There is much interestedness at Alpha being pulled out of the CZ, with the last two surviving AIs, Epsilon and Omicron, dragging behind him. He then slowly drags himself over to Troperspace after thanking the UPA server techs and the Leader.
There are now 4 AIs remaining in the game of the original 24, plus two newer AI: Alpha, Epsilon, Omicron, Omega, GLaDOS, and Tropebot the AI. Alpha now has 3 backup choices (Epsilon, Omicron, and Omega) due to there being survivors of his escape into the Corrupted Zone.
All systems, processes, and currently running programs restored to normal operation. CPU usage at almost zero, cooling off.
A virus! Tropebot found one in TAO! Aahh!
You can't make any fleets, you have no money! just advertisement.
your OMITTED isn't working, you're stuck in OMITTED for now. You do manage to reveal the THING with Trope-tan's help teleporting it and yourself through the outernet, though.
the THING is the ancient remains of an alien VR system! (not from TGC, older aliens)
A New Planet appears! (to be under construction).
It is apple-shaped.
other two (UPA and TGC updates) will be up in a minute, just need to check I haven't missed anything this time.
Journal #9
Threats! (not very yay)
Colonies! (Yay!)
Stealing! (our current spies suck, sending more to replace the idiots who got headshotted due to not listening and trying to steal money instead of reasearch. most definatily not yay.)
GLaDOS is helping finally! Yay!
Propaganda! (yay?)
2 fully operational fleets! (yay?)
Scouts found, (Yay!) by noticing a nearby asteriod with unusual levels of metal (not yay, did they even explore anywhere?)
Log Alpha-9
Assimilation!
Spy bloggers! (that may or may not be the actual spies, they could be a roleplaying blog)
Capital Ship yards! (2 turns)
Fleets moved!
Spec Ops denied! (tails again)
Project Texas and the H.I. project will take quite a while. (5 turns for Texas, Capital yard build time + 2 turns time for H.I.)
Charity! (Yay, a break!)
Colonial infrastructure done next turn.