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Author Topic: Undeath Knight. - Steve is Incompetent  (Read 9718 times)

Lillipad

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Re: Undeath Knight. - Child Stage Ending
« Reply #105 on: November 21, 2010, 04:15:49 pm »

There's no new actions, so I'm just going to wrap up the child stage, and start the teen stage.

Spoiler: Percival (click to show/hide)

Spoiler: Ephraim (click to show/hide)

Spoiler: Percival's Inventory (click to show/hide)

Spoiler: Ephraim's Inventory (click to show/hide)

Spoiler: Percival's Magic (click to show/hide)

Spoiler: Ephraim's Magic (click to show/hide)



Spoiler: Percival's Class (click to show/hide)

Spoiler: Ephraim's Class (click to show/hide)

Spoiler: Percival's Status (click to show/hide)

Spoiler: Ephraim's Status (click to show/hide)

Just post what you want to do.
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breadbocks

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Re: Undeath Knight. - Child Stage Ending
« Reply #106 on: November 21, 2010, 04:26:56 pm »

Spoiler: P (click to show/hide)
Spoiler: E (click to show/hide)
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Clearly, cakes are the next form of human evolution.

Lillipad

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Re: Undeath Knight. - Child Stage Ending
« Reply #107 on: November 21, 2010, 04:36:51 pm »

The golem can be out during the day, it's just that Percival doesn't want anyone else to know the method of making a dark golem. What caste do you want the golem to be, and what skills do you want it to have?

[Ephraim]
I haven't done much enchanting lately, so I modify the spear a bit. It now paralyzes and turns things into toast.
[/spoiler]

Spoiler: Percival's Inventory (click to show/hide)

Spoiler: Ephraim's Inventory (click to show/hide)

Spoiler: Percival's Magic (click to show/hide)

Spoiler: Ephraim's Magic (click to show/hide)



Spoiler: Percival's Class (click to show/hide)

Spoiler: Ephraim's Class (click to show/hide)

Spoiler: Percival's Status (click to show/hide)

Spoiler: Ephraim's Status (click to show/hide)

Just post what you want to do.
[/quote]
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If Adele covered Aerosmith, that would be my life right now.

breadbocks

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Re: Undeath Knight. - Child Stage Ending
« Reply #108 on: November 21, 2010, 05:39:19 pm »

I want P to change it to a Holy Clay golem, regardless.
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quip

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Re: Undeath Knight. - Child Stage Ending
« Reply #109 on: November 22, 2010, 01:06:42 pm »

I want P to change it to a Holy Clay golem, regardless.
Nay! I say. We should try to have more than two golems (one used for little more than leaking information) before we continue our experiments!


I'll probably change my mind after a turn or two though...
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maxicaxi

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Re: Undeath Knight. - Child Stage Ending
« Reply #110 on: November 22, 2010, 01:14:23 pm »

I want P to change it to a Holy Clay golem, regardless.
Nay! I say. We should try to have more than two golems (one used for little more than leaking information) before we continue our experiments!

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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

breadbocks

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Re: Undeath Knight. - Child Stage Ending
« Reply #111 on: November 22, 2010, 01:40:26 pm »

I want P to change it to a Holy Clay golem, regardless.
Nay! I say. We should try to have more than two golems (one used for little more than leaking information) before we continue our experiments!


I'll probably change my mind after a turn or two though...
We don't have the parts for a third.
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quip

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Re: Undeath Knight. - Child Stage Ending
« Reply #112 on: November 22, 2010, 01:55:00 pm »

Exactly my point. What if we break our second? Eventually we can get a third but I don't want to risk braking our second golem yet. Atleast not until we either have E to help or know everything our dark golem can do and are bored of it.
If we keep it it may hep us as a bodyguard if/when(?) we go rouge (yes I know thats probably red in French but I can't be bothered to look up the right spelling right now).
So yeah... I guess I just prefer keeping things and never using them.
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Lillipad

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Re: Undeath Knight. - Child Stage Ending
« Reply #113 on: November 24, 2010, 12:01:54 am »

Technically the dark golem is our first. I also won't allow any tinkering with it until you guys give it a skill set and caste.

Spoiler: Percival (click to show/hide)

Spoiler: Ephraim (click to show/hide)

Spoiler: Percival's Inventory (click to show/hide)

Spoiler: Ephraim's Inventory (click to show/hide)

Spoiler: Percival's Magic (click to show/hide)

Spoiler: Ephraim's Magic (click to show/hide)



Spoiler: Percival's Class (click to show/hide)

Spoiler: Ephraim's Class (click to show/hide)

Spoiler: Percival's Status (click to show/hide)

Spoiler: Ephraim's Status (click to show/hide)

This is the point where any random thing at all will probably be accepted as an action, and depending on how funny a thing I can think up for it, I'll probably make an in-depth side-story for it.
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breadbocks

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Re: Undeath Knight. - Child Stage Ending
« Reply #114 on: November 24, 2010, 12:09:53 am »

The class for it will be Holy Biblical Clay Golem, and the skillset will be Town Guardian, just as soon as we make it A HOLY CLAY GOLEM!!!!

e= Learn the chacha slide.
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ragnarok97071

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Re: Undeath Knight. - Child Stage Ending
« Reply #115 on: November 24, 2010, 10:57:27 am »

shut up about holy clay golem, breadbocks. Dark+holy=Stupid.
Caste: Warrior
Skillset: Killin' things
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quip

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Re: Undeath Knight. - Child Stage Ending
« Reply #116 on: November 24, 2010, 11:16:41 am »

Caste: Dragon-Vampire-Ninja-Lich-Knight-golem tinkerer.
Skillset: Dragonic-ridiculously overpowerd senses-kung fu-death-stabbing-golem maker skills.

Combining all of P's elements into one.
Why dragons?
Because you know you want to give us fire breathing flying lizards which are armour plated. Just as you gave us a golem. And vampire skills. Which gave us the ability to do ninja stuff.
Otherwise:
Caste (what does that mean anyway?): Necro-knight.
Skillset: Killing things and then making them fight for us. At the same time.
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Lillipad

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Re: Undeath Knight. - Child Stage Ending
« Reply #117 on: November 24, 2010, 03:27:02 pm »

Caste is basically a nicer sounding version of class.
Here is what has been accepted so far. I won't accept name suggestions, that will be determined by its caste.

Name: ??
Caste: ??
Skills: Swordplay, Sense, Unarmed combat
« Last Edit: November 24, 2010, 03:34:25 pm by Lillipad »
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breadbocks

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Re: Undeath Knight. - Child Stage Ending
« Reply #118 on: November 24, 2010, 03:33:22 pm »

THE CASTE WILL BE HOLY FUCKING CLAY GOLEM, JUST AS SOON AS YOU FREAKING LET US MAKE IT A HOLY FUCKING CLAY GOLEM!
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Lillipad

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Re: Undeath Knight. - Child Stage Ending
« Reply #119 on: November 24, 2010, 03:39:05 pm »

You can't make it a holy clay golem. It's a dark golem, get over it. You'll be killing Steve in this stage which will unlock white magic for Percival. If you want to make a holy clay golem, then wait until then.
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Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.
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