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Author Topic: Dwarf Mustard [0.31.16][v0.07][Upd.29/10]  (Read 12029 times)

Askot Bokbondeler

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Re: Dwarf Mustard [0.31.16][v0.05][Upd.27/10]
« Reply #30 on: October 27, 2010, 06:53:52 am »

pig
dwarven pig
dwarven bacon
boar
war trained boar
giant boar
polycerate boar
naked mole boar
blind cave boar
giant cave boar
boarman
naked mole boarman
giant polycerate blind cave naked mole boarman
giant polycerate blind cave naked mole boarman bacon

:D

Ockad

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Re: Dwarf Mustard [0.31.16][v0.05][Upd.27/10]
« Reply #31 on: October 27, 2010, 07:03:22 am »

I'm alright with the pig, boar, war trained boar, and the boarman. The rest is all just too much of the same.
Cool suggestions though.

Askot Bokbondeler

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Re: Dwarf Mustard [0.31.16][v0.05][Upd.27/10]
« Reply #32 on: October 27, 2010, 07:27:09 am »

eh... atleast one cavern variation? pwese? :'(

Ockad

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Re: Dwarf Mustard [0.31.16][v0.05][Upd.27/10]
« Reply #33 on: October 27, 2010, 08:09:43 am »

I'm not the one in charge here. I first must ask Armok for permission to put these beings into existence!

Askot Bokbondeler

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Re: Dwarf Mustard [0.31.16][v0.05][Upd.27/10]
« Reply #34 on: October 27, 2010, 05:15:27 pm »

ok, my hopes are on you

Ockad

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Re: Dwarf Mustard [0.31.16][v0.06][Upd.28/10]
« Reply #35 on: October 28, 2010, 05:30:39 am »

Dwarf Mustard v0.06 has arrived!
New in this update: Pigs, sunflowers, radishes, pumpkins! ( You gotta go with the flow ), a small fix in the mod itself, and a few Dwarf Fortress RAW fixes, contributed by Quietust. Thank you.

therahedwig

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Re: Dwarf Mustard [0.31.16][v0.06][Upd.28/10]
« Reply #36 on: October 28, 2010, 07:58:11 am »

I was wondering, could you maybe look into modding in more dye-colours? I'm personally curious for dyes besides the generic red-blue-green(black).
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Askot Bokbondeler

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Re: Dwarf Mustard [0.31.16][v0.06][Upd.28/10]
« Reply #37 on: October 28, 2010, 08:03:13 am »

armok be praised! finaly, i can play with my filthy friends

Ockad

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Re: Dwarf Mustard [0.31.16][v0.06][Upd.28/10]
« Reply #38 on: October 28, 2010, 10:09:41 am »

I was wondering, could you maybe look into modding in more dye-colours? I'm personally curious for dyes besides the generic red-blue-green(black).

Well sure. I'll take a dive into that!
EDIT: Which other 3 colors would you want?
« Last Edit: October 28, 2010, 10:53:22 am by Ockad »
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Deon

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Re: Dwarf Mustard [0.31.16][v0.06][Upd.28/10]
« Reply #39 on: October 28, 2010, 11:15:35 am »

Add every color! Also it looks like I forgot to add elm to genesis :P. Thanks for reminding :3
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Ockad

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Re: Dwarf Mustard [0.31.16][v0.06][Upd.28/10]
« Reply #40 on: October 28, 2010, 12:26:28 pm »

Every color would be a little bit too much work. There are tons of colors. Perhaps I should just go with the basic ones.

And sure, no problem. Elms are quite common here .. Also, don't forget to add a Bonsai tree, hah!

lordnincompoop

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Re: Dwarf Mustard [0.31.16][v0.06][Upd.28/10]
« Reply #41 on: October 28, 2010, 12:38:07 pm »

I lament the omission of mustard.
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Ockad

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Re: Dwarf Mustard [0.31.16][v0.06][Upd.28/10]
« Reply #42 on: October 28, 2010, 12:40:35 pm »

You won't see the name 'Mustard' again once you've downloaded the mod. I promise.

lordnincompoop

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Re: Dwarf Mustard [0.31.16][v0.06][Upd.28/10]
« Reply #43 on: October 28, 2010, 01:22:51 pm »

You won't see the name 'Mustard' again once you've downloaded the mod. I promise.

Which is exactly what I am lamenting.
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Ockad

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Re: Dwarf Mustard [0.31.16][v0.06][Upd.28/10]
« Reply #44 on: October 28, 2010, 01:25:29 pm »

After grabbing a vocabulary:

You want more mustard in the mod?
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