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Author Topic: Countries at War: Hyper Edition: Turn 17: This is the end  (Read 83292 times)

Demonic Spoon

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #540 on: January 24, 2011, 11:40:32 pm »

You forgot to colour in tunisia, and there should be 2 fanatics in tunisia I think? Will check for other mistakes and write turn when I have the time. I have to go now.
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Sheb

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #541 on: January 25, 2011, 06:35:06 am »

Okay. I like the way you're implementing radio code.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

USEC_OFFICER

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #542 on: January 25, 2011, 11:05:30 am »

You forgot to colour in tunisia, and there should be 2 fanatics in tunisia I think? Will check for other mistakes and write turn when I have the time. I have to go now.

1 died.

Unless I messed up with some other countries, just assume that you have Tunisia. I'll colour it for next turn.
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Demonic Spoon

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #543 on: January 25, 2011, 12:42:00 pm »

Typo in my territories, Algera should be Algeria. So I lost 1 fanatic in each of my attacks on Algera, Niger, Chad, Central African Republic as well and a Light armour in my attack on Somalia and a Heavy Armour in my attack on the Democratic Republic of the Congo? Is that right?

So they destroyed all my ICBMS and not just some of them? Man.

And you still need to change the colour of the northwest part of Turkey to mine, the part of it that borders Greece.
« Last Edit: January 25, 2011, 02:49:54 pm by Demonic Spoon »
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Sheb

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #544 on: January 25, 2011, 02:03:02 pm »

Come on, don't whine. You've just reached the 1,000,000$ income bar!
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Demonic Spoon

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #545 on: January 25, 2011, 02:20:31 pm »

<.< Not whining, just making sure there wasn't a mistake. Well okay, maybe a little whining. But I am actually very happy with how things have turned out so far.  :P

P.S. Sorry for the whining.

P.P.S Question, can Air Units move farther per turn than normal units? Like three or four countries instead of two?
« Last Edit: January 25, 2011, 02:46:28 pm by Demonic Spoon »
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USEC_OFFICER

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #546 on: January 25, 2011, 03:07:00 pm »

P.P.S Question, can Air Units move farther per turn than normal units? Like three or four countries instead of two?

All units have infinite movement along your own territories. However, Air units don't need ships to move across ocean spaces, though they don't have unlimited movement. Additionally, they can travel across a few enemy territories.

Typo in my territories, Algera should be Algeria. So I lost 1 fanatic in each of my attacks on Algera, Niger, Chad, Central African Republic as well and a Light armour in my attack on Somalia and a Heavy Armour in my attack on the Democratic Republic of the Congo? Is that right?

Yep.
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ggamer

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #547 on: January 25, 2011, 07:46:22 pm »

and now for the most sophisticated turn known to man...

all units>invade>Britian

bam.

Sheb

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #548 on: January 25, 2011, 09:34:39 pm »

Spoiler: More Fluff (click to show/hide)
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Demonic Spoon

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #549 on: January 25, 2011, 11:21:12 pm »

We would advise against offering the II membership. They were responsible for giving America the technology to bomb you with.
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V-Norrec

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #550 on: January 25, 2011, 11:25:43 pm »

Technically, I doubt that they needed it.  If they needed my tech, they wouldn't have been able to bomb said countries until the turn after I gave them technology as they would require time to build said components.  Also, you notice I don't have nuclear warheads, they would have been using explosive, not nuclear, thus your argument that I was responsible for the bombing, cannot be true.

Demonic Spoon

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #551 on: January 25, 2011, 11:29:29 pm »

I did not say you were completely responsible, only somewhat in that you helped the USA to achieve these bombings.
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Sheb

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #552 on: January 25, 2011, 11:30:39 pm »

Well, we know that. That's why we're giving you a chance to join the CIS.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Demonic Spoon

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #553 on: January 26, 2011, 10:28:58 am »

Actions of the Great United Empire:

The Nile of Finances:

Savings: 4,000
Revenue: +1,000,000 (Wow, really? 1000000 exactly? Awesome. Did I make a mistake or was this on purpose?)
Use Propaganda on the United States of America, except Alaska: -110,000
Use Propaganda on Portugal: -50,000
Use Propaganda on Ireland: -50,000
Internal Propaganda: -25,000
Counterops: -25,000
Research Improved Counterops: -100,000
Research Artificial Intelligence: -100,000
Research Nuclear Warheads: -100,000
Research Fallout Control: -25,000
Give aid to the IB: -5,000
Give Money to Halsantium in exchange for Mechanized Infantry: -30,000
2 SONAR Buoys in the western Mediterannean from Fleet 1: -20,000
2 SONAR Buoys in the Arabian Sea from Fleet 2: -20,000
Upgrade all normal infantry to cyborgs: -24,000
Upgrade 1 Fanatic in Tanzania, Democratic Republic of the Congo, Central African Republic, Chad, Niger, Algeria and Spain to Laser Fanatics: -42000
Build 1 Laser Fortress in Egypt: -75,000
Build 1 Laser Cyborg in Egypt: -26,000
Build 1 Laser Fanatic in Egypt: -18,000
Make 1 Laser Fanatic in the UAE: -18,000
Make 1 Laser Fanatic in Bahrain: -18,000
Make 1 Laser Fanatic in Greece: -18,000
Make 2 Laser Fanatics in Spain: -36,000
Make 1 Laser Fanatic in Niger: -18,000
Make 1 Laser Fanatic in Chad: -18,000
Make 1 Laser Fanatic in the Democratic Republic of the Congo: -18,000
Make 1 Laser Fanatic in Tanzania: -18,000
Make 1 Laser Gunboat in Fleet 1: -38,000
End Savings: 0

The Scourge of Horus:

The Siege of Africa, Continued:

1 Fanatic from Algeria, 1 Fanatic from Niger and 1 Fanatic from Chad invade Morocco
2 Fanatics from Ethiopia and 1 Fanatic from Sudan invade the Western Sahara
1 Laser Fanatic, 1 Heavy Armour and 1 Artillery from Tanzania invade Mozambique
1 Fanatic, 1 Laser Fanatic and 1 Heavy Armour from Tanzania invade Malawi
1 Laser Fanatic from the Democratic Republic of the Congo and 1 Fanatic from the Central African Republic invade the Republic of the Congo
1 Fanatic from the Democratic Republic of the Congo and 1 Fighter, 1 Bomber and 1 Heavy Armour from Kuwait invade Angola
1 Laser Fanatic from the Democratic Republic of the Congo and 2 Artillery and 1 Bomber from Bahrain invade Zambia
1 Fanatic from Ethiopia and Fleet 2 invade Madagascar

Pyramidial Miscellany:

Give Spy Planes and SONAR Buoys to Halsantium in exchange for Mechanized Infantry
Give Ireland to the ROIF if propaganda is succsessful
Join the Commonwealth of Independent States

= A message from the Pharoah is broadcasted =

Greeting Citizens of the United Empire! Today I bring you great news! With the annexation of much of the UN's territory in Africa the United Empire's power continues to grow greater with each passing day! However there are always those that oppose a new, better world order. Ironically enough, it is the inhabitants of the New World who would oppose the progressive people of Africa and Eurasia in their quest for world peace. But a scant few weeks ago America has perpetrated a unparalled slaughter of millions, if not billions, of innocent civilians and noncombatants by their nuclear bombings of Eurasia. In this they were aided by Imperecedero Imperio. This sort of unwarranted butchery of innocents cannot go unpunshed. To this effect we are declaring a embargo on the Americas effective immediately. No longer shall we trade the United States of America or Imperecedero Imperio. We will blockade them from our seas. We will cut them off from our glorious culture. We will make them regret their foul deeds.

=Message Ends=

Place a Embargo on the United States of America(except Alaska), their protectorates and their conquered territories and Imperecedero Imperio.

Improved Counterops:

Better anti-covert operations methods increase the difficulty of covert missions and operations and decreases their chance of success.

Fallout Control:

Helps to control, reduce and repair the damage and negative impact from nuclear attacks. It is easier and faster to recover from nuclear attack, you can recover more and their initial negative effects are slightly lessened.

Create New Generation: Fanatic Laser Cyborgs/Fanatics with cyborg implants, improved alloy armour and laser weaponry.
« Last Edit: February 10, 2011, 10:18:08 am by Demonic Spoon »
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USEC_OFFICER

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Re: Countries at War: Hyper Edition: Turn 12c
« Reply #554 on: January 26, 2011, 03:06:29 pm »

Are you upgrading all of your infantry to regular cyborgs, or laser ones?
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