "peck this, don't peck that" to count as a skirmish chicken, and/or combat rooster.
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Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

Shade-o

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2154 on: November 23, 2010, 10:23:57 pm »

Or at least keep a bag on its head when you don't want it attacking you.
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Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

Cheddarius

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2155 on: November 23, 2010, 10:26:28 pm »

Word of God:
Hastur
Quote
You train your chicken, but it isn't nearly bloodthirsty enough.
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V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Prologue: Orngim Trail
« Reply #2156 on: November 23, 2010, 10:27:33 pm »

Hastur
Quote
You stay in the caravan and obtain a bit of broken masonry. Using it, you carve it into...

A little scene, most likely of a dwarf standing on a pile of bodies.
You might train them as fighters, but that's really just making them hyper-aggressive. They'll be as likely to attack anything else, and can't follow orders.

Yeah, just what I want, roosters pecking at me, marvelous.

Lillipad

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2157 on: November 23, 2010, 10:28:41 pm »

If we can find turkeys, we should definitely make skirmish turkeys. Those things could be monstrous if we play our cards right.
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Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2158 on: November 23, 2010, 10:29:50 pm »

/facepalm

Rolan7

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2159 on: November 23, 2010, 10:29:58 pm »

It doesn't have to learn how to do complicated things, it just needs to learn when to be aggressive, and when to be passive. He can train it to react a certain way to key words and phrases as well. It doesn't have to be a soldier. It just has to know "peck this, don't peck that" to count as a skirmish chicken, and/or combat rooster.

Can it ever learn not to drown in the rain?  (I know it's an urban legend but still)

What time are we spending in the forest, Norrec?
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She/they
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Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.
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