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Author Topic: Countries at War: Hyper Edition: Turn 17: This is the end  (Read 83338 times)

Sheb

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #570 on: January 27, 2011, 03:49:36 pm »

One, never know. Also, in case V-Norrec do something mean (like attacking my ships in the pacific or something. I'd like Demonic Spoon to be able to edit my turn for the best.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

V-Norrec

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #571 on: January 27, 2011, 04:39:25 pm »

Oh yeah, because I'm sure USEC totally wouldn't be able to edit your turn to some extent.  Yeah.

Sheb

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #572 on: January 27, 2011, 04:58:48 pm »

Let's say that I prefer Demonic Spoon to do this, and I don't see why you don't agree. :p
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

V-Norrec

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #573 on: January 27, 2011, 05:03:16 pm »

Let's say I prefer USEC and don't see why you want Demonic Spoon to control your territory and armies and navies and production and diplomatic actions.

V-Norrec

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #574 on: January 28, 2011, 02:25:50 am »

Revenue:  $510,000
Cash Held:  $30,000
Total:  $540,000

Money left after turn:  $50,000

Production:
10 Submarines in the Southern Caribbean (-$200,000)
2 Light Armor in Panama (-$40,000)

Research:
$100,000 to Research Project 1
$150,000 to Research Project 2



Operation It's my Ocean:  My 14 Subs are to invade Vanuatu, New Caledonia, The Solomon Islands, Kiribati, Tuvalu, Fiji, Wallis and Futuna(one country), Samoa, Tokelau, The Cook Islands, Niue, French Polynesia, The Pitcairn Islands, and Easter Island.  1 Sub is to attack each territory.

My 2 Battleships are to invade the Galapagos Islands and the Falkland Islands.  1 Battleship to each Territory.

This has all been hammered out with Sheb, any attacks against any of these islands are to be canceled, should he go missing in the near future, he is keeping Micronesia, and assaulting Palau, The Marshall Islands, The Northern Mariana Islands, Nauru, Wake Island and Guam.

((Before anyone asks, I made the list yes, but the agreement was I get below the Philippines, he gets above the lowest point, I tossed Nauru his way out of my own free will))

Demonic Spoon

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #575 on: January 28, 2011, 01:33:35 pm »

Turn please?  :)
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USEC_OFFICER

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #576 on: January 28, 2011, 03:48:19 pm »

Operation It's my Ocean:  My 14 Subs are to invade Vanuatu, New Caledonia, The Solomon Islands, Kiribati, Tuvalu, Fiji, Wallis and Futuna(one country), Samoa, Tokelau, The Cook Islands, Niue, French Polynesia, The Pitcairn Islands, and Easter Island.  1 Sub is to attack each territory.

To prevent this from getting too silly, certain sea zones will have one (1!) island nation in them. Meaning that each sea zone east of Papa New Guinea will all get an island nation. Okay? Sound good?

(Now to come up with names for them.)
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V-Norrec

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #577 on: January 28, 2011, 04:46:16 pm »

Shit.... fine then, send the extra subs to take over Antarctica.

Also, what about the Caribbean, can I over populate that with islands?

Edit:  Note the Galapagos Islands, Easter Island, and the Falkland Islands are all in different oceans.  As for my other islands that I'm invading, just call them all French Polynesia, it's the largest country kinda deal in there.
« Last Edit: January 28, 2011, 05:16:13 pm by V-Norrec »
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USEC_OFFICER

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #578 on: January 28, 2011, 05:27:16 pm »

Also, what about the Caribbean, can I over populate that with islands?

No.
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ggamer

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #579 on: January 30, 2011, 01:47:44 pm »

bump

Phantom

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #580 on: January 30, 2011, 01:48:36 pm »

bump
It takes time to do these turns man.
I should know, I invented this.
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USEC_OFFICER

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #581 on: January 30, 2011, 03:59:34 pm »

bump
It takes time to do these turns man.
I should know, I invented this.
Plus, I'm not the most motivated right now.

(Rome Total War *cough* *cough*)

Though I have done most of the calculations. No write ups yet.
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adwarf

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #582 on: January 30, 2011, 08:25:24 pm »

Hey USEC asking if you would mind if I put these rules In the forum game repository for others to see and use
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USEC_OFFICER

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #583 on: January 31, 2011, 11:56:30 am »

Hey USEC asking if you would mind if I put these rules In the forum game repository for others to see and use

Where is this repository exactly?
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adwarf

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #584 on: January 31, 2011, 03:56:57 pm »

I put the rules there and others can use or modifiy them to make other game
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