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Author Topic: If only visualizers worked with 31.16 + other stuff  (Read 2725 times)

dragonshardz

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Re: If only visualizers worked with 31.16
« Reply #15 on: October 20, 2010, 08:50:19 am »

Uh...

All computers have a graphics card, or you can't see anything. I assume you mean that you have an integrated graphics card, which is part of your motherboard, instead of an external graphics card.

And I have an integrated graphics card on my laptop. Overseer and Stonesense run fine.

lolghurt

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Re: If only visualizers worked with 31.16
« Reply #16 on: October 20, 2010, 09:04:05 am »

Uh...

All computers have a graphics card, or you can't see anything. I assume you mean that you have an integrated graphics card, which is part of your motherboard, instead of an external graphics card.

And I have an integrated graphics card on my laptop. Overseer and Stonesense run fine.
no, I definitely do not have a graphics card
/sarcasm
Graphics card/chip: Intel(R) Graphics Media Accelerator Driver for Mobile. Stonesense froze up for me on a flat embark for over ten minutes before giving a display.
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Quote from: acetech09 date=1343968486
It's probably made from baby bone, with a handle of baby leather. Probably uses the leg bones wound together for the handle, the pelvis for the handle/pick joint, and the pick is the spine.

But that's all in theory, of course. Not like I've made a pick out of my own 5 month old baby before.

jei

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Re: If only visualizers worked with 31.12
« Reply #17 on: October 20, 2010, 09:12:23 am »

I approve.  Is it possible for us to get the world gen params and location by chance?

It is called a Major river. I've got plenty of maps with plenty of those. Look for double blue lines on the embark.
Best way to get them is put 800 rivers on world gen and maybe 400 on end. I usually get plenty of major rivers that way.
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Engraved on the monitor is an exceptionally designed image of FPS in Dwarf Fortress and it's multicore support by Toady. Toady is raising the multicore. The artwork relates to the masterful multicore support by Toady for the Dwarf Fortress in midwinter of 2010. Toady is surrounded by dwarves. The dwarves are rejoicing.

Vehudur

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Re: If only visualizers worked with 31.12
« Reply #18 on: October 20, 2010, 09:19:42 am »

I approve.  Is it possible for us to get the world gen params and location by chance?

It is called a Major river. I've got plenty of maps with plenty of those. Look for double blue lines on the embark.
Best way to get them is put 800 rivers on world gen and maybe 400 on end. I usually get plenty of major rivers that way.

I have a lot of major rivers, and nothing like that.  It's always just valleys, sometimes a steeper canyon, but never sheer drops.  One of these rivers even winds around the map for some 1200 tiles, has 4 smaller major rivers merge into it, and drains a third of the world.  Still nothing.
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...and a third died in his bunk of natural causes - for a dagger in the heart quite naturally ends one's life.

I used to have an avatar, but I was told to remove it after it kept making people go insane.

jei

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Re: If only visualizers worked with 31.12
« Reply #19 on: October 20, 2010, 09:22:14 am »

I approve.  Is it possible for us to get the world gen params and location by chance?

It is called a Major river. I've got plenty of maps with plenty of those. Look for double blue lines on the embark.
Best way to get them is put 800 rivers on world gen and maybe 400 on end. I usually get plenty of major rivers that way.

I have a lot of major rivers, and nothing like that.  It's always just valleys, sometimes a steeper canyon, but never sheer drops.  One of these rivers even winds around the map for some 1200 tiles, has 4 smaller major rivers merge into it, and drains a third of the world.  Still nothing.

Sheer drops is what you get when you turn off surface erosion cycles. Beware though, it can mess things up with smaller rivers going into big ones.
But at least you get nice big waterfalls that you don't see otherwise.
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Engraved on the monitor is an exceptionally designed image of FPS in Dwarf Fortress and it's multicore support by Toady. Toady is raising the multicore. The artwork relates to the masterful multicore support by Toady for the Dwarf Fortress in midwinter of 2010. Toady is surrounded by dwarves. The dwarves are rejoicing.

lolghurt

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Re: If only visualizers worked with 31.12
« Reply #20 on: October 21, 2010, 12:49:10 am »

I approve.  Is it possible for us to get the world gen params and location by chance?

It is called a Major river. I've got plenty of maps with plenty of those. Look for double blue lines on the embark.
Best way to get them is put 800 rivers on world gen and maybe 400 on end. I usually get plenty of major rivers that way.

I have a lot of major rivers, and nothing like that.  It's always just valleys, sometimes a steeper canyon, but never sheer drops.  One of these rivers even winds around the map for some 1200 tiles, has 4 smaller major rivers merge into it, and drains a third of the world.  Still nothing.

Sheer drops is what you get when you turn off surface erosion cycles. Beware though, it can mess things up with smaller rivers going into big ones.
But at least you get nice big waterfalls that you don't see otherwise.
this probably doesn't count and probably isn't helpful since I'm using a modified versions of a mod (Cat caste ratio change, no aquifers, Gardens of Gensokyo), but I didn't change erosion cycles or anything. IIRC, it has the following changes from the medium region setting
Min Savagery: 20
Titan Number: 1000
Clown types: 75
Layers above ground: 5
Civs: 50
Cavern passage max density (the setting that decides how fractal your cavern is): 0
Years till worldgen stops: 150
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Quote from: acetech09 date=1343968486
It's probably made from baby bone, with a handle of baby leather. Probably uses the leg bones wound together for the handle, the pelvis for the handle/pick joint, and the pick is the spine.

But that's all in theory, of course. Not like I've made a pick out of my own 5 month old baby before.

lolghurt

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Re: If only visualizers worked with 31.16 + other stuff
« Reply #21 on: October 21, 2010, 12:56:56 am »

I am now in epic sadface mode.
I was playing on my crappy laptop at 64 FPS
*turns off temp and weather*
230 FPS.
does temperature calculation REALLY consume that much CPU?
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Quote from: acetech09 date=1343968486
It's probably made from baby bone, with a handle of baby leather. Probably uses the leg bones wound together for the handle, the pelvis for the handle/pick joint, and the pick is the spine.

But that's all in theory, of course. Not like I've made a pick out of my own 5 month old baby before.

Vehudur

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Re: If only visualizers worked with 31.16 + other stuff
« Reply #22 on: October 21, 2010, 02:48:23 am »

I am now in epic sadface mode.
I was playing on my crappy laptop at 64 FPS
*turns off temp and weather*
230 FPS.
does temperature calculation REALLY consume that much CPU?

Apparently, yes.
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...and a third died in his bunk of natural causes - for a dagger in the heart quite naturally ends one's life.

I used to have an avatar, but I was told to remove it after it kept making people go insane.

dragonshardz

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Re: If only visualizers worked with 31.16
« Reply #23 on: October 21, 2010, 03:17:50 am »

Uh...

All computers have a graphics card, or you can't see anything. I assume you mean that you have an integrated graphics card, which is part of your motherboard, instead of an external graphics card.

And I have an integrated graphics card on my laptop. Overseer and Stonesense run fine.
no, I definitely do not have a graphics card
/sarcasm
Graphics card/chip: Intel(R) Graphics Media Accelerator Driver for Mobile. Stonesense froze up for me on a flat embark for over ten minutes before giving a display.

Okay, I have the same driver, but what is your graphics chip? For example, I have a nVidia GeForce 210M in my laptop and again, Stonesense works just fine with 31.12.

lolghurt

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Re: If only visualizers worked with 31.16
« Reply #24 on: October 21, 2010, 04:42:14 am »

Uh...

All computers have a graphics card, or you can't see anything. I assume you mean that you have an integrated graphics card, which is part of your motherboard, instead of an external graphics card.

And I have an integrated graphics card on my laptop. Overseer and Stonesense run fine.
no, I definitely do not have a graphics card
/sarcasm
Graphics card/chip: Intel(R) Graphics Media Accelerator Driver for Mobile. Stonesense froze up for me on a flat embark for over ten minutes before giving a display.

Okay, I have the same driver, but what is your graphics chip? For example, I have a nVidia GeForce 210M in my laptop and again, Stonesense works just fine with 31.12.
I dunno, where to check?
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Quote from: acetech09 date=1343968486
It's probably made from baby bone, with a handle of baby leather. Probably uses the leg bones wound together for the handle, the pelvis for the handle/pick joint, and the pick is the spine.

But that's all in theory, of course. Not like I've made a pick out of my own 5 month old baby before.

dragonshardz

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Re: If only visualizers worked with 31.16 + other stuff
« Reply #25 on: October 21, 2010, 05:37:22 am »

My Computer> Right-click > "Properties" > Device Manager > Display Adapters

lolghurt

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Re: If only visualizers worked with 31.16 + other stuff
« Reply #26 on: October 21, 2010, 05:44:19 am »

My Computer> Right-click > "Properties" > Device Manager > Display Adapters
hmmm, there's an extra step in XP.
"Mobile Intel(R) 965 Express Chipset Family"
What bothers me is that this game can multi-core but on my dual core laptop it's never used more than 50% CPU. anyone know why?
« Last Edit: October 21, 2010, 07:42:27 am by lolghurt »
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Quote from: acetech09 date=1343968486
It's probably made from baby bone, with a handle of baby leather. Probably uses the leg bones wound together for the handle, the pelvis for the handle/pick joint, and the pick is the spine.

But that's all in theory, of course. Not like I've made a pick out of my own 5 month old baby before.

Lormax

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Re: If only visualizers worked with 31.16 + other stuff
« Reply #27 on: October 21, 2010, 09:05:02 am »

Everything I've read says it doesn't use multi-core.
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lolghurt

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Re: If only visualizers worked with 31.16 + other stuff
« Reply #28 on: October 21, 2010, 09:11:34 am »

Everything I've read says it doesn't use multi-core.
which is why I am now very very scared
With temperature off, 14 dwarfs, 12 animals and a brook gives between 600 and 800 FPS.
with a 2.1GHz dual core CPU.
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Quote from: acetech09 date=1343968486
It's probably made from baby bone, with a handle of baby leather. Probably uses the leg bones wound together for the handle, the pelvis for the handle/pick joint, and the pick is the spine.

But that's all in theory, of course. Not like I've made a pick out of my own 5 month old baby before.

Lormax

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Re: If only visualizers worked with 31.16 + other stuff
« Reply #29 on: October 21, 2010, 09:31:53 am »

Dude, what are you scared of?  Seriously?  600-800 FPS is nuts.  I'm sitting at 20 on a very large fort and I'm actually fine with it.  If I could have a few more, say 40, of course I'd be happier, but this is fine.  600-800 sounds like they'd be zipping all over the place.  If you NEED your dwarves to move even faster, I'd say you need to bring your expectations down a bit.  This isn't a first-person shooter.

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