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Author Topic: Sending foes flying  (Read 2097 times)

thedude72

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Sending foes flying
« on: October 18, 2010, 11:53:40 am »

So I've heard many stories about dwarves sending gobbos and other stuff flying with a single blow. I have yet to see this happen, and would very much like to do it. How does one go about knocking an enemy into next week?
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Lormax

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Re: Sending foes flying
« Reply #1 on: October 18, 2010, 11:54:37 am »

Hammerdwarves
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gtmattz

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Re: Sending foes flying
« Reply #2 on: October 18, 2010, 11:55:04 am »

In dwarf mode?  Let a well trained militia member loose on some enemies and hope for the best is about as good as you can get.
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monkeyfetus

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Re: Sending foes flying
« Reply #3 on: October 18, 2010, 12:28:06 pm »

It happened a lot more in the 40d version, but like Lormax said, hammerdwarves will probably be your best bet.
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Lost Requiem

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Re: Sending foes flying
« Reply #4 on: October 18, 2010, 12:51:50 pm »

With Silver warhammers. If, by some awesome stroke of luck you managed to get an artifact PLATINUM warhammer, use that. Blunt weapon damage is calculated by weight, so the heavier the material, the better.
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thedude72

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Re: Sending foes flying
« Reply #5 on: October 18, 2010, 01:10:52 pm »

I've made extensive use of hammerdwarves in my defense planning. How far do goblins fly on average? Perhaps they have only flown a few tiles which is why I missed it
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arzzult

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Re: Sending foes flying
« Reply #6 on: October 18, 2010, 01:21:54 pm »

How far they fly is more or less random. Sometimes it can be only one or two tiles and sometimes it can be across the screen. On a side note if you really want to see goblins fly there is always the bridgapult.
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Zaik

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Re: Sending foes flying
« Reply #7 on: October 18, 2010, 01:27:49 pm »

Even weaponizing platinum and setting dwarves strength stat to 5000(max possible, from what the raws say) when maxed out, the actual corpses don't really seem to fly. They(and pretty much all weapons with a significant contact area) will send body parts flying though.

Corpses flying everywhere was a 40d thing, where your dwarves stats were entirely uncapped, and possibly(not sure here) their skills were too, so they would continue getting stronger, faster, and tougher indefinitely instead of going to a point and stopping like they do now.
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Victuz

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Re: Sending foes flying
« Reply #8 on: October 18, 2010, 01:58:08 pm »

Are there flying animations nowdays? Maybe it's just something wrong with my game but I never get to see anything "flying" to a certain point.

Especially noticeable in adventure mode where I often throw stuff, I just see it getting on a spot it was supposed to land on, never actually "fly" there. Can I fix that?
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rephikul

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Re: Sending foes flying
« Reply #9 on: October 18, 2010, 03:34:45 pm »

Are there flying animations nowdays? Maybe it's just something wrong with my game but I never get to see anything "flying" to a certain point.

Especially noticeable in adventure mode where I often throw stuff, I just see it getting on a spot it was supposed to land on, never actually "fly" there. Can I fix that?
Increase your display fps probably? If they fly too fast (bolts etc) your display probably will miss it. If you DEFINITELY want to see things flying, catapults have pretty slow shot animation.
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GaxkangtheUnbound

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Re: Sending foes flying
« Reply #10 on: October 18, 2010, 03:46:22 pm »

You can also fling enemies with bridges, as shown by Victuz's signature.
Although, in this case it was migrants.
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Diacritic

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Re: Sending foes flying
« Reply #11 on: October 18, 2010, 03:50:56 pm »

With Silver warhammers.

Everyone says this, but it's pretty easily demonstrated as a myth in arena mode.

Edit: I mean to say, the idea that silver or platinum is better than steel is a myth.  Not that people use them, which they do, obviously.
« Last Edit: October 18, 2010, 05:22:20 pm by Diacritic »
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Tommy

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Re: Sending foes flying
« Reply #12 on: October 18, 2010, 04:09:46 pm »

A war elephant sent a troll flying some 50 tiles, but it was the only one.  Such things seem to be fairly randomised.
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GaxkangtheUnbound

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Re: Sending foes flying
« Reply #13 on: October 18, 2010, 04:12:50 pm »

A war elephant sent a troll flying some 50 tiles, but it was the only one.  Such things seem to be fairly randomised.
Giant things will THROW smaller animals.
My famous "A Quite Literal Facepalm" thread involves such a thing happening to me.
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Shoku

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Re: Sending foes flying
« Reply #14 on: October 18, 2010, 04:37:21 pm »

Legendary + 5 (20) was always where skills stopped and I think you could likewise go five increments beyond superdwarvenly tough and perfectly agile and such. It may have been possible to set these values higher with utilities.

Now we have these entirely different 1000's size measurements so obviously the math has changed. Hammers are now clearly rather small-faced in order to dent or puncture armor so we might just not have the right kind of force transfer to send things flying.

Nonetheless if sounds like none of us hear have really gone in and extensively changed values for things around to figure out if there's an obvious threshold for knocking guys off their feet. Setting something ten times as strong and ten times the size of a dwarf against something goblin sized should probably have different results and we could at least rule out a few other factors in setting something flying.

So at what size can one creature pick up another an throw it?
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