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Confiscation of Sandow's Property

Nothing
- 4 (36.4%)
A little
- 0 (0%)
Some
- 1 (9.1%)
A bit
- 1 (9.1%)
A bunch
- 0 (0%)
A lot
- 1 (9.1%)
A ton
- 1 (9.1%)
All of it
- 3 (27.3%)

Total Members Voted: 11


Pages: 1 ... 134 135 [136] 137 138 ... 249

Author Topic: Cobalt Fortress: Days 48 onward: This is the spring of our discontent  (Read 148261 times)

dragonshardz

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2025 on: November 22, 2010, 08:37:17 am »

Like I said, the first priority is to get the floodgate installed. After that, we can worry about supporting the tunnel and what we'll line it with.

Idea for pipe/support:

 __
|X|
==

Basically, box with an X-shape inside to support the stuff above and still allow water to flow.

V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2026 on: November 22, 2010, 08:47:59 am »

Shade, did you get my last PM, it's not showing as it sent, but I'm pretty sure I sent something to you.

Shade-o

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2027 on: November 22, 2010, 08:52:58 am »

Just try resending it, whatever it was.
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Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2028 on: November 22, 2010, 09:24:41 am »

"GOOD NEWS EVERYONE!  I've successfully hunted some food for the camp.  Bad News everyone, we have no butcher's tools to butcher the deer I slayed.  But good news, I found a trained horse."

Samthere

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2029 on: November 22, 2010, 09:38:31 am »

Yeah, we literally only have to dig out two squares and put a floodgate in place to take advantage of the river being frozen. We don't have to dig into the ice, even, we can just dig out next to it.

V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2030 on: November 22, 2010, 09:46:41 am »

yeah, but digging down in the ice would probably be our best bet for an easy time, I'm betting ice is easier to break than stone/dirt so, you know, probably wouldn't take nearly as long as the granite we've been trying to dig through.

FuzzyZergling

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2031 on: November 22, 2010, 12:06:54 pm »

Easier than stone, harder than dirt, I'm guessing.
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Ochita

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2032 on: November 22, 2010, 12:18:49 pm »

00:00-06:00 Sleep
06:00-7:00 Have breakfast of worm paste and water
07:00-12:00 Carve some rock bowls, engrave them. Also make an Idol to my God, Kun.
12:00-13:00 Talk with Nirur (I'll send a PM, both of you.)
13:00-13:15 More worm paste, add wine if possible.
13:15-19:00 Mine out, going south
19:00-20:00 Entertain everyone with my tales (Learned FTW) have dinner of trail berrys with trail drink. Help Norrec with unloading.
20:00-22:00 Mine south again.
22:00-00:00 Sleep.
« Last Edit: November 22, 2010, 03:10:13 pm by Ochita »
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2033 on: November 22, 2010, 01:56:52 pm »

I can tell you right now Ochita, I won't be making it back until 7 PM from my hunting expedition.  I'm bringing deer meat and a trained horse with me however.

Also, I believe we all agreed to go down to 2 rations a day.

Ochita

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2034 on: November 22, 2010, 03:10:35 pm »

Well, I'm trying not to use the good stuff.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

CoughDrop

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2035 on: November 22, 2010, 03:46:54 pm »

Ration changes will occur on day 5, not day 4.

"Please don't say why each of you should get a third meal. If one person gets to eat a third, then everyone else will complain. We need to just work on getting food now so we won't have problems down the road."
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"It's one thing to feel that you are on the right path, but it's another to think yours is the only path."

V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2036 on: November 22, 2010, 04:03:15 pm »

Well shoot, I only ate twice anyhow, just for you coughdrop.  Ahh well btw I'll need butcher tools tomorrow sometime if you don't mind samthere.

V-Norrec

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2037 on: November 23, 2010, 12:50:23 am »

Has anyone not submitted their schedule yet, my day was spent through hunting via PM.

Shade-o

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2038 on: November 23, 2010, 12:55:15 am »

Day 4
Actions
Spoiler (click to show/hide)
Consumption/Production
Spoiler (click to show/hide)

Map
Spoiler (click to show/hide)
« Last Edit: November 23, 2010, 01:05:57 am by Shade-o »
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Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

Cheddarius

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Re: Dwarf Fortress: Cobalt Edition: Chapter 1: Struck Earth
« Reply #2039 on: November 23, 2010, 12:56:14 am »

I just noticed that the list of players includes, consecutively, Sam & Fuzzy. Hilarious!
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