Series of questions before I run off to work.
1. How exactly do you add new "recipes" to the game? To make new... stuff I guess. I understand how to add new weapons/armors well enough since the wiki is kind of detailed on it.
2. If I wanted to add more metals to the game - without adding new rocks/ores/etc - what would I need to do to do this? I was thinking of adding in a new kind of crafted material that would combine with an existing metal to make something new. (i.e. New material + iron = new iron)
3. For my new player race I'm working on, I want to give them back wings, head wings, and a tail... how could I do that? And preferably without making blood flow through them for gameplay reasons of not having them bleed out.
4. If I make a workshop, or "recipe" use Alchemy, will the game actually let me? I know Alchemy is in Dwarf Therapist as a Labor we can turn on or off, but I'm not sure if the Labor actually works at all.
This is all I can remember right now. For the curious, I'm thinking of making a Koakuma Library mod thingy. Keep Dorfs in the game, but only for the caravan/starting civ for Koakumas. It doesn't make as much sense as a Suika mod, but that's a little mini-project I'm doing for fun.
And I love me some Koakumas.