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Confiscation of Sandow's Property

Nothing
- 4 (36.4%)
A little
- 0 (0%)
Some
- 1 (9.1%)
A bit
- 1 (9.1%)
A bunch
- 0 (0%)
A lot
- 1 (9.1%)
A ton
- 1 (9.1%)
All of it
- 3 (27.3%)

Total Members Voted: 11


Pages: 1 ... 169 170 [171] 172 173 ... 249

Author Topic: Cobalt Fortress: Days 48 onward: This is the spring of our discontent  (Read 143256 times)

CoughDrop

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2550 on: December 02, 2010, 09:19:41 pm »

You still haven't posted your own schedule CoughDrop.

I'm aware. Litast doesn't really have any labour specializations, so I kind of just use her to make sure any small job that hasn't already been taken gets done.
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"It's one thing to feel that you are on the right path, but it's another to think yours is the only path."

V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2551 on: December 02, 2010, 10:12:43 pm »

 I vote we you just fill it all in so we can get an update today.

FuzzyZergling

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2552 on: December 02, 2010, 10:30:50 pm »

Just put in the meals and sleep, then fill in the rest with "help other dwarves" or something to that extent.
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V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2553 on: December 02, 2010, 10:54:07 pm »

Also, whoever Udil Wildbrew is, we have 2 brewers already, a farmer would be nice though *hint**hint* Also, you forgot to select either Skilled Brawler or Skilled Thrower.  ((Was looking at char profiles))

Edit:  I just realized Udil is the second brewer.  You'll still want Brawler or Thrower in case I try to kill you in your sleep though  ;)
« Last Edit: December 02, 2010, 11:07:43 pm by V-Norrec »
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Hastur

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2554 on: December 03, 2010, 01:45:40 am »

(Hi I donno what all i've missed but im in a hurry for a while in real life) May I prioritize learning polearm skill with a stick, and maintaining a supply of cooked food to extend our food supply?
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Ochita

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2555 on: December 03, 2010, 02:46:03 am »

Well once we get underground seeds I will start to farm. Anyway apparantly I am novice mason!?!
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

ruudhulk

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2556 on: December 03, 2010, 10:48:45 am »

Also, whoever Udil Wildbrew is, we have 2 brewers already, a farmer would be nice though *hint**hint* Also, you forgot to select either Skilled Brawler or Skilled Thrower.  ((Was looking at char profiles))

Edit:  I just realized Udil is the second brewer.  You'll still want Brawler or Thrower in case I try to kill you in your sleep though  ;)

I did pick skyfarmer, little use it may be. Especially during midwinter.
Maybe we could fabricate a glass-house sometime?
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FuzzyZergling

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2557 on: December 03, 2010, 10:52:52 am »

Well once we get underground seeds I will start to farm. Anyway apparantly I am novice mason!?!
"Get underground seeds"? I'm pretty sure we have a bunch of those already, seeing as how I'm planting two 3x3 plots this week. (Hopefully.)
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V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2558 on: December 03, 2010, 03:57:18 pm »

I still think we need Cave Wheat so we can brew beer, and make Dwarf Biscuits or something :P
« Last Edit: December 03, 2010, 04:22:03 pm by V-Norrec »
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Twi

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2559 on: December 03, 2010, 05:05:31 pm »

Also, whoever Udil Wildbrew is, we have 2 brewers already, a farmer would be nice though *hint**hint* Also, you forgot to select either Skilled Brawler or Skilled Thrower.  ((Was looking at char profiles))

Edit:  I just realized Udil is the second brewer.  You'll still want Brawler or Thrower in case I try to kill you in your sleep though  ;)
Sup.
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V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2560 on: December 03, 2010, 05:08:31 pm »

You didn't pick up either Skilled Brawler or Skilled Thrower as part of being a peasant, you might want to do so, as it might come in handy.

Twi

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2561 on: December 03, 2010, 05:31:58 pm »

Does it now?
...*checks*
I see.
Better do that, then.
*does*
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V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2562 on: December 03, 2010, 09:53:39 pm »

CoughDrop needs to post the darn schedules, I'm excited to bond with horse, and get to less cold times so we can start farming and making a name for ourselves out here.

Shade-o

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2563 on: December 04, 2010, 07:42:17 pm »

Yes, we're all waiting.
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Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2564 on: December 04, 2010, 08:02:20 pm »

I'd also accept Kogan posting something to the effect of

Dwarves who haven't posted schedules

Midnight-6:  Sleep
6-7: Eat Random
7-12: Help Mine
12-6: Help other dwarves (random)
6-7: Eat Random
7-10:  Help other dwarves (random)
10-12:  Sleep
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