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Author Topic: Roll To Go Camping With Kobolds (Turn 6: FPS Death Averted!)  (Read 11649 times)

NewsMuffin

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Re: Roll To Go Camping With Kobolds (Turn 2: Hello, Epinura)
« Reply #45 on: November 07, 2010, 01:16:51 pm »

Half the town?! WHAT KIND OF KOBOLD ARE YOU? We seduce the entire town! Even the buildings! ESPECIALLY THE BUILDINGS!
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quip

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Re: Roll To Go Camping With Kobolds (Turn 2: Hello, Epinura)
« Reply #46 on: November 07, 2010, 01:53:16 pm »

Half the town?! WHAT KIND OF KOBOLD ARE YOU? We seduce the entire town! Even the buildings! ESPECIALLY THE BUILDINGS!
I'm sorry, I have to sig that.
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Hell hath no fury like an angry vampire pimp.

NewsMuffin

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Re: Roll To Go Camping With Kobolds (Turn 2: Hello, Epinura)
« Reply #47 on: November 07, 2010, 02:34:16 pm »

Thank you. That's the first time I've been sigged.
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Humaan

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Re: Roll To Go Camping With Kobolds (Turn 2: Hello, Epinura)
« Reply #48 on: November 07, 2010, 02:54:53 pm »

LOGICALLY determine the best course of action.
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Flintus10

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Re: Roll To Go Camping With Kobolds (Turn 2: Hello, Epinura)
« Reply #49 on: November 08, 2010, 03:05:30 am »

Sneak down to the burnt village and instestigate. Commando roll at least once.
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Biag

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Re: Roll To Go Camping With Kobolds (Turn 2: Hello, Epinura)
« Reply #50 on: November 08, 2010, 06:17:21 pm »

Did the whole turn, then realized I forgot to take everyone's status effects/skills into account.

Grr.

EDIT: Oh yeah, when I said "the village is completely burnt," I meant the kobold village. The fishing village is A-OK. Flintus, do you want to change your action?

Also, I'm giving everyone HP, because abstract injuries are annoying.
« Last Edit: November 08, 2010, 06:19:31 pm by Biag »
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iceball3

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Re: Roll To Go Camping With Kobolds (Turn 2: Hello, Epinura)
« Reply #51 on: November 08, 2010, 06:51:40 pm »

Yay. Should Epinura get a damage calculation of water from damage into petrification?
Also, if she is not petrified, should she have some sort of fast healing rate for physical and most elemental damage?

Also, I know she is mostly fire element because of the lava and stuff, but what is her soul element? Like say if a anti-necromancer tried to finish her off or something.
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Flintus10

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Re: Roll To Go Camping With Kobolds (Turn 2: Hello, Epinura)
« Reply #52 on: November 08, 2010, 11:56:25 pm »

Did the whole turn, then realized I forgot to take everyone's status effects/skills into account.

Grr.

EDIT: Oh yeah, when I said "the village is completely burnt," I meant the kobold village. The fishing village is A-OK. Flintus, do you want to change your action?

Also, I'm giving everyone HP, because abstract injuries are annoying.

thanks but nah my action is fine just make sure I try not to be seen
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quip

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Re: Roll To Go Camping With Kobolds (Turn 2: Hello, Epinura)
« Reply #53 on: November 09, 2010, 12:16:11 pm »

Yay. Should Epinura get a damage calculation of water from damage into petrification?
Also, if she is not petrified, should she have some sort of fast healing rate for physical and most elemental damage?

Also, I know she is mostly fire element because of the lava and stuff, but what is her soul element? Like say if a anti-necromancer tried to finish her off or something.
What's a soul element and an anti necromancer? Also what is Epinura? Is she some kind of spirit or diety?

P.S: Anyone trying to soak her just to see if it petrifies her gets their belongings burnt to a cinder, or if I fail to do that I'll just burn my clothes and walk around naked in protest and you would not want that would you?
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Hell hath no fury like an angry vampire pimp.

iceball3

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Re: Roll To Go Camping With Kobolds (Turn 2: Hello, Epinura)
« Reply #54 on: November 09, 2010, 03:18:35 pm »

No, i actually want Epinura to live, I'm just curious for game-play reasons. I won't mind taking a hit from water to myself. Though it's effect on me would be basically the same as Epinura, just slightly less permanent (We both freeze solid [frozen rock essentially for her], and we both can only be cured by heat).
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quip

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Re: Roll To Go Camping With Kobolds (Turn 2: Hello, Epinura)
« Reply #55 on: November 10, 2010, 11:02:59 am »

Yeah... But I just can't wait to wander into a town and set it myself on fire... That and take a literal magma bath... So yeah, I'm looking for reasons to test my fire immunity
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Hell hath no fury like an angry vampire pimp.

Biag

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Re: Roll To Go Camping With Kobolds (Turn 2: Hello, Epinura)
« Reply #56 on: November 10, 2010, 06:29:20 pm »

Turn 3
Kind of a cop-out
[/b][/size]

I'm working on some method of storing information that won't drive me insane. In the meantime, I figured I should make this not dead. :P

Ice (iceball3)
Spoiler (click to show/hide)

Sheb (Sheb)
Spoiler (click to show/hide)

Twi'lek (Frelock)
Spoiler (click to show/hide)

Jfrible (NewsMuffin)
Spoiler (click to show/hide)

Brob (Quip)
Spoiler (click to show/hide)

Urist (JacenHanLovesLegos)
Spoiler (click to show/hide)

Derefi (Humaan)
Spoiler (click to show/hide)

Klack (Flintus10)
Spoiler (click to show/hide)

Epinura (NPC)
Spoiler (click to show/hide)

The General State Of Things.

On THE MOUNTAIN:
Twi'lek
Jfrible
Urist

At THE BEACH:
Brob
Epinura
Urist

In THE VILLAGE:
Klack

In THE AIR:
Ice

In THE UNDERGROUND TOMB:
Sheb
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NewsMuffin

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Re: Roll To Go Camping With Kobolds (Turn 3: GM Clutter)
« Reply #57 on: November 10, 2010, 06:34:28 pm »

DEVELOP SADNESS POWERS TO RULE THE WORLD WITH... Or at least use the 'Sad' approach to getting into the pants of various women. Repack my stuff if it wasn't already in my inventory. Then head to the village.
Seducing will ensue, I swear it.
« Last Edit: November 12, 2010, 06:08:41 am by NewsMuffin »
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JacenHanLovesLegos

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Re: Roll To Go Camping With Kobolds (Turn 3: GM Clutter)
« Reply #58 on: November 10, 2010, 06:36:32 pm »

Randomly walk to the graveyard.
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

iceball3

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Re: Roll To Go Camping With Kobolds (Turn 3: GM Clutter)
« Reply #59 on: November 10, 2010, 06:46:49 pm »

Crash my comet onto a random dwarf, burst out from the center of it, and then scream out WRRRYYYYY!!!
Also, shoot a by-standing squirrel with an ice needle somehow.
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