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Author Topic: Countries at War: Hyper Edition: Turn 17: This is the end  (Read 83091 times)

adwarf

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Re: Countries at War: Hyper Edition: Turn 14
« Reply #945 on: March 04, 2011, 04:01:24 pm »

I am taking the UN turf I am just taking the ones in my ammediate vicinity very slowly.
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Sheb

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Re: Countries at War: Hyper Edition: Turn 14
« Reply #946 on: March 04, 2011, 05:43:02 pm »

An official communication from the CIS

Today is a great day for Freedom and Peace.

During the lasts months, the Imprecederio Imperio revealed its true nature: that of a rogue state, a bloody dictatorship, an obstacle to world peace and trade. By its actions, the Imperio caused the death of billions of Imperialists Citizens. It caused war between the CIS and the United States. Its leaders now have more bloods on their hands than all the Hitlers and Pinochets of history.

In order to assure world peace and to allow world trade to progress again, the Commonwealth of Independent States has decided to remove the Imperio from the map. As we speak, a multinational task force, made from ships and troops of all the CIS's Pacific members, is making its way toward the Imperio's capital, liberating the oppressed peoples of South America in an awesome battle of right against wrong, good against evil, future against past.

Glory to the CIS!
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Demonic Spoon

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Re: Countries at War: Hyper Edition: Turn 14
« Reply #947 on: March 04, 2011, 11:22:10 pm »

Aw, well I wrote that thing in about half a hour after a sudden flash of inspiration. I'm tempted to keep it like it is and pretend the UE bribed Edgar to take a bit of artistic licence with it, but I respect Edgar and is principles to much to believe he would do such a thing so I'll to change it a bit to fit into the lore. I completely forgot that it was actually the II that blockaded Russia. Thanks for reminding me. Was that common knowledge however? The Russians certainly believed it was the USA and I know of no reason for the UE to believe differently. Certainly the II hasn't revealed this ingame have they? And Edgar is probably living in either Russia or the UE probably? Since we are in control of most the Earth.

Ah okay on the embargo. I was confused cos it said "Due to rioting, police overtime, and minster termination"

What exactly are the alternative fuel sources? Biofuel? Hydrogen? Renewable electric? It'll affect how I edit the oil part of my little wall of text.

I WAS THE ONE EMBARGOING YOU!!!

I believe that it is common knowledge now.

Also, I put "Due to rioting, police overtime, and minster termination", since he lost most of his west coast. Having a minister complain about losing money in countries you no long have seems kinda stupid.

Biofuel and Hydrogen cells powers our vehicles, while we get electricity from a variety of sources, like wind, tidal, hydro and nuclear.

Is this all you need?

Yes it is, thanks. Edited the thingy. Is it okay now?

So we need the following's turns? Sheb, V-Norrec, Shadowzane and Ggamer?
« Last Edit: March 05, 2011, 04:23:20 am by Demonic Spoon »
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USEC_OFFICER

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Re: Countries at War: Hyper Edition: Turn 14
« Reply #948 on: March 05, 2011, 03:31:00 pm »

Yes it is, thanks. Edited the thingy. Is it okay now?

So we need the following's turns? Sheb, V-Norrec, Shadowzane and Ggamer?

Everything looks fine.

And yes, we're pretty much missing those people.
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Demonic Spoon

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Re: Countries at War: Hyper Edition: Turn 14
« Reply #949 on: March 06, 2011, 09:35:42 am »

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adwarf

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Re: Countries at War: Hyper Edition: Turn 14
« Reply #950 on: March 06, 2011, 09:44:20 am »

Code: [Select]
> Because Dave this is a game, and in this game you kill people. You understand that Dave. _
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Demonic Spoon

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Re: Countries at War: Hyper Edition: Turn 14
« Reply #951 on: March 06, 2011, 12:59:03 pm »

« Last Edit: March 06, 2011, 01:00:34 pm by Demonic Spoon »
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Sheb

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Re: Countries at War: Hyper Edition: Turn 14
« Reply #952 on: March 08, 2011, 12:19:21 pm »

I jsut noticed you forgot to remove both battlehsips from V-Norrec's unit list.

1-Month Plan
[/size]

Finance and Economics

Revenue:
-Taxes: 1,351,000$
-Deep-Sea Drilling: 70,000$
-Money lost from blocade:-72,00$
Total:1,349,000$

Sonar:
SONAR buoys off the coasts of Ecuador, Chile and Micronesia: -30,000$
Money Left: 1,319,000$

Secret Project (Of Doom)
Ten shipments of various equipment will be mass driven to low earth orbit: -350,000$ (200,000$ of equipment, 150.000$ of Mass Drivers energy bill)
Money Left:969,000$

Law Enforcement
Cyborgs in Macedonia, Chile, Ecuador and Venezuela:-64,000$
Money Left:905,000$

Moar Troops in Europe
2 Laser Batteries and 2 Interceptors in the Czech Republic:-134,000$
Money Left:771,000$

Moar Troops in South America
4 Laser Batteries and 4 Interceptors in Chile:-268,000$
2 Laser Batteries and 2 Interceptors in Ecuador:-134,000$
2 Laser Batteries and 2 Interceptors in Venezuela:-134,000$
Money Left:235,000$

Research:
100,000$ on Hydroponics
100,000$ on Railguns
Money Left:35,000$

Intelligence:
30,000$ to gather E.P. on various targets.
Money Left:5000$

Armies

European Front
-2 Fighters from Macedonia Invade Serbia
-3 Fighters, 1 Artillery from Slovenia invade Austria, along with 1 Czech Infantry.
-1 Infantry from Bulgaria move to occupy Macedonia.

Pacific Front
-Imperio's Bane will take over French Polynesia.
-Worker's Victory will take over the Galapagos

South American Front
-The ICBM carrying a gas warhead will strike Argentina, targetting the heavy armor and one of the fighter.
-All troops from Chile will invade Argentina, with support from Pacific Power. They will be led by the Stavka AI.
-All troops in Venezuela will invade Columbia, with support from Commune de Paris.
-The GDI ships will protect Panama.

Others
-I'll give Deep Sea Mining, Basic Spaceflight to the United Empires.
-Since I like them a lot, they'll also get Slovenia.
-Since I almost forget to include that in my orders, they'll also get 5,000$ as a present.
-Cybersyn will lead the economy in United Korea.
-Any merchant vessel going to or from the Imperio shall be stopped. No trade shall be allowed with them.



« Last Edit: March 13, 2011, 06:48:24 am by Sheb »
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Taricus

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Re: Countries at War: Hyper Edition: Turn 14
« Reply #953 on: March 08, 2011, 12:21:19 pm »

Railguns require mass drivers...
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USEC_OFFICER

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Re: Countries at War: Hyper Edition: Turn 14
« Reply #954 on: March 08, 2011, 01:22:45 pm »

Railguns require mass drivers...

Researching Railguns is easier with mass drivers. You can research any technology at any time during the game, but the sheer difficulty makes it rather useless.
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Taricus

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Re: Countries at War: Hyper Edition: Turn 14
« Reply #955 on: March 08, 2011, 01:23:42 pm »

Okay. Sheb, Wait for me to research it.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Johnfalcon99977

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Re: Countries at War: Hyper Edition: Turn 14
« Reply #956 on: March 08, 2011, 04:08:08 pm »

Wait, I talked about Railguns in other games so your going to steal the idea and make it in this game? I'm not sure whether to be proud or annoyed.
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Also known as the Knowlagable, the Forgetful, and/or the Ignored

Please excuse my horrible awful linguistic skills.

Sheb

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Re: Countries at War: Hyper Edition: Turn 14
« Reply #957 on: March 09, 2011, 09:59:35 am »

Okay, I changed it.

Also, Johnfalcon, you do not own the fucking name. Railguns are just the term USEC used for a magnetic gun able to launch stuff in orbit, that's it.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

USEC_OFFICER

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Re: Countries at War: Hyper Edition: Turn 14
« Reply #958 on: March 09, 2011, 01:28:04 pm »

I would like to say the railguns and mass drivers are fairly generic and common sci-fi terms and ideas.

Also, Mass driver launch stuff into orbit, railguns launch stuff into people's heads. (There's a slight difference.)
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Demonic Spoon

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Re: Countries at War: Hyper Edition: Turn 14
« Reply #959 on: March 10, 2011, 09:19:37 am »

Shadowzane and V-Norrec, just because you're going to get crushed is no excuse not to post your turn!
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