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Author Topic: Things that made you go "WTF?" today o_O  (Read 14458834 times)

Aklyon

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Re: Things that made you go "WTF?" today o_O
« Reply #90540 on: November 21, 2015, 08:42:45 pm »

Paint.net is better than normal paint anyway.
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EnigmaticHat

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Re: Things that made you go "WTF?" today o_O
« Reply #90541 on: November 21, 2015, 09:53:53 pm »

Paint.net is better than normal paint anyway.
Can confirm.
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Lord Shonus

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Re: Things that made you go "WTF?" today o_O
« Reply #90542 on: November 21, 2015, 11:29:22 pm »

Every bridge across the river is currently either closed due to accidents or impossible to reach because of very heavy traffic diverting because of said accidents, as I discovered when it took 45 minutes after leaving the house to get back home after trying to take an alternate route. With only 5 minutes remaining before work (fortunately, I left more than half an hour earlier than usual today). I decided to simply take a sick day (no worries here, my workplace has a very generous attendance policy, the only real problem is that I have to use some vacation time that I had wanted to save), reasoning that if it is going to take more than two hours to clean up the roads (likely, from what I saw of the accidents) everyone will be better off if I simply don't go in - I don't risk no-call no-show, they know they'll have to reassign my job to someone else. The second-shift supervisor who answered the phone gave me a lot of shit about "can't you go around?"
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Amperzand

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Re: Things that made you go "WTF?" today o_O
« Reply #90543 on: November 22, 2015, 02:31:11 am »

Fun fact, there's a highway right above my house, and whenever some idiot semitruck-driver takes a turn too fast and blocks said highway, all the highway traffic comes through my neighborhood. Great fun, lots of speed limit violations and overclocked subwoofers for a few hours while they fix it.
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Putnam

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Re: Things that made you go "WTF?" today o_O
« Reply #90544 on: November 22, 2015, 06:27:31 am »

Quote from: eurogamer.net/articles/2015-11-21-keith-stuart-on-ai-acting-and-the-weird-future-of-open-world-games
How can we make an open-world game that looks like it is really responding to, and learning from, the player?

If I've learned anything from people talking about game AI, where people call F.E.A.R's AI incredible and never really compliment Dwarf Fortress's in anyway way that is actually correct: you tell the player what the AI is doing. That's the single most important thing. The AI in Metal Gear Solid V or Half-Life 2 will flank me, but people don't talk about that nearly as much as F.E.A.R. because in F.E.A.R. an AI enemy will literally say "FLANK HIM!" before they do so.
« Last Edit: November 22, 2015, 06:40:31 am by Putnam »
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Flying Dice

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Re: Things that made you go "WTF?" today o_O
« Reply #90545 on: November 22, 2015, 06:39:06 am »

That's not entirely unreasonable, though. Most players don't care enough to reload and replay the same encounter over and over to determine the degree of complexity and intelligence displayed by how the AI reacts to their actions and positioning (or, I suppose, if the AI is actually reacting to them in a meaningful way at all), so the things that stand out are the ones which are readily obvious--people notice the AI working to flank them more when they get an obvious indicator that the AI is doing it intentionally rather than accidentally.
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Putnam

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Re: Things that made you go "WTF?" today o_O
« Reply #90546 on: November 22, 2015, 06:40:17 am »

That's not entirely unreasonable, though. Most players don't care enough to reload and replay the same encounter over and over to determine the degree of complexity and intelligence displayed by how the AI reacts to their actions and positioning (or, I suppose, if the AI is actually reacting to them in a meaningful way at all), so the things that stand out are the ones which are readily obvious--people notice the AI working to flank them more when they get an obvious indicator that the AI is doing it intentionally rather than accidentally.

I didn't say it was unreasonable, hell, I was basically saying that it's preferable to have the game tell you what the AI is doing whenever possible.

UNRELATED EDIT: jesus christ i hate it when people are like "ugh new words are so dumb"

like just because you're a pretentious twat doesn't mean you know how language works, fuck

people can say "bae" and "ratchet" all they want, that's how fucking language works, people start using a word to mean something and the fucking word means the fucking thing, goddamn

TheBiggerFish

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Re: Things that made you go "WTF?" today o_O
« Reply #90547 on: November 22, 2015, 06:42:44 am »

Yup.  I would make a Frindle joke but I don't actually have any way of working one into a tyoed post.
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Flying Dice

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Re: Things that made you go "WTF?" today o_O
« Reply #90548 on: November 22, 2015, 09:02:07 am »

That's not entirely unreasonable, though. Most players don't care enough to reload and replay the same encounter over and over to determine the degree of complexity and intelligence displayed by how the AI reacts to their actions and positioning (or, I suppose, if the AI is actually reacting to them in a meaningful way at all), so the things that stand out are the ones which are readily obvious--people notice the AI working to flank them more when they get an obvious indicator that the AI is doing it intentionally rather than accidentally.

I didn't say it was unreasonable, hell, I was basically saying that it's preferable to have the game tell you what the AI is doing whenever possible.

UNRELATED EDIT: jesus christ i hate it when people are like "ugh new words are so dumb"

like just because you're a pretentious twat doesn't mean you know how language works, fuck

people can say "bae" and "ratchet" all they want, that's how fucking language works, people start using a word to mean something and the fucking word means the fucking thing, goddamn

Yeah, that's what I thought, but it was like 5:40 AM and I'd just finished shoving two weeks worth of work into two hours so I wasn't firing on all cylinders.  :P

Mm, genuinely new words are one of the points where I actually agree wholeheartedly with descriptivists. Doesn't mean that I don't think that trying to defend shit like using "literally" to mean "figuratively" isn't daft, though. S'all about enhancing and expanding the clarity and quality of meaning.
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Sergarr

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Re: Things that made you go "WTF?" today o_O
« Reply #90549 on: November 22, 2015, 10:05:59 am »

Abstract: I show that in kinematic situations, π is 4. For all those going ballistic over my title, I repeat and stress that this paper applies to kinematic situations, not to static situations. I am analyzing an orbit, which is caused by motion and includes the time variable. In that situation, π becomes 4. When measuring your waistline, you are not creating an orbit, and you can keep π for that. So quit writing me nasty, uninformed letters.
time cube?
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Tack

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Re: Things that made you go "WTF?" today o_O
« Reply #90550 on: November 22, 2015, 10:58:41 am »

jesus christ i hate it when people are like "ugh new words are so dumb"

like just because you're a pretentious twat doesn't mean you know how language works, fuck

people can say "bae" and "ratchet" all they want, that's how fucking language works, people start using a word to mean something and the fucking word means the fucking thing, goddamn
Mm, genuinely new words are one of the points where I actually agree wholeheartedly with descriptivists. Doesn't mean that I don't think that trying to defend shit like using "literally" to mean "figuratively" isn't daft, though. S'all about enhancing and expanding the clarity and quality of meaning.
Partially agree. I'm a language conservative... Probly.
Eh. Can't be bothered arguing this. Slippery slope. Double plus ungoodfeels.
« Last Edit: November 22, 2015, 11:00:40 am by Tack »
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TD1

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Re: Things that made you go "WTF?" today o_O
« Reply #90551 on: November 22, 2015, 11:22:38 am »

I think that it's nice to use words in their proper ways in most formal settings, where prescriptive beats descriptive. However, when it's informal it tends to be alright to use the descriptive rather than prescriptive. Of course, I usually use the prescriptive modes, but that's personal preference.
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Arx

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Re: Things that made you go "WTF?" today o_O
« Reply #90552 on: November 22, 2015, 11:24:34 am »

Prescriptive is just descriptive that's been around for longer.
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scriver

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Re: Things that made you go "WTF?" today o_O
« Reply #90553 on: November 22, 2015, 11:29:34 am »

UNRELATED EDIT: jesus christ i hate it when people are like "ugh new words are so dumb"

like just because you're a pretentious twat doesn't mean you know how language works, fuck

people can say "bae" and "ratchet" all they want, that's how fucking language works, people start using a word to mean something and the fucking word means the fucking thing, goddamn

Bae is just babe, though, isn't it? I will say that it sounds very hillhillish, though.

I haven't heard thus ratchet thing. What does it mean in slang these days? The only connotation I have for it is "noicy noice".
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Tack

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Re: Things that made you go "WTF?" today o_O
« Reply #90554 on: November 22, 2015, 11:38:42 am »

Rat-shit.
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