Shoot 29,19 with my sidearm, then move backward and ready the chaingun to shoot right ahead.
You can shoot with the sidearm, and okay you can ready the chaingun (since it doesn't cost AP this round). You can't move though.
Hm... sign me up for the waiting list (if there are too many people for me to join next round), this looks pretty cool
Sure, you'll be in next round. I'll be taking a few days to build some tools (and adjust the rules with player input) and those tools should make the number of players a non-issue. I think.
Wow... I missed a lot of the action...
okay ill move over to (17, 25)
put down trenches at (24, 16), and (24, 17)
Also, can I bash stuff with the supershovel?
Yup, that rule hasn't changed, I believe it's 4AP per SPANG. Works on specials.
New Weapon suggestion:
Assault Rifle
AP 2
Range: Long (LOS)
Standard issue rifle. Used to quickly and accurately take care of individual targets. Not as deadly as many of the other weapons, but it offers a lot of versatility when dealing with specific threats.
We need something good for dealing with zombies that are surrounding or about to surround someone. Everything we currently have is either slow or hits too large of an area. Plus, it seems odd not to have an Assault rifle option. At 2ap per shot this won't kill as much as most of the other weapons but it would let us have a few people dedicated to covering the heavy weapons users.
I was a little worried that it was too easy to keep someone alive, since you only have to kill the adjacent zeds. But being grabbed is nearly as bad as being dead, so yeah. This looks good. I'm almost tempted to replace the shotgun with it, but better to give players the choice once there are classes. Perhaps some class(es) could take both at once.
Move to 28,20, fire shotgun north east, then move 4 spaces south to 28,24
Also, I'm the shotgunner, not a chaingunner.
Ah, now I remember why I added shotguns. That should help Sheb a lot. And yeah I did mistake you for a chaingunner for a bit, perhaps I made the icons too similar (considering how different the roles are!)