Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Megaproject Idea  (Read 667 times)

Tryntu

  • Bay Watcher
    • View Profile
Megaproject Idea
« on: October 23, 2010, 03:33:04 pm »



Dwarven Lumberjack? doubles as a gobbo remover AND a mobile fortress!
Logged

moki

  • Bay Watcher
    • View Profile
Re: Megaproject Idea
« Reply #1 on: October 23, 2010, 03:48:54 pm »

Making it mobile is impossible, but otherwise... go for it!
The gun should pour magma, like in any good dwarven megaproject... the "mouth" could be either an arena (may be able to drop stuff through the floor) or a balcony for the kings rooms.
Logged
But my good sir, the second death was for Dwarven Science!

Xenos

  • Bay Watcher
  • [DWARFINEER]
    • View Profile
Re: Megaproject Idea
« Reply #2 on: October 23, 2010, 04:07:41 pm »

an arena as well as an execution chamber.  The small turrets around the mouth should allow for goblins to be dropped.  The saw has to be cotton candy of course.
Logged
This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]

nbonaparte

  • Bay Watcher
    • View Profile
Re: Megaproject Idea
« Reply #3 on: October 23, 2010, 05:08:31 pm »

Making it mobile is impossible,
For now, that is.
Logged
A service to the forum: clowns=demons, cotton candy=adamantine, clown car=adamantine tube, circus=hell, circus tent=demonic fortress.

Tryntu

  • Bay Watcher
    • View Profile
Re: Megaproject Idea
« Reply #4 on: October 23, 2010, 06:15:42 pm »

yeah, a friend of mine got me playing Dawn of War.. watched him take down imperial guardsmen, with the arm of the imperator titan.. later, he showed me that picture, and then both of us started babbling 'dwarven lumberjack' at each other. good stuff. ^_^
Logged

Lormax

  • Bay Watcher
    • View Profile
Re: Megaproject Idea
« Reply #5 on: October 23, 2010, 06:49:34 pm »

You 'almost' stole my next megaproject idea, unknowingly.  Good luck with this one though!
Logged

Tryntu

  • Bay Watcher
    • View Profile
Re: Megaproject Idea
« Reply #6 on: October 24, 2010, 01:18:40 am »

go ahead, i'm not really confident enough in my megaproject skills. you -might- have to race my friend, though, if his game stops bugging. (he has llamas that scare berserk people into being nobles. and also can turn merchants into berserkers into nobles as soon as they appear. also, his horses all became melancholy and met the bottom of a lake the hard way. -blink-)
Logged