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Author Topic: Die2Nite  (Read 174506 times)

forsaken1111

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Re: Die2Nite
« Reply #1350 on: November 22, 2010, 02:41:10 am »

Hurray! Forsaken survives! How did you manage to get stuck out there?
I brought a water bomb and food to get me there and back, it was marked as having resources to retrieve. I didn't count on running into TWO packs of zombies on the way.

I killed the first pack with the water bomb, but when the 2nd surrounded me all I could do was try to fight them. Killing even 1 would have gotten me free and most of the way home, but 6AP used and none died. I was kicking myself for not picking up the staff weapon I saw before.
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Langdon

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Re: Die2Nite
« Reply #1351 on: November 22, 2010, 08:49:27 am »

Can I get an invitation key up in here? This game sounds tight, yo.

...Yeah, I'll stop talking like that if you PM me one. :P

too lazy to PM. :-P As usual, first come first served. Seems like they're handing out three keys per day if you use up what you have so:

# 3NVUAR6H
# ZBUZHJ26
# V6326DD3

hmm seems like a lot of people are getting keys off this forum from google. I guess I better go to PM for the next set.

http://die2nite.hoah.org/town
My town is 18th, woohoo!
My previous town was #3 (on day 3, no less) and seemed to be doing fine until some jackass opened the gates a few minutes before midnight.

Amazingly it's still at #14, even with population 0. Apparently we were all very good scavengers, and our bank is really, really full of decorative objects. Or maybe because some other jackass built the pump and emergency supplies on day one, and we never got around to finishing the workshop.
« Last Edit: November 22, 2010, 01:45:57 pm by Langdon »
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Sowelu

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Re: Die2Nite
« Reply #1352 on: November 22, 2010, 08:56:23 am »

So I'm confused by banished people.  I mean...Banished means you get locked out of town.  So why don't you auto-die that night?
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webadict

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Re: Die2Nite
« Reply #1353 on: November 22, 2010, 09:52:12 am »

OH MY GOD! MY TOWN MADE IT TO DAY 12!?!?

I died... I wasn't able to log in over the weekend :P
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webadict

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Re: Die2Nite
« Reply #1354 on: November 22, 2010, 09:55:31 am »

... I didn't die?!?! Holy crap!

Apparently, you can live for 3 Days without water... Who knew?
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Langdon

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Re: Die2Nite
« Reply #1355 on: November 22, 2010, 10:30:01 am »

So I'm confused by banished people.  I mean...Banished means you get locked out of town.  So why don't you auto-die that night?

I believe banished means locked out of the bank and workshop, and not allowed to open or close the gate. You can still skulk around town and get water from the well, or steal stuff from other people. Like someone posted above, Prozac got last man standing, as banished status disappears once the town enters chaos mode (8 people or less).

I hear on the french servers you can build gallows that allow you to hang people instead.
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Empty

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Re: Die2Nite
« Reply #1356 on: November 22, 2010, 05:03:15 pm »

Haha.

I was too caught up in yoot tower and I forgot to head back inside :P
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Zangi

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Re: Die2Nite
« Reply #1357 on: November 22, 2010, 05:32:18 pm »

Spoiler: Misty refuge (5) (click to show/hide)

Doomed by EMS -> Wound -> Infection combo.
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1piemaster1

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Re: Die2Nite
« Reply #1358 on: November 22, 2010, 05:41:09 pm »

The Gruesome Athenaeum also survived. No zombies got in.
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Mephansteras

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Re: Die2Nite
« Reply #1359 on: November 22, 2010, 05:45:14 pm »


Just 15 people left, and I know some of those are injured/infected.

This town MIGHT make it to day 7 depending on the number of zombies that show up tonight. I doubt it'll live past that.
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Gara-nis

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Re: Die2Nite
« Reply #1360 on: November 22, 2010, 05:50:40 pm »

Codes:
Y3RVUDIM
B5ZSXV3C
L49JXR3M
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jnecros

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Re: Die2Nite
« Reply #1361 on: November 22, 2010, 05:59:21 pm »

omg we had 6 shot in the heads last night (Day 4), now we only have 21 people and 19 dead..Saddened Port of Corpses does not have much time left I guess..


Codes:

Z23E1AUE
 
AXB4SDQW

25ARNV1A
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Re: Die2Nite
« Reply #1362 on: November 22, 2010, 06:04:22 pm »

Hmm.

Only 24 more soul points till 100.
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kilakan

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Re: Die2Nite
« Reply #1363 on: November 22, 2010, 06:05:43 pm »

Damn man, we just had someone turn ALL our metal and planks into supports and patchwork beams..... freaking waste of bloody material and ap.
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Nom nom nom

Zangi

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Re: Die2Nite
« Reply #1364 on: November 22, 2010, 06:06:52 pm »

Damn man, we just had someone turn ALL our metal and planks into supports and patchwork beams..... freaking waste of bloody material and ap.
Beta pills... go!
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All life begins with Nu and ends with Nu...  This is the truth! This is my belief! ... At least for now...
FMA/FMA:B Recommendation
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