hey ... im not so nooby anymore .. and try to build up a more likeable map for me .. with lots of volcanos enouigh streams etc .
but whatever i do i allways end up with massive oceans and mountainranges that eat up allmost 2/3 of all volcanos...
changing the minimum tiles and elevation /drainage parameters dont work out ...
can anyone give me a hint how to minimize the ocean/mountain apperances so i get maybe few mountains (max 1/5th of map and no big spaceeating oceans no more?
thanks in advance
This is rather a double post, but here goes anyway:
I dunno if this is your kinda thing, but here's one worldgen that might have what you're looking for too:
http://dffd.wimbli.com/file.php?id=3312This map is unembarked worldgen in .31.16 stopped at end-year 50, with maxed out numbers for titans, megabeasts and semimegabeast numbers, all races are alive and neighbor the said embark area. It comes with 8192 volcanoes, 800 start and 400 rivers to world finish. It has at least one 4x4 embark site with a terrifying volcano area and joyous major river in it, also tropical area with lots of wood. Elephants and alligators confirmed on test embark with feather trees.
The said Terrifying and Joyous embark can be found from the lowest left "World location" screen at coordinates 5 to the right and 3 to the up. at a double side by side volcano lieing on a major river, double blue line, happening to be on a border of Terrifying, Untamed Wilds and Joyous Wilds area. The embark could be made into 2x4 embark, still retaining both areas, the river and the volcano.
This is a rather specific world and area that I had been looking for a long time so I thought I'd share. Right lowerside of the 4x4 is Tropical Moist Broadleaf Forest and Joyous Wilds, left side Terrifying Tropical Freshwater Swamp. Temperature is Hot and did not spot any flux or gabbro yet, but I'm not picky about stones anymore myself.