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Author Topic: Paranormal Mafia - Round 17 - Game Over!  (Read 245324 times)

Zathras

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Re: Paranormal Mafia - Round 17 - Day 1
« Reply #60 on: November 09, 2010, 04:49:57 pm »

Criptfeind.
While it may not be possible for the government to help, why aren't we just running away from this place?
Generic answer to show I am here.

Dude, you missed the perfect chance to go all deeply rhetorical on him...

"Because we will not go quietly into the night!   We will not vanish without a fight! We're going to live on! We're going to survive!"
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Jim Groovester

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Re: Paranormal Mafia - Round 17 - Day 1
« Reply #61 on: November 09, 2010, 04:51:06 pm »

Also, Meph, since there's no indication of aliens in the flavor can we assume there are none?
Is there any particular reason they would make themselves obvious?  Seems to me we got lucky even discovering the dopp pods...

Usually there's indication of the existence of third party roles in the flavor, unless I've been so out of Paranormal mafias that this has changed. They'll show up as UFO sightings and other things, or they used to.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Criptfeind

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Re: Paranormal Mafia - Round 17 - Day 1
« Reply #62 on: November 09, 2010, 04:54:16 pm »

A bit quick on the bring up the Org policy lynch aren't you?
No. Town Org is unhelpful enough to hurt the town and scum Org is next to impossible to get lynched. Lynch him now while we still have a chance.

Alternatively, he could prove that he's going to be rational and useful this time around. That'd be nice.

Huuuuu... Okay...

Dude, you missed the perfect chance to go all deeply rhetorical on him...

How does that help?
Mafia is serious business.
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Toaster

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Re: Paranormal Mafia - Round 17 - Day 1
« Reply #63 on: November 09, 2010, 04:56:57 pm »

Eduren, would you vote to lynch a claimed spore spreader?
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Ottofar

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Re: Paranormal Mafia - Round 17 - Day 1
« Reply #64 on: November 09, 2010, 05:34:05 pm »

Kamina, Perhaps I'm a bit less aggressive. Or not, since it's paranormal, and not a BM.  It depends on the overall activity of the game. At least I try to answer a bit better.

Zathras, which tech do you consider most useful for a town Mad Scientist?What about dopp?

KaminaSquirtle

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Re: Paranormal Mafia - Round 17 - Day 1
« Reply #65 on: November 09, 2010, 05:39:38 pm »

Kamina, Perhaps I'm a bit less aggressive. Or not, since it's paranormal, and not a BM.  It depends on the overall activity of the game. At least I try to answer a bit better.
Fair enough.

webadict, what will be your strategy for this game?
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KaminaSquirtle

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Re: Paranormal Mafia - Round 17 - Day 1
« Reply #66 on: November 09, 2010, 05:46:07 pm »

Whoops, forgot to unvote Ottofar.
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Org

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Re: Paranormal Mafia - Round 17 - Day 1
« Reply #67 on: November 09, 2010, 05:51:47 pm »

While it may not be possible for the government to help, why aren't we just running away from this place?
Completely useless question.

Also, Meph, since there's no indication of aliens in the flavor can we assume there are none?
Is there any particular reason they would make themselves obvious?  Seems to me we got lucky even discovering the dopp pods...



Org, prove to me that we shouldn't policy lynch you.
Because you are really dumb.
Fo real.

Janus
, you really are pushing for a policy lynch.
And man, here I am, going to rant. Oh no.
Fuck you, first off. You really are just stupid, aren't you. Every game, its policy lynch Org, for you, and you just won't quit, will you? Try to scum hunt instead of a policy lynch, but thats hard for scum, right?
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Solifuge

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Re: Paranormal Mafia - Round 17 - Day 1
« Reply #68 on: November 09, 2010, 05:53:15 pm »

It starts!

I'm not throwing out a random vote. What, if anything, do you think of what I'm doing right now?

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JanusTwoface

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Re: Paranormal Mafia - Round 17 - Day 1
« Reply #69 on: November 09, 2010, 05:58:23 pm »

Usually there's indication of the existence of third party roles in the flavor, unless I've been so out of Paranormal mafias that this has changed. They'll show up as UFO sightings and other things, or they used to.
I can almost guarantee that there will be 1-3 aliens about. Happened in every round so far.

Do you think we should be worried about them already?

Whoops, forgot to unvote Ottofar.
For future reference, you don't have to unvote if you're just going to change your vote. Doing it this way with the unvote after the vote is probably more confusing over all.

Janus, you really are pushing for a policy lynch.
Right into the OMGUS (more so than most). Not useful.

And man, here I am, going to rant. Oh no.
Fuck you, first off. You really are just stupid, aren't you. Every game, its policy lynch Org, for you, and you just won't quit, will you? Try to scum hunt instead of a policy lynch, but thats hard for scum, right?
Are you being useful yet?  No. Thus policy lynch.

All you have to do is convince me you can scumhunt and I'll stop doing it. Or be useful in any way to the town. In one game... That's it. It shouldn't be that hard.

I'm not throwing out a random vote. What, if anything, do you think of what I'm doing right now?
I think not throwing out a random vote is acceptable.  I think not doing anything else is not.
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Leafsnail

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Re: Paranormal Mafia - Round 17 - Day 1
« Reply #70 on: November 09, 2010, 06:02:41 pm »

Unvote.

While it may not be possible for the government to help, why aren't we just running away from this place?
Completely useless question.
Save for drawing out those overeager to pounce on opening questions, Janus.
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JanusTwoface

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Re: Paranormal Mafia - Round 17 - Day 1
« Reply #71 on: November 09, 2010, 06:07:26 pm »

Save for drawing out those overeager to pounce on opening questions, Janus.
Do you really believe that this is indicative of scumminess? For me in particular? I do the same thing in every game I'm in.
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Org

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Re: Paranormal Mafia - Round 17 - Day 1
« Reply #72 on: November 09, 2010, 06:13:53 pm »

Derp derp derp.
Each game, lets WASTE a lynch lynching Org.
When almost everyone has a power role useful in some way.
Yes.
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JanusTwoface

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Re: Paranormal Mafia - Round 17 - Day 1
« Reply #73 on: November 09, 2010, 06:20:57 pm »

Derp derp derp.
Each game, lets WASTE a lynch lynching Org.
When almost everyone has a power role useful in some way.
Yes.
It's not a waste.

When you're town, you don't help the scumhunting process.  When you're scum, you're next to impossible to get lynched because people are just like 'oh that's just Org'.  Thus if you're not going to be useful, we should lynch you.

So far as power roles go, there are two reasons you're wrong:
- A town that relies on power roles to win the game is going to lose. We need to find scum and lynch them, not depend on power roles.
- As you said, almost everyone has a power role. Thus no matter who we lynch, they'll probably have a role.  Until you prove yourself, I'd rather keep someone else with a power role than you with a power role.
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KaminaSquirtle

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Re: Paranormal Mafia - Round 17 - Day 1
« Reply #74 on: November 09, 2010, 06:24:07 pm »

For future reference, you don't have to unvote if you're just going to change your vote. Doing it this way with the unvote after the vote is probably more confusing over all.
Ok, I'll do that, thanks.
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