Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Confiscation of Sandow's Property

Nothing
- 4 (36.4%)
A little
- 0 (0%)
Some
- 1 (9.1%)
A bit
- 1 (9.1%)
A bunch
- 0 (0%)
A lot
- 1 (9.1%)
A ton
- 1 (9.1%)
All of it
- 3 (27.3%)

Total Members Voted: 11


Pages: 1 ... 157 158 [159] 160 161 ... 249

Author Topic: Cobalt Fortress: Days 48 onward: This is the spring of our discontent  (Read 142855 times)

Twi

  • Bay Watcher
  • ✨heterotemporality✨
    • View Profile
Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2370 on: November 25, 2010, 12:54:32 am »

What? There's no trait for exceptional creativity?
*looks over list again*
*continues changing ideas*
Logged

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2371 on: November 25, 2010, 01:01:13 am »

You don't necessarily have to be a skilled miner, just not being a softy fumble-fingers like all these artisans and merchants and nobles clogging the site will be enough.

No offence intended, IronyOwl, Samthere, Hastur, CoughDrop, Nirur Torir.
This explains our situation pretty well, I think. :P
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Twi

  • Bay Watcher
  • ✨heterotemporality✨
    • View Profile
Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2372 on: November 25, 2010, 01:06:48 am »

It seems like it.
Also, I need to remedy the situation I last posted about.
Also, question: do we start with one 'focused' skill or two of them?
Logged

Shade-o

  • Bay Watcher
  • It's my greatest creation yet!
    • View Profile
Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2373 on: November 25, 2010, 01:11:46 am »

I'll talk you through it via PM.
Logged
Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

V-Norrec

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2374 on: November 25, 2010, 01:14:59 am »

I'm exhausted, I'm going to bed now.  No sleep last night.  Later.

FuzzyZergling

  • Bay Watcher
  • Zergin' erry day.
    • View Profile
Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2375 on: November 25, 2010, 01:25:09 am »

I'm exhausted, I'm going to bed now.  No sleep last night.  Later.
Same here.
Try not to kill anybody while I'm gone.

Spoiler (click to show/hide)
Logged

Twi

  • Bay Watcher
  • ✨heterotemporality✨
    • View Profile
Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2376 on: November 25, 2010, 05:16:31 am »

I'm sure I missed something or messed something up, but I'll wait and see. In the meantime, character. Yay.
Spoiler (click to show/hide)

EDIT: When he has strange moods, etc, he'll make artifact alcohol recipes.
And then he will drink it, and see that it is good, and declare that the world must share this taste.
 :D
« Last Edit: December 03, 2010, 09:51:27 pm by Twi »
Logged

V-Norrec

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2377 on: November 25, 2010, 12:03:55 pm »

*sigh* Now I'm going to have competition when it comes time to open my tavern.  Oh well, guess I'll just have to beat you in the free market system once I find my life-bringing artifact.

Twi

  • Bay Watcher
  • ✨heterotemporality✨
    • View Profile
Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2378 on: November 25, 2010, 01:28:49 pm »

That you will.

I'd probably have some edge in that department (Social Drinker, plus making up various alcoholic beverages), but who knows.
Alternatively, we could join forces and proceed to make the best tavern the Iron Cliffs have ever seen.
I'm not sure which is better...
:P
Logged

Shade-o

  • Bay Watcher
  • It's my greatest creation yet!
    • View Profile
Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2379 on: November 25, 2010, 02:18:44 pm »

Don't worry about a lack of day progress, we are resolving some RP events.
Logged
Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

Twi

  • Bay Watcher
  • ✨heterotemporality✨
    • View Profile
Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2380 on: November 25, 2010, 02:29:02 pm »

So I hear...
Logged

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2381 on: November 25, 2010, 02:54:31 pm »

Don't worry about a lack of day progress, we are resolving some RP events.
"Brrraaaaaaiiiiinnnnsssss...."
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

V-Norrec

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2382 on: November 25, 2010, 04:24:43 pm »

Well, I'm not really aiming for brains, if I was I don't think it would have taken nearly this long lol.

V-Norrec

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2383 on: November 25, 2010, 06:21:41 pm »

So how close is the RP bit to being done now then?

CoughDrop

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2384 on: November 25, 2010, 06:46:44 pm »

Returning to camp, Litast asks Tholtig to pray to Aexiesoen, asking to help Norrec in her quest to restore her body to its former self. "I am not as known to Aexiesoen as you are, and Oggez has explained that she has reason to believe he would be willing to help us." She explains, "Please help Norrec, as her death was an injustice."
« Last Edit: November 25, 2010, 06:52:03 pm by CoughDrop »
Logged
"It's one thing to feel that you are on the right path, but it's another to think yours is the only path."
Pages: 1 ... 157 158 [159] 160 161 ... 249