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Poll

Confiscation of Sandow's Property

Nothing
- 4 (36.4%)
A little
- 0 (0%)
Some
- 1 (9.1%)
A bit
- 1 (9.1%)
A bunch
- 0 (0%)
A lot
- 1 (9.1%)
A ton
- 1 (9.1%)
All of it
- 3 (27.3%)

Total Members Voted: 11


Pages: 1 ... 195 196 [197] 198 199 ... 249

Author Topic: Cobalt Fortress: Days 48 onward: This is the spring of our discontent  (Read 148116 times)

V-Norrec

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Re: Cobalt Fortress: Days 14-18: All aboard the Midtown Express to Hell!
« Reply #2940 on: January 03, 2011, 03:33:03 am »

I would rather save them for use in strange moods (maybe we could use that to create insta-portal for reinforcing our fortress with soldiers whenever we were under attack).

Ochita

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Re: Cobalt Fortress: Days 14-18: All aboard the Midtown Express to Hell!
« Reply #2941 on: January 03, 2011, 03:35:40 am »

I would agree with that. I still need 1. For experiments. And anyway, I want to research this. We might find more by the way. If my theorys are right.
« Last Edit: January 03, 2011, 03:39:36 am by Ochita »
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Shade-o

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Re: Cobalt Fortress: Days 14-18: All aboard the Midtown Express to Hell!
« Reply #2942 on: January 03, 2011, 03:51:03 am »

And so, the adventure... Concludes?
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Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

Ochita

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Re: Cobalt Fortress: Days 14-18: All aboard the Midtown Express to Hell!
« Reply #2943 on: January 03, 2011, 03:52:08 am »

Yes, now to the point of 'traits' give it to us straight doc. What do we have?

:P
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Shade-o

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Re: Cobalt Fortress: Days 14-18: Aftermath of the Mild Anxiety
« Reply #2944 on: January 03, 2011, 03:52:59 am »

Not enough food to survive to the next caravan.
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Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

Ochita

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Re: Cobalt Fortress: Days 14-18: Aftermath of the Mild Anxiety
« Reply #2945 on: January 03, 2011, 03:54:57 am »

....

Darnit. Did me and Norrec get any Traits though?
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

V-Norrec

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Re: Cobalt Fortress: Days 14-18: Aftermath of the Mild Anxiety
« Reply #2946 on: January 03, 2011, 03:56:53 am »

Well, at least I didn't get a bad trait out of all of this.  Unfortunately, we also didn't get an epic source of food like I was hoping.  There is only one thing to do.  Pray to Hipobis, thanking him for his guidance, and bringing glory to the fortress through the defeat of the hellish minions and the closing of the portal.  Only through his greatness could our venture have succeeded.

Shade-o

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Re: Cobalt Fortress: Days 14-18: Aftermath of the Mild Anxiety
« Reply #2947 on: January 03, 2011, 03:58:15 am »

Oh, that's what you meant.

No, you get nothing. All you did was fall through a portal and fry a giant bug. That's hardly noteworthy. Norrec is still paranoid and your family is still dead, what did you expect?
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Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

Ochita

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Re: Cobalt Fortress: Days 14-18: Aftermath of the Mild Anxiety
« Reply #2948 on: January 03, 2011, 04:00:12 am »

I pray to Kun, asking her to remove the taint of demons off this amount of land.  I also thank her for my survival.

Right. Doesnt mattter. Odd mood? Probably not :P Still I guess the info is a good reward for me.
« Last Edit: January 03, 2011, 04:02:26 am by Ochita »
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

V-Norrec

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Re: Cobalt Fortress: Days 14-18: Aftermath of the Mild Anxiety
« Reply #2949 on: January 03, 2011, 04:01:38 am »

*shrug* well I did rush into a magical portal despite my fear of magic.  Really, I would have had a lot more fun while I was there but Ochita wanted to work with the daggon bug.  *grumble grumble*

Ochita

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Re: Cobalt Fortress: Days 14-18: Aftermath of the Mild Anxiety
« Reply #2950 on: January 03, 2011, 04:05:20 am »

We can do that... Next time? :P

Also Shade-o what about what I said?

EDIT: "Umm Norrec, do you have any troubles reaching Hipobis?"
« Last Edit: January 03, 2011, 04:27:59 am by Ochita »
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

V-Norrec

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Re: Cobalt Fortress: Days 14-18: Aftermath of the Mild Anxiety
« Reply #2951 on: January 03, 2011, 04:30:19 am »

"No more than usual, he's busy, being a deity and all that.  Why do you ask?"

Ochita

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Re: Cobalt Fortress: Days 14-18: Aftermath of the Mild Anxiety
« Reply #2952 on: January 03, 2011, 04:31:37 am »

"I cant reach Kun. I tried harder but I just got a nosebleed. I'm slightly scared. How can a god not be reached?
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

V-Norrec

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Re: Cobalt Fortress: Days 14-18: Aftermath of the Mild Anxiety
« Reply #2953 on: January 03, 2011, 04:34:22 am »

"Heh, that's what happened when I tried to reach him earlier at camp, only instead of a nosebleed I passed out.  I suppose I could try harder, but I'm really not in the mood to pass out, seeing as how I just destroyed a portal to some demonic realm and no doubt any demons in the nearby forest will be returning here shortly to try and return and be most perturbed to see my handiwork."

Ochita

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Re: Cobalt Fortress: Days 14-18: Aftermath of the Mild Anxiety
« Reply #2954 on: January 03, 2011, 04:37:01 am »

"Really? I guess then that could just be energy from the realm that we were just in, going though the portal or other stuff... I wonder if I can reach our little Chaos god? It isnt truely restricted by godly laws right?"
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita
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