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Poll

Confiscation of Sandow's Property

Nothing
- 4 (36.4%)
A little
- 0 (0%)
Some
- 1 (9.1%)
A bit
- 1 (9.1%)
A bunch
- 0 (0%)
A lot
- 1 (9.1%)
A ton
- 1 (9.1%)
All of it
- 3 (27.3%)

Total Members Voted: 11


Pages: 1 ... 172 173 [174] 175 176 ... 249

Author Topic: Cobalt Fortress: Days 48 onward: This is the spring of our discontent  (Read 143264 times)

V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth: Days 6-11
« Reply #2595 on: December 09, 2010, 05:42:22 pm »

I liked my old profile pic more for this game, it made me giggle.

Shade-o

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth: Days 6-11
« Reply #2596 on: December 09, 2010, 05:43:08 pm »

You're no longer Stone-Faced, though.
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Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth: Days 6-11
« Reply #2597 on: December 09, 2010, 05:49:44 pm »

yeah I am, I got rid of Not a Rider and replaced it with Distractable, Stone-faced is still there though.

FuzzyZergling

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth: Days 6-11
« Reply #2598 on: December 09, 2010, 05:51:36 pm »

So, uhhh, is the turn coming soon?
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V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth: Days 6-11
« Reply #2599 on: December 09, 2010, 05:52:37 pm »

/agree, I anybody who hasn't posted anything doesn't get a say in what they do, most of us have been waiting for days.

Shade-o

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth: Days 6-11
« Reply #2600 on: December 09, 2010, 05:56:17 pm »

Huh, you're right. I was certain...

In any case, we'll advance as soon as Ahra joins. After that, free sailing.
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Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

Shade-o

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth: Days 6-11
« Reply #2601 on: December 10, 2010, 07:09:15 am »

The final contender appears!

Name: Athor Ironbeard
Diety: Akil
Gender: Male
Caste: Military
Skills: skilled defender, skilled swordsman, skilled marksdwarf, novice miner, novice bowyer.
Good traits: Unbreakable, Hardy, Observant, Paragon
Bad traits: Cold blooded, Cursed, Easily manipulated.
Backstory: Formerly a member of the squad Dragons of Wealth, Athor felt thet he needed more space and freedom but he missed the new caravan and gave chase. It was his childhood dream, after all.
Free item: Forged Iron Shortsword +1, Forged Iron Heater +1                                                                                                                                                 Bought items: 2 barrels of dwarven rum, 2 barrels of pit worm meat, one pickaxe.
Logged
Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

Ahra

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth: Days 6-11
« Reply #2602 on: December 10, 2010, 09:14:46 am »

0-6:sleep
6-7:eat random
7-13:help mine
13-14:eat random
14-16:search for cheddarius and lillys stuff
16-18:help mine
18-19:eat random
19-24:help mine
Logged
And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth: Days 6-11
« Reply #2603 on: December 10, 2010, 09:15:49 am »

... only 2 meals a day due to food shortage.  Also, you need 6 days worth of activity.

Ahra

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth: Days 6-11
« Reply #2604 on: December 10, 2010, 09:23:25 am »

0-6:sleep
6-7:eat random
7-14:help mine
14-16:search for cheddarius and lillys stuff
16-18:help mine
18-19:eat random
19-24:help mine
repeat
Logged
And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth: Days 6-11
« Reply #2605 on: December 11, 2010, 05:29:15 am »

update now?

Shade-o

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth: Days 6-11
« Reply #2606 on: December 12, 2010, 04:00:44 am »

Preface
Spoiler (click to show/hide)

Results
Spoiler (click to show/hide)

Events
Spoiler (click to show/hide)

Consumption/Production
Spoiler (click to show/hide)


Code: [Select]
_____ surface
@XXX@ soil/blocks
@XOX@ soil/blocks/floodgate
@XXX@ soil/blocks
##### stone
Spoiler (click to show/hide)
« Last Edit: December 14, 2010, 02:50:36 am by Shade-o »
Logged
Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

Shade-o

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth: Days 6-11
« Reply #2607 on: December 13, 2010, 10:15:38 am »

Aaaand done?
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Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth: Days 6-11
« Reply #2608 on: December 13, 2010, 10:49:36 am »

map?

FuzzyZergling

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth: Days 6-11
« Reply #2609 on: December 13, 2010, 01:02:31 pm »

Yay!
So I take it those X squares are a pit?
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