Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: magma exploration suit  (Read 2801 times)

iceball3

  • Bay Watcher
  • Miaou~
    • View Profile
    • My DA
Re: magma exploration suit
« Reply #16 on: October 30, 2010, 07:29:32 pm »

They won't be able to stand up or hold stuff i believe.
Logged

JoRo

  • Bay Watcher
    • View Profile
Re: magma exploration suit
« Reply #17 on: October 30, 2010, 07:39:52 pm »

They won't be able to stand up or hold stuff i believe.

It's actually the hands and feet that are needed to grasp and stance, the fingers and toes are purely aesthetic.  I have a few modded creatures that get by fine without.
Logged
You have been struck down.
The giant cave spider spits out your head.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: magma exploration suit
« Reply #18 on: October 31, 2010, 10:38:26 am »

They won't be able to stand up or hold stuff i believe.

It's actually the hands and feet that are needed to grasp and stance, the fingers and toes are purely aesthetic.  I have a few modded creatures that get by fine without.
Weird.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: magma exploration suit
« Reply #19 on: October 31, 2010, 01:04:47 pm »

I believe that the temperature is still there on the tile with magma, so while such suit could protect from a magma covering, it would be helpless against your dwarves' fat burning and making them bleed to death.

They won't be able to stand up or hold stuff i believe.

It's actually the hands and feet that are needed to grasp and stance, the fingers and toes are purely aesthetic.  I have a few modded creatures that get by fine without.
Weird.
Nothing weird here. They hold items with their hands, not fingers; otherwise you would have dwarves with an axe in each finger.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

iceball3

  • Bay Watcher
  • Miaou~
    • View Profile
    • My DA
Re: magma exploration suit
« Reply #20 on: October 31, 2010, 08:05:19 pm »

Actually, you don't get any magma coverings, which needs to be changed. Try taking a dip in magma for 1 turn without burnable clothing. You'll live getting right back out because a lack of said covering, hence how the fat removal dip in magma trick only goes sufficiently fast if you spend 2-3 turns in the molten rock.
Logged

zilpin

  • Bay Watcher
  • 437 forever!
    • View Profile
Re: magma exploration suit
« Reply #21 on: November 01, 2010, 01:22:22 pm »


@dbay
Care to post your RAWs?

Logged

dbay

  • Bay Watcher
    • View Profile
Re: magma exploration suit
« Reply #22 on: November 01, 2010, 07:15:31 pm »

Sure:
The magma suit:
Spoiler (click to show/hide)

Cold Iron: Its just iron but with a different spec_heat and fixed_heat.
Spoiler (click to show/hide)

zilpin

  • Bay Watcher
  • 437 forever!
    • View Profile
Re: magma exploration suit
« Reply #23 on: November 02, 2010, 01:38:41 pm »

Thanks.
Used that, reproduce exactly what you report.
Interestingly, I didn't need the boots at all.  Feet were fine, toes burned off no matter what.

I tried to remove toes and fingers from dwarves.  Strangely, the result was that the head became exposed to the magma.
After removing all facial features, the whole body became exposed.

Maybe later I'll try turning lips, fingers, and toes into a hair tissue type, so they get burned off but don't bleed.
Logged

iceball3

  • Bay Watcher
  • Miaou~
    • View Profile
    • My DA
Re: magma exploration suit
« Reply #24 on: November 02, 2010, 02:32:08 pm »

Thanks.
Used that, reproduce exactly what you report.
Interestingly, I didn't need the boots at all.  Feet were fine, toes burned off no matter what.

I tried to remove toes and fingers from dwarves.  Strangely, the result was that the head became exposed to the magma.
After removing all facial features, the whole body became exposed.

Maybe later I'll try turning lips, fingers, and toes into a hair tissue type, so they get burned off but don't bleed.
Maybe the beard was preventing leaks in the suit?  :P
I jest, I jest.
Logged

zilpin

  • Bay Watcher
  • 437 forever!
    • View Profile
Re: magma exploration suit
« Reply #25 on: November 02, 2010, 03:26:56 pm »

Never mind, not working.
It took so long for the fingers/toes/lips to take damage, and they were always the first, so I thought it was working.

But I caught a dwarf right before he died, and his whole body was melting.
Doing side-by-side tests with naked and fully armored dwarves, they die at just about the same time.
Looks like the fixed temperature is being ignored for its occupant.

After modding lips/finger/toes to be cartilage, they don't bleed, but the dwarf ends up melting everywhere else in the same time lips used to.

Logged

mcdonaldjord

  • Bay Watcher
    • View Profile
Re: magma exploration suit
« Reply #27 on: December 20, 2010, 10:19:29 am »

you could always just give mr dwarf [FIREIMMUNE_SUPER] it worked with my dwarfs and there fire armor :D .... sadly the armor keeps melting
Logged

Lancensis

  • Bay Watcher
    • View Profile
Re: magma exploration suit
« Reply #28 on: December 20, 2010, 10:41:50 am »

And [NOBREATHE] of course. Drowning would be an embarrassing way to go, for a magma-immune superdwarf
Logged

UristMcDwarf

  • Bay Watcher
    • View Profile
Re: magma exploration suit
« Reply #29 on: January 12, 2011, 03:48:36 am »

I believe that the temperature is still there on the tile with magma, so while such suit could protect from a magma covering, it would be helpless against your dwarves' fat burning and making them bleed to death.

They won't be able to stand up or hold stuff i believe.

It's actually the hands and feet that are needed to grasp and stance, the fingers and toes are purely aesthetic.  I have a few modded creatures that get by fine without.
Weird.
Nothing weird here. They hold items with their hands, not fingers; otherwise you would have dwarves with an axe in each finger.
Is this a bad thing? :/
Logged
Pages: 1 [2]