Dangit, lost my write-up. I hate it when that happens.
Carp, being dragged to a concert haha. I'll see about getting the enemy turn when I return tonight. I guess Archangel can submit his turn in the meantime if he likes!Kashyyk: Uh, hm. The chaingun arc doesn't cover half of either of those two zeds closest to you. I meant for it to be bad at close range, but that's terribly silly - you can't even see between them. Hrm, oh well, you guys are in trouble anyway- chainguns now kill zeds they graze. I'll likely balance it's cone-shape later to compensate.
Also, ahaha, you catch the last unidentified Runner in the middle of your hail of death. Apparently firing at an angle threw "him" off guard (not me, perish the thought!)
Criptfiend: That shot would mean shooting through the commons, so I had you shoot from your position instead. I took your conditional to mean you don't want to move after the shot, I hope that's right. You got Runner #2 and 4 commons behind him.
RAM: No problem, you do that.
Megaman: You pull out your sidearm and fire as you run, killing a common as you get behind the ditches.
Burnt Pies: You save Sheb's bacon, blasting the commons off him, then fall back as you eject the shell.
Jetsquirrel: I don't even remember what I decided about walls (after nobody placed theirs during setup, haha). Wait, 25,20? Oh, you mean 20,25 and 23,25. Alright sure, 5AP for walls for now. I think it was 8 but whatever.
Fuzzy Zergling: Alright, you burn and move. You are allowed to burn a square a zed is in, if you have LOS to him, but this is good too.
Meph: Burnt Pie's shotgun blast cleared 30,19, but you light it up anyway, it'll catch some of the zeds from the northeast.
Cheezy: Ditches cost 4AP with the shovel (have I been deducting that right?) but then, you did skip last turn. So you put down two ditches.
Sheb: You struggle and pull out your sidearm, trying to keep your gun spinning. Your friends blast the nearest ones off you, but more are coming. You fire into the horde and kill 27,18. But yeah, there's too many.
Archangel: Oops, guess we were waiting on someone. You move west 1 square to avoid the zed horde.