Dariush and me are the only named dwarves for now, yet if anyone turns up then they can pick from Two miners, a woodcutter, a carpenter/mason and a brewer who's also a stone crafter. Now let's strike the Earth!
1st granite 502, expedition leaders log.
So we've finally arrived at our new home, with its magma and peaceful wildlife. Wait a minute, we've been tricked by the nobles! Why I oughta use my carp launcher on them, if only I remembered where I put it... The only person in our group who has a untraditional name so far is dariush, who is our mechanic/weaponsmith. Being a scientist I like mechanisms, also cows for those haunting moos. I hope we find some to moo at the goblins. Although now I need to focus on my goal, farming (which will lead to science!). The area has a brook and plenty of rock for science, so let's strike the earth! Already there's a cougar, well if we can catch it we can do science, but if not we're doomed. I'll do what all expedition leaders do, ignore it until it interferes with my science! Oh and a mountain goat... wait this doesn't seem like the terrifying mountains we were told about, that mountain goat isn't even trying to look threatening!
5th granite 502.
The miners are mining, also the cougar and mountain goat seemed to do a little dance, so yes we have elven cougars, that won't eat goats... Oh also I want a turtle in a aquarium, for science!
16th granite 502.
The cougar continues to roam, along with his goat friend. The farm is flooding, and rooms are being dug out. This is all good, but where's my turtle!
19th granite 502.
The farm has overflooded a little but we can wait it out, after all it only has water from a murky pool, it's not as if the entire brook is on there. Oh also there's a giant eagle! This requires science!
23rd granite 502.
Perhaps I need to move the booze so the miners don't have to take a long walk to get a drink, nah i'll just work on my farm.
26th granite 502.
The farm will only have plump helmets, also some hoary marmots have shown up. This requires some more science, Dariush is working on the mechanisms for the science.
3rd slate 502.
I've only been here a month and the lack of science is already killing me, hurry up you carpenter, make those beds so we can make some scientific things.
6th slate 502.
It seems my good friend Fath mc miner doesn't like the our brewer who also makes stone crafts.. I suspect the brewer will poison him before long! I must find science to prevent this.
14th slate 502.
I've decided to take a nap next to the farm to show that carpenter!
16th slate 502.
The carpenter responds by also taking a nap... well played.
17th slate 502.
The miners have also fallen asleep, I knew that brewer was plotting something! Well he also fell asleep too but that's not the point!
22nd slate 502.
The science has begun, random cage traps shall stop the marmot menace!
1st Felsite 502.
The science hasn't worked yet, but it will eventually. Also the miners keep finding damp stone over the bedrooms!
14th felsite 502.
The science still fails to work, some people have awkward bedrooms (I don't, haha!) oh and the wild life continues to be goats and monkeys.
1st hematite 502.
The actual name of the fortress is Dishmirror?! WHAT!? Gah, I'm going to pester people about this and my turtle aquariam! Oh also our booze supply is rising, hurray! (Seriously I didn't know that the fortress was called dishmirrors now, when did that happen?)
Okay I'll do the rest soon, since next time we'll probably get migrants and hopefully more fun wildlife.
Graebeard,I'll put you on the list.