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Author Topic: Determined Monster Defense  (Read 15488 times)

FuzzyZergling

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Re: Determined Monster Defense
« Reply #15 on: November 04, 2010, 08:40:32 pm »

I would like to start at 27*15 (Row*column) with a yellow background, please.
If that messes with anyones constructions, just say so and I'll move.

EDIT:Sorry, missed the word "start" in the instructions.
« Last Edit: November 04, 2010, 09:00:29 pm by FuzzyZergling »
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Rolan7

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Re: Determined Monster Defense
« Reply #16 on: November 04, 2010, 08:50:13 pm »

We can allllllllmost cover the area they will be moving though with cameras. I suggest we do so.

Also commons ignore towers, they just walk past.
I will be playing the specials as intelligently as I can, so they may *avoid* towers, but they will not attack them.
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She/they
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This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Criptfeind

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Re: Determined Monster Defense
« Reply #17 on: November 04, 2010, 08:52:12 pm »

I think we should put up cameras covering one approach and having the chain gunners cover the other. Thus they will mow down the hordes that try to come that way and everyone else will keep back them that come the other way and kill any runners we see.

Edit: Never mind, I misread the cameras, they are even more powerful then I thought.

Also
I would like to start at 20*15 (Row*column) with a yellow background, please.

Error, can not place.

I will be orange well we are at it.
« Last Edit: November 04, 2010, 08:56:53 pm by Criptfeind »
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Rolan7

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Re: Determined Monster Defense
« Reply #18 on: November 04, 2010, 09:00:35 pm »

Also
I would like to start at 20*15 (Row*column) with a yellow background, please.

Error, can not place.

Yeah thanks, I said rows 25-29... but actually I changed my mind, 20-29 is alright.
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Criptfeind

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Re: Determined Monster Defense
« Reply #19 on: November 04, 2010, 09:05:03 pm »

Alright, I think our best idea is to just huddle together in a corner and put down a obscene amount of firepower, any commons will be easily mowed down and any runners will be snipped.
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Megaman

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Re: Determined Monster Defense
« Reply #20 on: November 04, 2010, 09:06:16 pm »

I call blue, 26*20

Edit: I want to call my rifle a mega buster >:(
« Last Edit: November 04, 2010, 09:10:09 pm by Megaman »
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RAM

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Re: Determined Monster Defense
« Reply #21 on: November 05, 2010, 01:18:56 am »

If the camera area is square I want to place one at 10, 20. Otherwise at 7, 20.

I will start one space south of my glorious tower.

Is friendly fire turned on?
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Sheb

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Re: Determined Monster Defense
« Reply #22 on: November 05, 2010, 01:21:41 am »

Set me up in 25*15, with a red background.
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Rolan7

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Re: Determined Monster Defense
« Reply #23 on: November 05, 2010, 02:28:21 am »

If the camera area is square I want to place one at 10, 20. Otherwise at 7, 20.

I will start one space south of my glorious tower.

Is friendly fire turned on?


Camera area is a circle with radius 10.
Friendly fire is on, and rather important with all these area-effect weapons.
You get to place walls and ditches also, if you want.

I call blue, 26*20

Edit: I want to call my rifle a mega buster >:(
I already called it a buster cannon once, so mega buster is fine  :)  I'm working on a setting, but there's no conflict with that.
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Archangel

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Re: Determined Monster Defense
« Reply #24 on: November 05, 2010, 02:55:31 am »

May I join or be put on the waiting list? If yes, shotgun please.
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
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Rolan7

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Re: Determined Monster Defense
« Reply #25 on: November 05, 2010, 03:02:56 am »

May I join or be put on the waiting list? If yes, shotgun please.

After this test round eleven players will be too much, but for now, sure.  Choose a starting location and color.
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Archangel

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Re: Determined Monster Defense
« Reply #26 on: November 05, 2010, 03:12:05 am »

Dark grey. 20*20.
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
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Rolan7

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Re: Determined Monster Defense
« Reply #27 on: November 05, 2010, 10:07:29 am »

My webspace is acting up, but photobucket works fine.
Here's what I have:


Spoiler: The Map (click to show/hide)

However a tile is only in range if its *center* is within the circle.
Also whoops I forgot to show Sheb's range.  It's huge of course, the downside being the 20 degrees at a time field of fire (and Friendly Fire, don't forget!).

What I need:
Position and color for Meph, Kashyyk, Pies, Jetsquirrel, and Cheezy
Position for Criptfiend
Positions for basically all constructions - each player with a shovel gets 5 walls, one window (upgrades a wall), 5 ditches, and 1 tower to place.

Also, provide locations in X,Y form.  Row,Column is Y,X and confusing.  I made some guesses as to where players *actually* wanted to go, so make your you like your position.  I decided to let you start and build on rows 20-29.

Edit: Hrm, the tower is supposed to be an eye-symbol on a pole, but it rather looks like the players from other Monster Defenses.  I'll probably change that down the road.
« Last Edit: November 05, 2010, 10:22:33 am by Rolan7 »
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Mephansteras

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Re: Determined Monster Defense
« Reply #28 on: November 05, 2010, 11:48:28 am »

20,32. Might as well keep the line going, I suppose. And that way I can support the people over on that side.

Hmm. Black, I guess. Or if that's too annoying for you, I'll take maroon. We don't have a redish flame icon yet.

Also, Sheb. Is that a good place for you? I think you're likely to hit Zerg since there is FF.
« Last Edit: November 05, 2010, 12:30:14 pm by Mephansteras »
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Kashyyk

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Re: Determined Monster Defense
« Reply #29 on: November 05, 2010, 12:16:36 pm »

Green at (28,25).
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