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Author Topic: Undeath Knight. - Steve is Incompetent  (Read 9715 times)

quip

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Re: Undeath Knight. - Steve is Incompetent
« Reply #135 on: November 25, 2010, 12:55:38 pm »

Where the PC, losing Lich powers just because we did as we were told won't happen. It'll probably turn out where fated to do something else or Steve will not really be dead or something... Anyway I don't think we can really avoid killing Steve, it sounds like a turning point in the plot...
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breadbocks

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Re: Undeath Knight. - Steve is Incompetent
« Reply #136 on: November 25, 2010, 01:02:26 pm »

Where the PC, losing Lich powers just because we did as we were told won't happen. It'll probably turn out where fated to do something else or Steve will not really be dead or something... Anyway I don't think we can really avoid killing Steve, it sounds like a turning point in the plot...
....

The reason we can't use light magic is because it would kill us as undead.

We will be able to use light.

Connect the dots.

We won't have vampire/other undead powers anymore.
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quip

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Re: Undeath Knight. - Steve is Incompetent
« Reply #137 on: November 25, 2010, 01:27:03 pm »

On the subject of lack of undeath power... I didn't see that.
On the destiny idea... I was just pointing out that we'd probobly get deus ex machina'd if we screwed up and lost P.
I don't see where P would of got light magic from... I thought E was going to kill Steve?
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Lillipad

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Re: Undeath Knight. - Steve is Incompetent
« Reply #138 on: November 25, 2010, 01:43:21 pm »

There's nothing as cheesy as destiny in this game. Once Percival kills Steve he meets with Lich, then gets to either become human again, or can gain control over the curse. Naturally you take the curse, because who wants to be human after becoming a vampire that can sprout wings and dark tendrils at will?
Percival stays undead because of the curse still being there, and gains white magic because he changes the curse dramatically, and unconsciously upon receiving control of it.
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Ochita

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Re: Undeath Knight. - Steve is Incompetent
« Reply #139 on: November 25, 2010, 02:07:04 pm »

Seems a little bit.... Arrogant. What if we actually want to become human again?
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Re: Undeath Knight. - Steve is Incompetent
« Reply #140 on: November 25, 2010, 04:10:24 pm »

Then we lose all of our awesome IMMORTALITY AND STUFF, as well and not gaining anything of import, other than that which we would have gained anyway by taking control. Seriously, there isn't really any upside to becoming human again. We're a bit squishy for taking over the world and ruling it until the heat-death of the universe (and beyond, but then we only have fellow undead to boss around, so that's a bit boring).
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Lillipad

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Re: Undeath Knight. - Steve is Incompetent
« Reply #141 on: December 01, 2010, 01:28:13 am »

Spoiler: Percival (click to show/hide)

Spoiler: Ephraim (click to show/hide)
« Last Edit: December 01, 2010, 04:06:05 pm by Lillipad »
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Re: Undeath Knight. - Steve is Incompetent
« Reply #142 on: December 01, 2010, 11:19:25 am »

Spoiler: P (click to show/hide)
Spoiler: E (click to show/hide)
I don't really have any idea of what to do right no so... Meh.
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Lillipad

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Re: Undeath Knight. - Steve is Incompetent
« Reply #143 on: December 01, 2010, 04:17:54 pm »

Spoiler: Percival (click to show/hide)

Spoiler: Ephraim (click to show/hide)
« Last Edit: December 01, 2010, 05:44:30 pm by Lillipad »
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Re: Undeath Knight. - Steve is Incompetent
« Reply #144 on: December 01, 2010, 04:51:57 pm »

My plan to drive P and E insane is working! Muhahahahahha!
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Lillipad

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Re: Undeath Knight. - Steve is Incompetent
« Reply #145 on: December 02, 2010, 04:08:52 pm »

Any new actions, or do you want them to continue complaining, and just being cynical in general?
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Re: Undeath Knight. - Steve is Incompetent
« Reply #146 on: December 02, 2010, 08:52:08 pm »

Spoiler: E (click to show/hide)
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Lillipad

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Re: Undeath Knight. - Steve is Incompetent
« Reply #147 on: December 02, 2010, 09:42:11 pm »

I'll add some sort of specialty weapon for Ephraim since you guys want him to dance like he's never danced before. Quite easy, especially considering that he really hasn't danced before.

Spoiler: Ephraim (click to show/hide)
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Re: Undeath Knight. - Steve is Incompetent
« Reply #148 on: December 02, 2010, 10:31:02 pm »

Go forward.

Have E make a dance related weapon which is a spear.

Have P absorb emo hostile's essence.
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Lillipad

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Re: Undeath Knight. - Steve is Incompetent
« Reply #149 on: December 02, 2010, 10:36:50 pm »

The plagiarizing lesser one fled at a speed Percival can't reach. And the spear is already involved in dance combat, it's the only weapon that can effectively be used in that type of combat.

A little thing about the doom blade and fate blade. They both have varying forms. This means that they'll both start off as swords since that's what they'll both initially perceive them as, but once they gain more control they'll take on the form of a unique weapon. Until then, they'll just cycle through all the bladed weapons as the need arises. This is all when you get them though, so don't get ahead of yourselves.
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