In other news, I've been attempting to code dive Project Zomboid in order to uncover the truth about various professions/traits/etc., when suddenly:
f u c k. sex xex h4rd knight hello, @ $ $ H O L E ass-hole f-u-c-k f_u_c_k_ @$$h0le fu'ckeerr: sdsi: KUNT as'as!! ffffuuuccckkkerrr
Still no luck finding the traits and professions in the java classes, but I *did* just find out that female survivors have an easier time gaining and keeping weight than male survivors do. Some of the differences listed here are actually quite significant.
private int caloriesToGainWeightMale = 1100;
private int caloriesToGainWeightMaxMale = 4000;
private int caloriesToGainWeightFemale = 1000;
private int caloriesToGainWeightMaxFemale = 3000;
So, here we see a significant (if not completely overwhelming) difference in the range between what it takes for a lady survivor to go up in weight, versus what a guy needs.
However, let's look at some of these nutrition stats (most of which are misspelled)...
private float caloriesDecreraseFemaleNormal = 1.0E-5F;
private float caloriesDecreaseMaleNormal = 0.016F;
private float caloriesDecreraseFemaleExercise = 1.0E-5F;
private float caloriesDecreaseMaleExercise = 0.13F;
Look at that. For exercising, that's a difference of
more than a million percent. Absolutely ludicrous. Yes, there are some real-world biological differences between male and female humans, but I'd be incredibly surprised if it was
that much of a difference...
There appears to be only one place where women have got men beat as far as burning is involved, and that's sleeping. Female survivors have a sleeping calorie burn rate of 0.1, while men have 0.03.
That, or "Decrerase" is in fact an entirely separate thing from "Decrease", rather than just a silly typo that they're now stuck with, and in fact is used in completely different ways (such as not being used at all). But it doesn't appear to be that way.
Female survivors also have a base weight 20 kg lighter than males, while all weight-related traits (obese, overweight, emaciated etc.) seem to have absolute values they check for, which is based off of normal weight for males. So a female survivor, who starts out at a weight of 60, would immediately qualify as "very underweight", with all the associated skill and stat penalties (but on the plus side, she'd be able to earn those kilos back a lot easier than a male PC would).
There's no way this is how it actually works... I must be missing something. Surely this would have been noticed? Or has nobody ever played a female survivor?
EDIT: Ah, just looked and saw that I'm not in fact even looking at the IWBUMS build 41 files
This is just from the old stuff on the basic Steam install.