Action 1 I improve POWARR TOOLSS = 0 sub 5
Action 2 I improve POWARR TOOLSS = 1 sub 4
Hauler bonus = 0 sub 1
Despite having nothing to improve your POWARR TOOLSS with except those very same POWARR TOOLSS, you do it anyway (dangerous action). Your first attempt fails miserably but avoids injuring you or destroying your tools. Your second attempt succeeds at improving them, but not by enough to really matter. Your last attempt manages to slingshot a tiny bar of metal into your face, but you pull it out without much trouble.
-"advanced" tools
+POWARR TOOLSS (Value 8 )
Head (13/15)Action 3 I make a kustom Shoota 3 sub 3
You somehow manage to create some sort of slingshot pistol out of mud, rocks, and branches. It'll probably blow up on you the first chance it gets, but it's an impressive feat nonetheless.
+3 Shootacrafting
+Kustom Shoota (Value 30, combat bonuses)
Action 4 I go around killin stuff = 2 sub 2
Action 13 I go around killin stuff = 0 sub 2
Action 14 I go around killin stuff = 2 sub 5
You shoot two monkeys and a relatively small deer. Rather impressive, considering you did it with a bark gun that launches rocks.
+2 monkey corpses
+small deer corpse
+4 Hunting
Action 5 I make more Shootas = 1 sub 2
Action 6 I make more Shootas = 0 sub 2
Action 7 I make more Shootas = 1 sub 4
Action 8 I make more Shootas = 0 sub 3
Hauler bonus = 1 sub 4
Hauler bonus = 0 sub 3
With Kaguro to fetch you things, you manage to make several more shootas. None are nearly as impressive as your first, however, and many are about as sturdy and effective as they look. Oh, one also snaps and slams a shard of wood into your head again. It comes right out though.
+Shoota(1sub4) x2, Shoota(1sub2), Shoota(0sub3) x2
+3 Shootacrafting
Head(11/15)Action 9 I make choppas = 0 sub 1
Action 10 I make choppas = 0 sub 1
Hauler bonus = 2 sub 5
You fail miserably at making choppas the first two times, but your final one is a thing of beauty. Sure, it's made of wood and stone and so not very sharp, but it looks damn nice.
+Choppa(Value 25, 2sub5)
+2 Weaponcrafting
Action 11 I start setting up cannons = 0 sub 3
Action 12 I set up cannons = 1 sub 5
Hauler bonus = 2 sub 1
Your first attempt blows up on you. Eh, things happen.
Head(10/15)Entire Body(14/15)Your second begins the frame very nicely, and your final push of effort sets up a very, very crude cannon. Oh, sure, it'll probably blow up on you the instant you make a mistake, but your first week in the jungle and you've got a bark-and-moss cannon set up, so who cares!
+3 Siege Engineering
Crude Cannon set up.