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Author Topic: Multiverse Fortress (Week 1)  (Read 13740 times)

Ochita

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Re: Multiverse Fortress (Embarked)
« Reply #135 on: November 08, 2010, 11:48:40 am »

actions 1-10 gather plants and herbs 4 will be used to identify them.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Hastur

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Re: Multiverse Fortress (Embarked)
« Reply #136 on: November 08, 2010, 03:02:57 pm »

1 take a rock and chip myself 2 knives,
 chip rock into 2 axeheads,
 start fire and sleep/meditate/pray
2 find wood and carve axehandles with tools,
 read and rest,
 maintain fire and sleep/meditate/pray
3 assemble axeparts with plantfiber, or clothing strips,
   gather wood with axe
 maintain fire and sleep
4 turn wood into 2 fire hardened wooden spears
  rest and read
 maintain fire and sleep
5 weave a net or two with plant fiber
  go fishing with net, or spear
 maintain fire and sleep/meditate/chant
6 weave hammocks out of plant fiber
 rest and read
maintain fire and sleep
7 make wooden doors
 install doors and read
maintain fire and sleep
 
Ps i'd really like to see what he determines what you can and cant do with a turn.
« Last Edit: November 08, 2010, 03:16:45 pm by Hastur »
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breadbocks

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Re: Multiverse Fortress (Embarked)
« Reply #137 on: November 08, 2010, 04:51:18 pm »

I AM A WETBOY!!!!!!!!!!!

1-10 Anyways, make crude rock knife, and add small holes into that I can thread with poison soaked cloth.
11 Steal any herbs Ochita finds.
12-13 Identify any that are poisonous, and can be used to make poison, and keep them. Give the rest back to Ochita.
14 Find semi-distant cave. Set up a meager camp there.
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Clearly, cakes are the next form of human evolution.

IronyOwl

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Re: Multiverse Fortress (Embarked)
« Reply #138 on: November 09, 2010, 02:59:05 pm »

Week 1:

Spoiler: Gar'gat (click to show/hide)

Spoiler: Kaguro Draven (click to show/hide)

Spoiler: Alexander BLOCKman (click to show/hide)

Spoiler: ??? (click to show/hide)

Spoiler: Urist (click to show/hide)

Spoiler: Ochita (click to show/hide)

Spoiler: Shogun Hua (click to show/hide)

Spoiler: breadbocks (click to show/hide)




Spoiler: ???, Elven Ghost (RAM) (click to show/hide)







Spoiler: Unclaimed/Around (click to show/hide)


Well, this had some problems associated with it. If you notice any errors, point them out.

I did change my mind about the effects of hauling, however. They can improve most tasks by 50%, which is much easier if nothing else. They still operate on basically giving someone else your actions, but now do so in a simpler way.
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The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

ExKirby

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Re: Multiverse Fortress (Week 1)
« Reply #139 on: November 09, 2010, 03:15:54 pm »

Using the entrance we have made, I dig out a GLORIOUS CAVE SYSTEM using all of my actions.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Ochita

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Re: Multiverse Fortress (Week 1)
« Reply #140 on: November 09, 2010, 04:03:43 pm »

1-2 I take a rock and use it to make a mortar and pesle.
2-10 I cut away foilage and start to make a patch for growing herbs.
11-14 I look for potentaly eatable plants.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Hastur

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Re: Multiverse Fortress (Week 1)
« Reply #141 on: November 09, 2010, 04:19:03 pm »

I give ochita my inferior axe, and my inferior knife goes to Elven ghost

1 I haul rock out of the way for our cliff face miner *while I Micromanage our cliff-miner to dig 8 2x3 bedrooms first, with notches for hanging hammocks.  then direct a 30 foot pit in our entrance hall
  Butcher animals/learn some anatomy, *save bones in bedroom for raising skeletons later.
 zzz and place wood over pit, retract wood at bedtime
2 gather wood with axe
  Make barrels
  zzz in bedroom with hammock *eat fishmeat and save bones
3 Weave Hammocks
  make Stone knives
  zzz
4 make stone discuses
 make stone discuses
 zzz and install door at cliff entrance
5 attempt to make 2 wooden training clubs/swords (is it a different skill?)
 make a wooden training greatsword, and use the swordguys greatsword as a reference
 zzz
6 weave greatsword sheath, and satchel if extra time.
 raise fishbones into skeletal fish and shove it in the pit
 zzz
7 train with other person, make shure they use a training weapon. I train a tackling/goring/biting/shield charging style
  Carve a suitable tree near the entrance into a giant totem with my axe, dedicate it to the gods. *leisurely
  zzz
 
 
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Ochita

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Re: Multiverse Fortress (Week 1)
« Reply #142 on: November 09, 2010, 04:32:27 pm »

Thanks for the axe, if you soon need some magic help im here.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

breadbocks

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Re: Multiverse Fortress (Week 1)
« Reply #143 on: November 09, 2010, 04:50:55 pm »

You do know wetboys are trained to have an extremely good knowledge of plants, and by extension, poisonous plants.

1-5 Hide crude burrow.

6 Prepare herb lore so as to find more herbs.

7-11 Gather herbs which are poisonous.

12 Make a crude leakproof bowl.

13 Gather cotton.

14 Make cotton into cloth.
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JacenHanLovesLegos

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Re: Multiverse Fortress (Week 1)
« Reply #144 on: November 09, 2010, 05:48:38 pm »

Actions 1-14 : Claim five peices of stone, build a mecanics workshop and make 3 mechanisms. Disassemble workshop and dig into a pond or something to flood my entrance.
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

RAM

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Re: Multiverse Fortress (Week 1)
« Reply #145 on: November 09, 2010, 07:47:51 pm »

???:
1-4:Find mining tools.(keep the best and dump the rest in storage.)
5-8:Improve mining tool.
9-14: mine storage space.
« Last Edit: November 10, 2010, 03:09:50 am by RAM »
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

KaguroDraven

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Re: Multiverse Fortress (Week 1)
« Reply #146 on: November 10, 2010, 12:02:03 am »

(I will allow myself to be the main hauler for now to help others)
Action 1 I Haul Stuff for others
Action 2 I Hunt
Action 3 I Haul Stuff for others
Action 4 I Hunt
Action 5 I Haul Stuff for others
Action 6 I Hunt
Action 7 I Haul Stuff for others
Action 8 I Meditate
Action 9 I Haul Stuff for others
Action 10 I Train with my hollow powers
Action 11 I Haul Stuff for others
Action 12 I Meditate
Action 13 I Haul Stuff for others
Action 14 I Train with my hollow powers
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
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Because I can"-WolfTengu

maxicaxi

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Re: Multiverse Fortress (Embarked)
« Reply #147 on: November 10, 2010, 04:23:36 am »

Action 1 I improve POWARR TOOLSS
Action 2 I improve POWARR TOOLSS

Action 3 I improve POWARR TOOLSS
Action 4 I improve POWARR TOOLSS

Action 5 I improve POWARR TOOLSS
Action 6 I improve POWARR TOOLSS

Action 7 I improve POWARR TOOLSS
Action 8 I improve POWARR TOOLSS

Action 9 I improve POWARR TOOLSS
Action 10 I improve POWARR TOOLSS

Action 11 I improve POWARR TOOLSS
Action 12 I improve POWARR TOOLSS

Action 13 I improve POWARR TOOLSS
Action 14 I improve POWARR TOOLSS
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

ragnarok97071

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Re: Multiverse Fortress (Week 1)
« Reply #148 on: December 01, 2010, 08:37:56 pm »

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IronyOwl

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Re: Multiverse Fortress (Week 1)
« Reply #149 on: December 02, 2010, 02:33:43 pm »

Alas, Dwarf Fortress: Cobalt Edition was so much more awesome than this it blew it out of the water.

I also probably shouldn't run forum games that require electronic assistance to function, but that's more of a philosophy thing.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.
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