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Author Topic: Total War Games.  (Read 7947 times)

DJ

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Re: Total War Games.
« Reply #45 on: October 24, 2010, 03:18:26 pm »

I play Turks in MTW2. My army is mostly Turkish horse archers, which soften up the enemy before he reaches my spear line and also capture fleeing enemies (they're really fast). The rest is a couple of units of dismounted sipahis, and a couple of units of naphtha throwers. Naphtha routes everything in like 3 shots, general's bodyguard included, and then the horse archers capture them.

When I'm assaulting towns, I bring out the janissaries and cannons.
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Cue magma.
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Orb

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Re: Total War Games.
« Reply #46 on: October 24, 2010, 05:21:44 pm »

Ah, this topic got me playing MTW2 again.

I typically play Scotland, since its fun slowly conquering England, France, and then everyone else when they decide im a threat and its a (mostly) global war.

Strategy usually consists of Melee up front, maybe some ranged, and cavalry in back. Cavalry swing around the back to take out generals/artillery/archers, while melee go head on.
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Argembarger

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Re: Total War Games.
« Reply #47 on: October 24, 2010, 05:27:05 pm »

I love playing humans in Rome.

You can play a race other than humans?
There's an implied "against" in between "playing" and "humans", meaning against another player, rather than the computer. At least that's how it reads to me.

This.

I didn't even realize that my statement could have been interpreted some other way when I was typing it but when I went and read it just now it was pretty obvious.

Gotta be careful around the DF forums, I guess.
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This guy needs to write a biography about Columbus. I would totally buy it.
I can see it now.

trying to make a different's: the life of Columbus

Ampersand

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Re: Total War Games.
« Reply #48 on: October 24, 2010, 06:33:13 pm »

My favorite faction has to be Europa Barbarorum Greeks. The standard hoplite is an impressive infantry force, and if used wisely can tackle just about any problem thrown at it. Put them in a proper formation, and nothing can top them except for repeated, carefully orchestrated calvary charges that the AI doesn't know not how to do.
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sonerohi

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Re: Total War Games.
« Reply #49 on: October 24, 2010, 08:01:28 pm »

Anyone else just love taking a full stack of mortars and stomping all over a town without taking it?
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Shade-o

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Re: Total War Games.
« Reply #50 on: October 25, 2010, 01:36:54 am »

My bestest ever general of Europa Barbarorum. Playing as the Karthadastim, I first focused on conquering North-West Africa, leaving the Ptolemaioi alone. Of course, simply through the passage of time it came to be that the Romani, Lusotannan and Ptolemaioi decided to attack first. Since they were also involved in conquering other enemies, I got off rather lightly.

The cities of Gader and Mastia (Iberia, Lusotannan), Lepki (North Africa, Ptolemaioi) and Messana (Sicily, Romani) became hotbeds of conflict, but I was able to send token forces to defend them while setting my sights on the true prize: The Casse (No, I don't know why I did that either).

So, with great fanfare the great invasion fleet set off. Huge warships carried their precious cargo, watchful for the pirates of the coast. Numidian and Sardinian archers, Balaeric slingers, Libyan heavy infantry and cavalry, and a selection of young and old generals. It was the grandest army ever seen.

Due to this great expenditure, the defence of the rest of the realm suffered. Each invasion force had to be countered with whatever units could be gathered up, resulting in hard-fought bloodbaths at bridges and walls. Lepki in particular suffered the most. The Ptolemaioi were rapidly absorbing the old Seleukid empire, making them stronger still. A certain young noble sent to Lepki for his studies was in charge of its defence. The battles were many and hard fought, but the city never fell. The vast expanse of Africa was guarded by this citadel.

On finally reaching the Isles of the north, the invading Africans stormed the population centres. What would be Ireland fell immediately, but the indignant natives rallied and soon the army hit a roadblock. Having perfected its arts against the Romani and Ptolemaioi, they were unprepared for the masses of barbarians who fought with animal savagery. The Balaeric slings were near useless against unarmoured, agile foes, and the heavy infantry could at best hack and slash their way to victory, trading their lives at a high rate. The archers were most effective, but were too few in number to greatly affect the horde. Although they still had momentum and significant force, unless something changed this grand army would be trapped and overwhelmed on these islands.

And so, the cities of North Africa sent up a great recruitment of forces, of infantry and a great many archers. They arrived just in time to reinforce the shattered remnants, who were falling back to their initial conquests. The Numidian and Sardinian archers, assisted by some local conscripts, were able to send up such a rain of arrows that the Casse were made weak even before reaching the reinvigorated infantry lines. Over time, the great hordes were diminished, and the momentum shifted against them. The Casse were destroyed, and the islands of the North became a quiet, if backward colony of Karthadastim.

At this point, the Ptolemaioi were a greater threat than ever. Having nearly finished gutting the Seleukid, more and more forces were arrayed against Lepki. Fortunately, the victorious Casse-conquerors returned and reinforced, ready to taste blood again. And who would lead this veteran mass of Karthadastim might? Abdmelqart from Lepki, now a grizzled general who had fought his whole life.

Riding at the head of the army, he swept the phalanxes aside. The march across the long, dry coast was marked by many battles as the full might of the enemy turned against him. It only got harder still. On reaching Egypt, a vast battlefront opened up, with armies marching from both Palestine and beyond, and the Upper Nile. Realising that the assault had to be maintained, he split off a small part of his army to delay, harass and conquer the Upper Nile. The main force continued with him, through Alexandria and across the Nile, plowing through soldiers raised from across Asia. Around this time the old Shophet died, and with his ceaseless devotion, grand conquests and adoration by the people he was picked without dissent.

As he reached Palestine, the war took a turn for the worse. The enemy waited in every direction, and his forces stretched thinner with every mile taken. More and more Ptolemaioi conscripts from the heart of Persia arrived, and there was no end in sight. Worse still, the local Jewish population had taken up arms, and began protecting the vulnerable phalanxes with skirmishers. With these new tactics, each battle became a magnitude tougher.

Striking a bold plan, he organised for forces in Rhodos, Kypros and Krete (captured long ago during some inspired raids) to attack along the coast of Asia Minor. The hastily raised Greeks did as demanded, and captured numerous cities along the coast, even striking inland. Meanwhile, Abdmelqart personally led his own forces on a leapfrogging attack that captured Sidon, trapping many enemies between his forces. The simultaneous attacks staggered the Ptolemaioi, who were unable to respond all over their empire. Using this respite, Abdmelqart conquered a great swath of land, taking him up to Antiocheia.

At this point, there was truly a crossroads. To the East lay Asia Minor, cut off from the heart of the empire but still a power to behold. The coastal strongholds were being overwhelmed, and soon they would strike. To the West lay the vast lands conquered from the Seleukid, stretching all the way to India. Even now they struck at his vulnerable flanks.

He chose East. Taking with him the majority of the army, he disappeared into the wild mountains that held the enemy. To protect his old conquests he assigned a youth, seemingly sent to the front in order to teach him a lesson. With the order to conquer, burn and delay, he was not to destroy the enemy, but halt them long enough for Asia Minor to be pacified.

And so it came to be that Abdmelqart conquered and slew his way across the land, fighting an enemy more and more desperate. The islands of Rhodos, Kypros and Krete lent valuable distraction and reinforcement, and allowed him to continue the attack where it would normally falter. Meanwhile, the forces he had arrayed in Asia worked perfectly. Striking boldly, taking cities and then burning them, stinging the enemy wherever possible, the Tigris and Euphrates ran red with blood.

Finally, Abdmelqart conquered the last city in the land. It had been tough. The nearby Makedons had taken offence to him removing their longtime neighbours, and he had had to remove them as well. In Ankyra, he wintered with his troops, celebrating his victory. And then, as preparations were made to move out to Babylon and strike the deathblow, he perished of old age.

This man was a legend. He defended Lepki against overwhelming forces while the army was off conquering Britain. He personally conquered everything on the way from Africa to Byzantium. He led amphibious assaults and recaptured Phoenecia. He single-handedly crippled the Ptolemaioi, who were at their worst Yellow Death level at controlling half the map. He was the best thing since Alexander. And he died partying.

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Cheese

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Re: Total War Games.
« Reply #51 on: October 25, 2010, 05:33:31 am »

Dayum.
I <3 TW AARs, they're interesting but aren't pretty much whole film scripts like those of EU3 that have seriously overdone rp.
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catoblepas

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Re: Total War Games.
« Reply #52 on: October 25, 2010, 10:44:03 am »

Europa Barbarorum is definitely my favorite RTW mod, although 4th Age Total War and Rise of Persia are pretty good as well. Currently playing through as the Brits after much frustration playing as Saba. (everything I field is half as good as their average stuff) Seems to be going a bit better with the brits due to water separating me from my enemies.
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jnecros

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Re: Total War Games.
« Reply #53 on: October 26, 2010, 07:43:35 am »

played them all and love them after mods..stocks games are kind of crap.

Here are the highlights for the more recent major TW games:

Empire: Darthmod, pretty much the only option..stock game was unplayable imo

MTW2: Broken Crescent and Rusichi Total War

RTW: EB
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Ioric Kittencuddler

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Re: Total War Games.
« Reply #54 on: October 26, 2010, 08:39:33 am »

I have fond memories of Medieval Total War: Viking Invasion.  And sending my king to slaughter whole armies of picts with nothing but his bodyguards to back him up.  For some reason he just wouldn't die no matter what.  He just slaughtered everything in his path.
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Cheese

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Re: Total War Games.
« Reply #55 on: October 26, 2010, 08:44:01 am »

I have fond memories of Medieval Total War: Viking Invasion.  And sending my king to slaughter whole armies of picts with nothing but his bodyguards to back him up.  For some reason he just wouldn't die no matter what.  He just slaughtered everything in his path.
Cavalry was really OP in MTW. Such fun times, rolling over fields of enemies with a horde of mounted knights.
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USEC_OFFICER

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Re: Total War Games.
« Reply #56 on: October 26, 2010, 09:59:44 am »

I have fond memories of Medieval Total War: Viking Invasion.

Same here. I remember that since you could move from any coastal province to another, provided you had a chain of ships between the two, I would play as the vikings, and place a ship in every sea space. Then, when I was at war, all my coastal provinces would spam infantary, who would collect in one coastal province, to regroup (Since there wasn't enough room in the target province for all the stacks), and then I would go and crush them. Ah, did I have fun.
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Ioric Kittencuddler

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Re: Total War Games.
« Reply #57 on: October 26, 2010, 11:17:27 am »

I have fond memories of Medieval Total War: Viking Invasion.  And sending my king to slaughter whole armies of picts with nothing but his bodyguards to back him up.  For some reason he just wouldn't die no matter what.  He just slaughtered everything in his path.
Cavalry was really OP in MTW. Such fun times, rolling over fields of enemies with a horde of mounted knights.

I was playing Vikings.
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sonerohi

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Re: Total War Games.
« Reply #58 on: October 26, 2010, 02:53:00 pm »

I... I must come clean. Half my battles are auto-calc. My computer can't candle sieges, and I could lose a full stack of pavise crossbowmen to a single spear militia unit if the terrain is mildly hilly. I am a terrible general  :'( .
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USEC_OFFICER

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Re: Total War Games.
« Reply #59 on: October 26, 2010, 03:10:32 pm »

I... I must come clean. Half my battles are auto-calc. My computer can't candle sieges, and I could lose a full stack of pavise crossbowmen to a single spear militia unit if the terrain is mildly hilly. I am a terrible general  :'( .

Hah! All of my battles were auto-calc! There is nothing to be ashamed about that.
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