Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Nothing for now.

-
- 0 (0%)
-
- 0 (0%)

Total Members Voted: 0


Pages: 1 ... 16 17 [18] 19 20 ... 22

Author Topic: The Slender Man Mythos Thread ["The next time I see you I'LL KILL YOU!"]  (Read 48328 times)

Max White

  • Bay Watcher
  • Still not hollowed!
    • View Profile

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

Christes

  • Bay Watcher
    • View Profile

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Logged

FuzzyZergling

  • Bay Watcher
  • Zergin' erry day.
    • View Profile

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Logged

Cheeetar

  • Bay Watcher
  • Spaceghost Perpetrator
    • View Profile

EverymanHYBRID has received an update.
Logged
I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Christes

  • Bay Watcher
    • View Profile

Spoiler (click to show/hide)
Logged

Earthquake Damage

  • Bay Watcher
    • View Profile

Spoiler (click to show/hide)

STEALTH POST:  Clever idea for a slenderparody.
« Last Edit: April 28, 2011, 09:10:10 pm by Earthquake Damage »
Logged

dragonshardz

  • Bay Watcher
  • [ETHIC:PONY:ACCEPTABLE]
    • View Profile
    • Steam Profile
Re: The Slender Man Mythos Thread ["...like a fishing lure..."]
« Reply #261 on: May 04, 2011, 02:10:42 am »

New MH posted.

Spoiler (click to show/hide)

Earthquake Damage

  • Bay Watcher
    • View Profile
Re: The Slender Man Mythos Thread ["...like a fishing lure..."]
« Reply #262 on: May 04, 2011, 03:54:45 am »

Spoiler (click to show/hide)
Logged

Max White

  • Bay Watcher
  • Still not hollowed!
    • View Profile
Re: The Slender Man Mythos Thread ["...like a fishing lure..."]
« Reply #263 on: May 04, 2011, 05:49:52 am »

Spoiler (click to show/hide)

MetalSlimeHunt

  • Bay Watcher
  • Gerrymander Commander
    • View Profile
Re: The Slender Man Mythos Thread [I'm not exactly sure where I am...]
« Reply #264 on: May 04, 2011, 03:33:02 pm »

Old Slendy is getting more bold every entry.
Logged
Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
Quote
No Gods, No Masters.

Christes

  • Bay Watcher
    • View Profile
Re: The Slender Man Mythos Thread [I'm not exactly sure where I am...]
« Reply #265 on: May 04, 2011, 10:21:38 pm »

Spoiler (click to show/hide)
Logged

dragonshardz

  • Bay Watcher
  • [ETHIC:PONY:ACCEPTABLE]
    • View Profile
    • Steam Profile
Re: The Slender Man Mythos Thread [I'm not exactly sure where I am...]
« Reply #266 on: May 04, 2011, 10:33:37 pm »

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Christes

  • Bay Watcher
    • View Profile
Re: The Slender Man Mythos Thread [I'm not exactly sure where I am...]
« Reply #267 on: May 04, 2011, 11:01:00 pm »

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Logged

dragonshardz

  • Bay Watcher
  • [ETHIC:PONY:ACCEPTABLE]
    • View Profile
    • Steam Profile
Re: The Slender Man Mythos Thread [I'm not exactly sure where I am...]
« Reply #268 on: May 05, 2011, 03:09:06 am »

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

MorleyDev

  • Bay Watcher
  • "It is not enough for it to just work."
    • View Profile
    • MorleyDev
Re: The Slender Man Mythos Thread [I'm not exactly sure where I am...]
« Reply #269 on: May 05, 2011, 08:17:04 am »

You know I was considering starting a project that was a slendy game. A 2D platformer at first that started having odd graphical glitches, figures disappearing just as they entered view for a couple of frames, shapes briefly forming in the static of the loading screens, fake errors messages, that kind of thing.
Logged
Pages: 1 ... 16 17 [18] 19 20 ... 22